diff --git a/Distribution/Restock/readme.txt b/Distribution/Restock/readme.txt index cde2938d..820363bb 100644 --- a/Distribution/Restock/readme.txt +++ b/Distribution/Restock/readme.txt @@ -33,7 +33,7 @@ Drag cube wizardry Plugin code - blowfish -Lead Testing: +Lead Testing - Tyko - Poodmund diff --git a/Distribution/RestockPlus/readme.txt b/Distribution/RestockPlus/readme.txt index 1188405e..c38a7b36 100644 --- a/Distribution/RestockPlus/readme.txt +++ b/Distribution/RestockPlus/readme.txt @@ -33,7 +33,7 @@ Drag cube wizardry Plugin code - blowfish -Lead Testing: +Lead Testing - Tyko - Poodmund diff --git a/README.md b/README.md index 9e341f9d..e157ad6a 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -# Restock +# Restock [![Build Status](https://travis-ci.com/PorktoberRevolution/ReStocked.svg?branch=prod)](https://travis-ci.com/PorktoberRevolution/ReStocked) It's no secret that some of KSP's artwork is not great. Placeholder art made by a number of amateur artists throughout the game's development has resulted in a scattered mess of styles and qualities which is most evident in the part artwork. @@ -19,12 +19,21 @@ If you are interested in contributing artistically to the revamp, please contact ### Current Contributors -* Chris Adderley (Nertea) -* blowfish -* DMagic -* Beale -* Andrew Cassidy -* Passinglurker +##### Art +- Andrew Cassidy +- Chris Adderley (Nertea) +- Beale +- blowfish +- Passinglurker +- Porkjet +- riocrokite +##### Drag cube wizardry +- DMagic +##### Plugin code +- blowfish +##### Lead Testing +- Tyko +- Poodmund ### Repository Structure * Distribution