This commit is contained in:
ChrisAdderley 2019-11-05 11:02:35 -08:00
commit c90677e923
83 changed files with 606 additions and 544 deletions

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@ -18,11 +18,11 @@ Localization
#LOC_Restock_variant-engine_size0_white = 0.625m (White Shroud) #LOC_Restock_variant-engine_size0_white = 0.625m (White Shroud)
#LOC_Restock_variant-engine_size0_grey-orange = 0.625m (Orange/Grey Shroud) #LOC_Restock_variant-engine_size0_grey-orange = 0.625m (Orange/Grey Shroud)
#LOC_Restock_variant-engine_size1 = 1.25m #LOC_Restock_variant-engine_size1 = 1.25m
#LOC_Restock_variant-engine_size1_white = 1.25m (White Shroud) #LOC_Restock_variant-engine_size1_white = 1.25m (White Shroud)
#LOC_Restock_variant-engine_size1_grey-orange = 1.25m (Orange/Grey Shroud) #LOC_Restock_variant-engine_size1_grey-orange = 1.25m (Orange/Grey Shroud)
#LOC_Restock_variant-engine_size1p5 = 1.875m #LOC_Restock_variant-engine_size1p5 = 1.875m
#LOC_Restock_variant-engine_size1p5_white = 1.875m (White Shroud) #LOC_Restock_variant-engine_size1p5_white = 1.875m (White Shroud)
#LOC_Restock_variant-engine_size1p5_grey-orange = 1.875m (Orange/Grey Shroud) #LOC_Restock_variant-engine_size1p5_grey-orange = 1.875m (Orange/Grey Shroud)
#LOC_Restock_variant-engine_size2 = 2.5m #LOC_Restock_variant-engine_size2 = 2.5m
#LOC_Restock_variant-engine_size2_white = 2.5m (White Shroud) #LOC_Restock_variant-engine_size2_white = 2.5m (White Shroud)
#LOC_Restock_variant-engine_size2_grey-orange = 2.5m (Orange/Grey Shroud) #LOC_Restock_variant-engine_size2_grey-orange = 2.5m (Orange/Grey Shroud)
@ -33,13 +33,15 @@ Localization
#LOC_Restock_variant-engine_radial = Radial #LOC_Restock_variant-engine_radial = Radial
#LOC_Restock_variant-engine_boattail = Boattail #LOC_Restock_variant-engine_boattail = Boattail
#LOC_Restock_variant-engine_boattail_white = Boattail (White) #LOC_Restock_variant-engine_boattail_white = Boattail (White)
#LOC_Restock_variant-engine_boattail_grey-orange = Boattail (Orange/Grey) #LOC_Restock_variant-engine_boattail_grey-orange = Boattail (Orange/Grey)
#LOC_Restock_variant-engine_boattail_size1 = Boattail (1.25m) #LOC_Restock_variant-engine_boattail_size1 = Boattail (1.25m)
#LOC_Restock_variant-engine_boattail_size1p5 = Boattail (1.875m) #LOC_Restock_variant-engine_boattail_size1p5 = Boattail (1.875m)
#LOC_Restock_variant-engine_boattail_size1_white = Boattail (1.25m, White) #LOC_Restock_variant-engine_boattail_size1_white = Boattail (1.25m, White)
#LOC_Restock_variant-engine_boattail_size1p5_white = Boattail (1.875m, White) #LOC_Restock_variant-engine_boattail_size1p5_white = Boattail (1.875m, White)
#LOC_Restock_variant-engine_boattail_size1_grey-orange = Boattail (1.25m, Orange/Grey) #LOC_Restock_variant-engine_boattail_size1_grey-orange = Boattail (1.25m, Orange/Grey)
#LOC_Restock_variant-engine_boattail_size1p5_grey-orange = Boattail (1.875m, Orange/Grey) #LOC_Restock_variant-engine_boattail_size1p5_grey-orange = Boattail (1.875m, Orange/Grey)
#LOC_Restock_variant-engine_tankbutt_size1p5_white = Tankbutt (1.875m, White)
#LOC_Restock_variant-engine_tankbutt_size1p5_grey-orange = Tankbutt (1.875m, Orange/Grey)
#LOC_Restock_variant-engine_shroud_white = White Shroud #LOC_Restock_variant-engine_shroud_white = White Shroud
#LOC_Restock_variant-engine_shroud_grey-orange = Metallic Shroud #LOC_Restock_variant-engine_shroud_grey-orange = Metallic Shroud
@ -76,11 +78,13 @@ Localization
#LOC_Restock_variant-surface_basic = Basic #LOC_Restock_variant-surface_basic = Basic
#LOC_Restock_variant-surface_truss = Truss #LOC_Restock_variant-surface_truss = Truss
#LOC_Restock_variant-surface_thermalblankets = Insulated #LOC_Restock_variant-surface_thermalblankets = Insulated
#LOC_Restock_variant-decoupler_metal = Metal
#LOC_Restock_variant-decoupler_grey-orange = Orange/Grey
#LOC_Restock_variant-surface_yellow = Yellow #LOC_Restock_variant-surface_yellow = Yellow
#LOC_Restock_variant-surface_black = Black #LOC_Restock_variant-surface_black = Black
#LOC_Restock_variant-service-bay-opaque = Solid Caps #LOC_Restock_variant-service-bay-opaque = Solid Caps
#LOC_Restock_variant-service-bay-transparent = Truss Caps #LOC_Restock_variant-service-bay-transparent = Truss Caps
#LOC_Restock_variant-service-bay-hollow = No Caps #LOC_Restock_variant-service-bay-hollow = No Caps

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@ -2,7 +2,7 @@
// Contents: // Contents:
// - Small Nose Cone (standardNoseCone) // - Small Nose Cone (standardNoseCone)
@PART[standardNoseCone]:HAS[RestockIgnore[]] @PART[standardNoseCone]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

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@ -4,7 +4,7 @@
// - Advanced Nose Cone - Type A (pointyNoseConeA) // - Advanced Nose Cone - Type A (pointyNoseConeA)
// - Advanced Nose Cone - Type B (pointyNoseConeB) // - Advanced Nose Cone - Type B (pointyNoseConeB)
@PART[noseCone]:HAS[RestockIgnore[]] @PART[noseCone]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -82,7 +82,7 @@
} }
} }
@PART[pointyNoseConeA]:HAS[RestockIgnore[]] @PART[pointyNoseConeA]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -161,7 +161,7 @@
!MODULE[ModuleAnimateHeat] {} !MODULE[ModuleAnimateHeat] {}
} }
@PART[pointyNoseConeB]:HAS[RestockIgnore[]] @PART[pointyNoseConeB]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

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@ -2,7 +2,7 @@
// Contents: // Contents:
// - Protective Rocket Nose Cone Mk7 (rocketNoseCone_v2) // - Protective Rocket Nose Cone Mk7 (rocketNoseCone_v2)
@PART[rocketNoseCone_v2]:HAS[RestockIgnore[]] @PART[rocketNoseCone_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

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@ -2,7 +2,7 @@
// Contents: // Contents:
// - Protective Rocket Nose Cone Mk12A (rocketNoseConeSize3) // - Protective Rocket Nose Cone Mk12A (rocketNoseConeSize3)
@PART[rocketNoseConeSize3]:HAS[RestockIgnore[]] @PART[rocketNoseConeSize3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

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@ -5,7 +5,7 @@
// - AV-T1 Winglet (winglet) // - AV-T1 Winglet (winglet)
// - Delta-Deluxe Winglet (winglet3) // - Delta-Deluxe Winglet (winglet3)
@PART[basicFin]:HAS[RestockIgnore[]] @PART[basicFin]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -19,7 +19,7 @@
cube = Default, 0.04573,0.9754,0.373, 0.04573,0.2997,0.648, 0.02582,0.2292,1.08, 0.02582,0.2819,0.3014, 0.5039,0.9864,0.1276, 0.5039,0.9864,0.1276, -0.1697,0.25,0, 0.7607,1.25,0.05625 cube = Default, 0.04573,0.9754,0.373, 0.04573,0.2997,0.648, 0.02582,0.2292,1.08, 0.02582,0.2819,0.3014, 0.5039,0.9864,0.1276, 0.5039,0.9864,0.1276, -0.1697,0.25,0, 0.7607,1.25,0.05625
} }
} }
@PART[R8winglet]:HAS[RestockIgnore[]] @PART[R8winglet]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -35,7 +35,7 @@
cube = fullDeflectionNeg, 0.2243,0.6742,1.628, 0.2243,0.6276,1.549, 0.6671,0.4279,2.03, 0.6671,0.4123,1.886, 1.907,0.9045,0.9155, 1.907,0.9084,0.9155, -0.07445,-0.008513,-0.02857, 1.629,1.966,0.866 cube = fullDeflectionNeg, 0.2243,0.6742,1.628, 0.2243,0.6276,1.549, 0.6671,0.4279,2.03, 0.6671,0.4123,1.886, 1.907,0.9045,0.9155, 1.907,0.9084,0.9155, -0.07445,-0.008513,-0.02857, 1.629,1.966,0.866
} }
} }
@PART[winglet]:HAS[RestockIgnore[]] @PART[winglet]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -49,7 +49,7 @@
cube = Default, 0.131,1,0.09983, 0.131,0.1167,1.597, 0.08604,0.07243,1.567, 0.08604,0.009355,1.241, 1.657,0.9968,0.1479, 1.657,0.997,0.1479, -0.1187,0.2268,0.006638, 1.497,2.11,0.09696 cube = Default, 0.131,1,0.09983, 0.131,0.1167,1.597, 0.08604,0.07243,1.567, 0.08604,0.009355,1.241, 1.657,0.9968,0.1479, 1.657,0.997,0.1479, -0.1187,0.2268,0.006638, 1.497,2.11,0.09696
} }
} }
@PART[winglet3]:HAS[RestockIgnore[]] @PART[winglet3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

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@ -7,7 +7,7 @@
// - Mk2 Lander Can (mk2LanderCabin_v2) // - Mk2 Lander Can (mk2LanderCabin_v2)
// Cupola // Cupola
@PART[cupola]:HAS[RestockIgnore[]] @PART[cupola]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -30,7 +30,7 @@
} }
// Mk1 Pod // Mk1 Pod
@PART[mk1pod_v2]:HAS[RestockIgnore[]] @PART[mk1pod_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -95,7 +95,7 @@
} }
// Mk1-3 Pod // Mk1-3 Pod
@PART[mk1-3pod]:HAS[RestockIgnore[]] @PART[mk1-3pod]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -157,7 +157,7 @@
} }
// Mk1 Lander Can // Mk1 Lander Can
@PART[landerCabinSmall]:HAS[RestockIgnore[]] @PART[landerCabinSmall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -173,7 +173,7 @@
} }
// Mk2 Lander Can // Mk2 Lander Can
@PART[mk2LanderCabin_v2]:HAS[RestockIgnore[]] @PART[mk2LanderCabin_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

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@ -11,7 +11,7 @@
// - RC-001S Remote Guidance Unit (probeStackSmall) // - RC-001S Remote Guidance Unit (probeStackSmall)
// QBE // QBE
@PART[probeCoreCube]:HAS[RestockIgnore[]] @PART[probeCoreCube]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -80,7 +80,7 @@
} }
// Stayputnik // Stayputnik
@PART[probeCoreSphere_v2]:HAS[RestockIgnore[]] @PART[probeCoreSphere_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
//!mesh = DELETE //!mesh = DELETE
@ -122,7 +122,7 @@
} }
// HECS // HECS
@PART[probeCoreHex_v2]:HAS[RestockIgnore[]] @PART[probeCoreHex_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -191,7 +191,7 @@
} }
// OKTO // OKTO
@PART[probeCoreOcto_v2]:HAS[RestockIgnore[]] @PART[probeCoreOcto_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -260,7 +260,7 @@
} }
// OKTO2 // OKTO2
@PART[probeCoreOcto2_v2]:HAS[RestockIgnore[]] @PART[probeCoreOcto2_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -329,7 +329,7 @@
} }
// HECS2 // HECS2
@PART[HECS2_ProbeCore]:HAS[RestockIgnore[]] @PART[HECS2_ProbeCore]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -399,7 +399,7 @@
} }
// Rover // Rover
@PART[roverBody_v2]:HAS[RestockIgnore[]] @PART[roverBody_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -478,7 +478,7 @@
} }
// 1.25m Stack Core // 1.25m Stack Core
@PART[probeStackSmall]:HAS[RestockIgnore[]] @PART[probeStackSmall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -494,7 +494,7 @@
} }
// 2.5m Stack Core // 2.5m Stack Core
@PART[probeStackLarge]:HAS[RestockIgnore[]] @PART[probeStackLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

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@ -3,7 +3,7 @@
// - PPD-10 Hitchhiker Storage Container (crewCabin) // - PPD-10 Hitchhiker Storage Container (crewCabin)
// - Science Mobile Processing Lab MPL-LG-2 (Large_Crewed_Lab) // - Science Mobile Processing Lab MPL-LG-2 (Large_Crewed_Lab)
@PART[Large_Crewed_Lab]:HAS[RestockIgnore[]] @PART[Large_Crewed_Lab]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley @author = Chris Adderley
!mesh = DELETE !mesh = DELETE
@ -32,7 +32,7 @@
} }
// Hitchhiker // Hitchhiker
@PART[crewCabin]:FOR[zzzzStationParts]:HAS[RestockIgnore[]] @PART[crewCabin]:FOR[zzzzStationParts]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley @author = Chris Adderley
!mesh = DELETE !mesh = DELETE

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@ -7,7 +7,7 @@
// - Communotron 88-88 (commDish) // - Communotron 88-88 (commDish)
// Communotron 16 // Communotron 16
@PART[longAntenna]:HAS[RestockIgnore[]] @PART[longAntenna]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
!mesh = DELETE !mesh = DELETE
@ -23,7 +23,7 @@
} }
// Communotron 16-S // Communotron 16-S
@PART[SurfAntenna]:HAS[RestockIgnore[]] @PART[SurfAntenna]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
!MODEL {} !MODEL {}
@ -34,7 +34,7 @@
} }
// Communotron DTS-M1 // Communotron DTS-M1
@PART[mediumDishAntenna]:HAS[RestockIgnore[]] @PART[mediumDishAntenna]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
!mesh = DELETE !mesh = DELETE
@ -51,7 +51,7 @@
} }
// Communotron HG-55 // Communotron HG-55
@PART[HighGainAntenna]:HAS[RestockIgnore[]] @PART[HighGainAntenna]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
!MODEL {} !MODEL {}
@ -99,7 +99,7 @@
} }
// Communotron 88-88 // Communotron 88-88
@PART[commDish]:HAS[RestockIgnore[]] @PART[commDish]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
!mesh = DELETE !mesh = DELETE

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@ -6,7 +6,7 @@
// - RA-100 Relay Antenna (RelayAntenna100) // - RA-100 Relay Antenna (RelayAntenna100)
// HG-5 High Gain Antenna // HG-5 High Gain Antenna
@PART[HighGainAntenna5]:HAS[RestockIgnore[]] @PART[HighGainAntenna5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
!MODEL {} !MODEL {}
@ -87,7 +87,7 @@
} }
// RA-2 Relay Antenna // RA-2 Relay Antenna
@PART[RelayAntenna5]:HAS[RestockIgnore[]] @PART[RelayAntenna5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
!MODEL {} !MODEL {}
@ -129,7 +129,7 @@
} }
// RA-15 Relay Antenna // RA-15 Relay Antenna
@PART[RelayAntenna50]:HAS[RestockIgnore[]] @PART[RelayAntenna50]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
!MODEL {} !MODEL {}
@ -171,7 +171,7 @@
} }
// RA-100 Relay Antenna // RA-100 Relay Antenna
@PART[RelayAntenna100]:HAS[RestockIgnore[]] @PART[RelayAntenna100]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
!MODEL {} !MODEL {}

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@ -3,7 +3,7 @@
// - FTX-2 External Fuel Duct (fuelLine) // - FTX-2 External Fuel Duct (fuelLine)
// FTX-2 External Fuel Duct // FTX-2 External Fuel Duct
@PART[fuelLine]:HAS[RestockIgnore[]] @PART[fuelLine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy

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@ -3,7 +3,7 @@
// - EAS-4 Strut Connector (strutConnector) // - EAS-4 Strut Connector (strutConnector)
// EAS-4 Strut Connector // EAS-4 Strut Connector
@PART[strutConnector]:HAS[RestockIgnore[]] @PART[strutConnector]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy

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@ -5,7 +5,7 @@
// - Vernor Engine (vernorEngine) // - Vernor Engine (vernorEngine)
// RCS block // RCS block
@PART[RCSBlock_v2]:HAS[RestockIgnore[]] @PART[RCSBlock_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -68,7 +68,7 @@
} }
// Linear RCS port // Linear RCS port
@PART[linearRcs]:HAS[RestockIgnore[]] @PART[linearRcs]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -162,7 +162,7 @@
} }
// Vernor Engine // Vernor Engine
@PART[vernierEngine]:HAS[RestockIgnore[]] @PART[vernierEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

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@ -5,7 +5,7 @@
// - Advanced Reaction Wheel Module, Large (asasmodule1-2) // - Advanced Reaction Wheel Module, Large (asasmodule1-2)
// .625m reaction wheel // .625m reaction wheel
@PART[sasModule]:HAS[RestockIgnore[]] @PART[sasModule]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
!mesh = DELETE !mesh = DELETE
@ -29,7 +29,7 @@
} }
// 1.25m reaction wheel // 1.25m reaction wheel
@PART[advSasModule]:HAS[RestockIgnore[]] @PART[advSasModule]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -46,7 +46,7 @@
} }
// 2.5m reaction wheel // 2.5m reaction wheel
@PART[asasmodule1-2]:HAS[RestockIgnore[]] @PART[asasmodule1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

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@ -3,7 +3,7 @@
// - Advanced Grabbing Unit (GrapplingDevice) // - Advanced Grabbing Unit (GrapplingDevice)
// Advanced Grabbing Unit // Advanced Grabbing Unit
@PART[GrapplingDevice]:HAS[RestockIgnore[]] @PART[GrapplingDevice]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy

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@ -9,7 +9,7 @@
// - Hydraulic Detachment Manifold (radialDecoupler1-2) // - Hydraulic Detachment Manifold (radialDecoupler1-2)
// TD-06 Decoupler // TD-06 Decoupler
@PART[Decoupler_0]:HAS[RestockIgnore[]] @PART[Decoupler_0]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -54,7 +54,7 @@
} }
// TD-12 Decoupler // TD-12 Decoupler
@PART[Decoupler_1]:HAS[RestockIgnore[]] @PART[Decoupler_1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -116,7 +116,7 @@
} }
// TD-25 Decoupler // TD-25 Decoupler
@PART[Decoupler_2]:HAS[RestockIgnore[]] @PART[Decoupler_2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -178,7 +178,7 @@
} }
// TD-37 Decoupler // TD-37 Decoupler
@PART[Decoupler_3]:HAS[RestockIgnore[]] @PART[Decoupler_3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -223,7 +223,7 @@
} }
// TD-70 Decoupler // TD-70 Decoupler
@PART[radialDecoupler2]:HAS[RestockIgnore[]] @PART[radialDecoupler2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -240,7 +240,7 @@
} }
// TD-37 Decoupler // TD-37 Decoupler
@PART[radialDecoupler]:HAS[RestockIgnore[]] @PART[radialDecoupler]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -257,7 +257,7 @@
} }
// HDM Decoupler // HDM Decoupler
@PART[radialDecoupler1-2]:HAS[RestockIgnore[]] @PART[radialDecoupler1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -7,7 +7,7 @@
// - Clamp-O-Tron Shielded Docking Port (dockingPort1) // - Clamp-O-Tron Shielded Docking Port (dockingPort1)
// Clamp-O-Tron Jr // Clamp-O-Tron Jr
@PART[dockingPort3]:HAS[RestockIgnore[]] @PART[dockingPort3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -55,7 +55,7 @@
} }
// Inline Clamp-O-Tron // Inline Clamp-O-Tron
@PART[dockingPortLateral]:HAS[RestockIgnore[]] @PART[dockingPortLateral]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Passinglurker @author = Passinglurker
!mesh = DELETE !mesh = DELETE
@ -69,7 +69,7 @@
} }
// Clamp-O-Tron // Clamp-O-Tron
@PART[dockingPort2]:HAS[RestockIgnore[]] @PART[dockingPort2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -124,7 +124,7 @@
} }
// Clamp-O-Tron Shielded // Clamp-O-Tron Shielded
@PART[dockingPort1]:HAS[RestockIgnore[]] @PART[dockingPort1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -279,7 +279,7 @@
} }
// Clamp-O-Tron Sr // Clamp-O-Tron Sr
@PART[dockingPortLarge]:HAS[RestockIgnore[]] @PART[dockingPortLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -6,7 +6,7 @@
// - TS-37 Separator (Separator_3) // - TS-37 Separator (Separator_3)
// TS-06 Separator // TS-06 Separator
@PART[Separator_0]:HAS[RestockIgnore[]] @PART[Separator_0]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -51,7 +51,7 @@
} }
// TS-12 Separator // TS-12 Separator
@PART[Separator_1]:HAS[RestockIgnore[]] @PART[Separator_1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -112,7 +112,7 @@
} }
// TS-25 Separator // TS-25 Separator
@PART[Separator_2]:HAS[RestockIgnore[]] @PART[Separator_2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -174,7 +174,7 @@
} }
// TS-37 Separator // TS-37 Separator
@PART[Separator_3]:HAS[RestockIgnore[]] @PART[Separator_3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -7,7 +7,7 @@
// - Z-400 Rechargeable Battery (ksp_r_largeBatteryPack) // - Z-400 Rechargeable Battery (ksp_r_largeBatteryPack)
// 0.625m battery bank // 0.625m battery bank
@PART[batteryBankMini]:HAS[RestockIgnore[]] @PART[batteryBankMini]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -26,7 +26,7 @@
} }
// 1.25m battery bank // 1.25m battery bank
@PART[batteryBank]:HAS[RestockIgnore[]] @PART[batteryBank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -45,7 +45,7 @@
} }
// 2.5m battery bank // 2.5m battery bank
@PART[batteryBankLarge]:HAS[RestockIgnore[]] @PART[batteryBankLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -64,7 +64,7 @@
} }
// Small radial battery // Small radial battery
@PART[batteryPack]:HAS[RestockIgnore[]] @PART[batteryPack]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -79,7 +79,7 @@
} }
// Large radial battery // Large radial battery
@PART[ksp_r_largeBatteryPack]:HAS[RestockIgnore[]] @PART[ksp_r_largeBatteryPack]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -4,7 +4,7 @@
// - Fuel Cell Array (FuelCellArray) // - Fuel Cell Array (FuelCellArray)
// Fuel Cell // Fuel Cell
@PART[FuelCell]:HAS[RestockIgnore[]] @PART[FuelCell]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
@ -16,9 +16,10 @@
} }
// Fuel Cell Array // Fuel Cell Array
@PART[FuelCellArray]:HAS[RestockIgnore[]] @PART[FuelCellArray]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
@description = #LOC_Restock_description-FuelCellArray
!MODEL {} !MODEL {}
MODEL MODEL

View File

@ -4,7 +4,7 @@
// - Illuminator Mk2 (spotLight2) // - Illuminator Mk2 (spotLight2)
// Spotlight // Spotlight
@PART[spotLight1]:HAS[RestockIgnore[]] @PART[spotLight1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -24,7 +24,7 @@
} }
// Floodlight // Floodlight
@PART[spotLight2]:HAS[RestockIgnore[]] @PART[spotLight2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -2,7 +2,7 @@
// Contents: // Contents:
// - PB-NUK Radioisotope Thermoelectric Generator (rtg) // - PB-NUK Radioisotope Thermoelectric Generator (rtg)
@PART[rtg]:HAS[RestockIgnore[]] @PART[rtg]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Beale @author = Beale
!mesh = DELETE !mesh = DELETE

View File

@ -9,7 +9,7 @@
// - OX-STAT-XL Photovoltaic Panels (LgRadialSolarPanel) // - OX-STAT-XL Photovoltaic Panels (LgRadialSolarPanel)
// 1x6 // 1x6
@PART[solarPanels4]:HAS[RestockIgnore[]] @PART[solarPanels4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Beale @author = Beale
!mesh = DELETE !mesh = DELETE
@ -28,7 +28,7 @@
} }
// 1x6 shielded // 1x6 shielded
@PART[solarPanels2]:HAS[RestockIgnore[]] @PART[solarPanels2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Beale @author = Beale
!mesh = DELETE !mesh = DELETE
@ -53,7 +53,7 @@
} }
// 3x2 // 3x2
@PART[solarPanels3]:HAS[RestockIgnore[]] @PART[solarPanels3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Beale @author = Beale
!mesh = DELETE !mesh = DELETE
@ -72,7 +72,7 @@
} }
// 2x3 shroud // 2x3 shroud
@PART[solarPanels1]:HAS[RestockIgnore[]] @PART[solarPanels1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Beale @author = Beale
!mesh = DELETE !mesh = DELETE
@ -97,7 +97,7 @@
} }
// Gigantor // Gigantor
@PART[largeSolarPanel]:HAS[RestockIgnore[]] @PART[largeSolarPanel]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -112,7 +112,7 @@
} }
// Static Small // Static Small
@PART[solarPanels5]:HAS[RestockIgnore[]] @PART[solarPanels5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -127,7 +127,7 @@
} }
// Gigantor // Gigantor
@PART[LgRadialSolarPanel]:HAS[RestockIgnore[]] @PART[LgRadialSolarPanel]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -3,7 +3,7 @@
// - IX-6315 "Dawn" Electric Propulsion System (ionEngine) // - IX-6315 "Dawn" Electric Propulsion System (ionEngine)
// Dawn // Dawn
@PART[ionEngine]:HAS[RestockIgnore[]] @PART[ionEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -3,7 +3,7 @@
// - CR-7 R.A.P.I.E.R. Engine (RAPIER) // - CR-7 R.A.P.I.E.R. Engine (RAPIER)
// Rapier // Rapier
@PART[RAPIER]:HAS[RestockIgnore[]] @PART[RAPIER]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -7,7 +7,7 @@
// - O-10 "Puff" MonoPropellant Fuel Engine (omsEngine) // - O-10 "Puff" MonoPropellant Fuel Engine (omsEngine)
// Ant // Ant
@PART[microEngine_v2]:HAS[RestockIgnore[]] @PART[microEngine_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -201,7 +201,7 @@
} }
// Spider // Spider
@PART[radialEngineMini_v2]:HAS[RestockIgnore[]] @PART[radialEngineMini_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -380,7 +380,7 @@
} }
// Spark // Spark
@PART[liquidEngineMini_v2]:HAS[RestockIgnore[]] @PART[liquidEngineMini_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -577,7 +577,7 @@
{ {
name = Size0 name = Size0
displayName = #LOC_Restock_variant-engine_size0_grey-orange displayName = #LOC_Restock_variant-engine_size0_grey-orange
primaryColor = #666666 primaryColor = #999999
secondaryColor = #f69449 secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
@ -839,7 +839,7 @@
} }
// Twitch // Twitch
@PART[smallRadialEngine_v2]:HAS[RestockIgnore[]] @PART[smallRadialEngine_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -1202,7 +1202,7 @@
} }
// Puff // Puff
@PART[omsEngine]:HAS[RestockIgnore[]] @PART[omsEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -9,7 +9,7 @@
// - T-1 Toroidal "Aerospike" Liquid Fuel Engine (toroidalAerospike) - FX only // - T-1 Toroidal "Aerospike" Liquid Fuel Engine (toroidalAerospike) - FX only
// LV-N // LV-N
@PART[nuclearEngine]:HAS[RestockIgnore[]] @PART[nuclearEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -237,7 +237,7 @@
} }
// Vector // Vector
@PART[SSME]:HAS[RestockIgnore[]] @PART[SSME]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -573,7 +573,7 @@
} }
// Terrier // Terrier
@PART[liquidEngine3_v2]:HAS[RestockIgnore[]] @PART[liquidEngine3_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Porkjet and Chris Adderley (Nertea) @author = Porkjet and Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -685,7 +685,7 @@
name = Size1 name = Size1
displayName = #LOC_Restock_variant-engine_size1_white displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999 primaryColor = #999999
secondaryColor = #ffb80c secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
LV_909_Boattail = false LV_909_Boattail = false
@ -707,7 +707,7 @@
name = Boattail name = Boattail
displayName = #LOC_Restock_variant-engine_boattail_white displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff primaryColor = #ffffff
secondaryColor = #ffb80c secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
LV_909_Boattail = true LV_909_Boattail = true
@ -728,8 +728,8 @@
{ {
name = Compact name = Compact
displayName = #LOC_Restock_variant-engine_compact_white displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999 primaryColor = #666666
secondaryColor = #999999 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
LV_909_Boattail = false LV_909_Boattail = false
@ -750,8 +750,8 @@
{ {
name = Size1_Alternate name = Size1_Alternate
displayName = #LOC_Restock_variant-engine_size1_grey-orange displayName = #LOC_Restock_variant-engine_size1_grey-orange
primaryColor = #666666 primaryColor = #999999
secondaryColor = #ffb80c secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
LV_909_Boattail = false LV_909_Boattail = false
@ -773,7 +773,7 @@
name = Boattail_Alternate name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail_grey-orange displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666 primaryColor = #666666
secondaryColor = #ffb80c secondaryColor = #666666
GAMEOBJECTS GAMEOBJECTS
{ {
LV_909_Boattail = true LV_909_Boattail = true
@ -794,8 +794,8 @@
{ {
name = Compact_Alternate name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #6f6e6d primaryColor = #666666
secondaryColor = #999999 secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
LV_909_Boattail = false LV_909_Boattail = false
@ -910,7 +910,7 @@
} }
// Reliant // Reliant
@PART[liquidEngine]:HAS[RestockIgnore[]] @PART[liquidEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Porkjet and Chris Adderley (Nertea) @author = Porkjet and Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -1039,7 +1039,7 @@
name = Size1 name = Size1
displayName = #LOC_Restock_variant-engine_size1_white displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999 primaryColor = #999999
secondaryColor = #ffb80c secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
LV_T30_Basic = true LV_T30_Basic = true
@ -1061,7 +1061,7 @@
name = Boattail name = Boattail
displayName = #LOC_Restock_variant-engine_boattail_white displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff primaryColor = #ffffff
secondaryColor = #ffb80c secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
LV_T30_Basic = false LV_T30_Basic = false
@ -1082,8 +1082,8 @@
{ {
name = Compact name = Compact
displayName = #LOC_Restock_variant-engine_compact_white displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999 primaryColor = #666666
secondaryColor = #999999 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
LV_T30_Basic = false LV_T30_Basic = false
@ -1104,8 +1104,8 @@
{ {
name = Size1_Alternate name = Size1_Alternate
displayName = #LOC_Restock_variant-engine_size1_grey-orange displayName = #LOC_Restock_variant-engine_size1_grey-orange
primaryColor = #6f6e6d primaryColor = #999999
secondaryColor = #ffb80c secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
LV_T30_Basic = true LV_T30_Basic = true
@ -1127,7 +1127,7 @@
name = Boattail_Alternate name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail_grey-orange displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666 primaryColor = #666666
secondaryColor = #ffb80c secondaryColor = #666666
GAMEOBJECTS GAMEOBJECTS
{ {
LV_T30_Basic = false LV_T30_Basic = false
@ -1148,8 +1148,8 @@
{ {
name = Compact_Alternate name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #6f6e6d primaryColor = #666666
secondaryColor = #999999 secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
LV_T30_Basic = false LV_T30_Basic = false
@ -1258,7 +1258,7 @@
} }
// Swivel // Swivel
@PART[liquidEngine2]:HAS[RestockIgnore[]] @PART[liquidEngine2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Porkjet and Chris Adderley (Nertea) @author = Porkjet and Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -1378,7 +1378,7 @@
name = Size1 name = Size1
displayName = #LOC_Restock_variant-engine_size1_white displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999 primaryColor = #999999
secondaryColor = #ffb80c secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
LV_T45_Boattail = false LV_T45_Boattail = false
@ -1406,7 +1406,7 @@
name = Boattail name = Boattail
displayName = #LOC_Restock_variant-engine_boattail_white displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff primaryColor = #ffffff
secondaryColor = #ffb80c secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
LV_T45_Boattail = true LV_T45_Boattail = true
@ -1433,8 +1433,8 @@
{ {
name = Compact name = Compact
displayName = #LOC_Restock_variant-engine_compact_white displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999 primaryColor = #666666
secondaryColor = #999999 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
LV_T45_Boattail = false LV_T45_Boattail = false
@ -1461,8 +1461,8 @@
{ {
name = Size1_Alternate name = Size1_Alternate
displayName = #LOC_Restock_variant-engine_size1_grey-orange displayName = #LOC_Restock_variant-engine_size1_grey-orange
primaryColor = #666666 primaryColor = #999999
secondaryColor = #ffb80c secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
LV_T45_Boattail = false LV_T45_Boattail = false
@ -1490,7 +1490,7 @@
name = Boattail_Alternate name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail_grey-orange displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666 primaryColor = #666666
secondaryColor = #ffb80c secondaryColor = #666666
GAMEOBJECTS GAMEOBJECTS
{ {
LV_T45_Boattail = true LV_T45_Boattail = true
@ -1518,8 +1518,8 @@
{ {
name = Compact_Alternate name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #6f6e6d primaryColor = #666666
secondaryColor = #999999 secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
LV_T45_Boattail = false LV_T45_Boattail = false
@ -1680,7 +1680,7 @@
} }
// Thud (FX only) // Thud (FX only)
@PART[radialLiquidEngine1-2]:HAS[RestockIgnore[]] @PART[radialLiquidEngine1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
!fx_exhaustFlame_blue_small = DELETE !fx_exhaustFlame_blue_small = DELETE
!fx_exhaustLight_blue = DELETE !fx_exhaustLight_blue = DELETE
@ -1761,7 +1761,7 @@
} }
// Dart (FX only) // Dart (FX only)
@PART[toroidalAerospike]:HAS[RestockIgnore[]] @PART[toroidalAerospike]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
!fx_exhaustFlame_blue = DELETE !fx_exhaustFlame_blue = DELETE
!fx_exhaustLight_blue = DELETE !fx_exhaustLight_blue = DELETE

View File

@ -6,7 +6,7 @@
// - RE-I5 "Skipper" Liquid Fuel Engine (engineLargeSkipper) // - RE-I5 "Skipper" Liquid Fuel Engine (engineLargeSkipper)
// Mainsail // Mainsail
@PART[liquidEngine1-2]:HAS[RestockIgnore[]] @PART[liquidEngine1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) and riocrokite @author = Chris Adderley (Nertea) and riocrokite
%node_attach = 0.0, 1.065308, 0.0, 0.0, 1.0, 0.0, 2 %node_attach = 0.0, 1.065308, 0.0, 0.0, 1.0, 0.0, 2
@ -261,7 +261,7 @@
name = Size2 name = Size2
displayName = #LOC_Restock_variant-engine_size2_white displayName = #LOC_Restock_variant-engine_size2_white
primaryColor = #999999 primaryColor = #999999
secondaryColor = #f69449 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
Mainsail_Boattail = false Mainsail_Boattail = false
@ -282,7 +282,7 @@
name = Boattail name = Boattail
displayName = #LOC_Restock_variant-engine_boattail_white displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff primaryColor = #ffffff
secondaryColor = #f69449 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
Mainsail_Boattail = true Mainsail_Boattail = true
@ -302,8 +302,8 @@
{ {
name = Compact name = Compact
displayName = #LOC_Restock_variant-engine_compact_white displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999 primaryColor = #666666
secondaryColor = #999999 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
Mainsail_Boattail = false Mainsail_Boattail = false
@ -323,8 +323,8 @@
{ {
name = Size2_Alternate name = Size2_Alternate
displayName = #LOC_Restock_variant-engine_size2_grey-orange displayName = #LOC_Restock_variant-engine_size2_grey-orange
primaryColor = #666666 primaryColor = #999999
secondaryColor = #666666 secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
Mainsail_Boattail = false Mainsail_Boattail = false
@ -345,7 +345,7 @@
name = Boattail_Alternate name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail_grey-orange displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666 primaryColor = #666666
secondaryColor = #f69449 secondaryColor = #666666
GAMEOBJECTS GAMEOBJECTS
{ {
Mainsail_Boattail = true Mainsail_Boattail = true
@ -366,7 +366,7 @@
name = Compact_Alternate name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #666666 primaryColor = #666666
secondaryColor = #999999 secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
Mainsail_Boattail = false Mainsail_Boattail = false
@ -391,7 +391,7 @@
} }
// Poodle // Poodle
@PART[liquidEngine2-2_v2]:HAS[RestockIgnore[]] @PART[liquidEngine2-2_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) and riocrokite @author = Chris Adderley (Nertea) and riocrokite
%node_attach = 0.0, 0, 0.0, 0.0, 1.0, 0.0, 2 %node_attach = 0.0, 0, 0.0, 0.0, 1.0, 0.0, 2
@ -688,8 +688,8 @@
{ {
name = Size2 name = Size2
displayName = #LOC_Restock_variant-engine_size2_white displayName = #LOC_Restock_variant-engine_size2_white
primaryColor = #ffffff primaryColor = #999999
secondaryColor = #f69449 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
Poodle_25 = true Poodle_25 = true
@ -710,8 +710,8 @@
{ {
name = Compact name = Compact
displayName = #LOC_Restock_variant-engine_compact_white displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999 primaryColor = #666666
secondaryColor = #999999 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
Poodle_25 = false Poodle_25 = false
@ -732,7 +732,7 @@
{ {
name = Size2_Alternate name = Size2_Alternate
displayName = #LOC_Restock_variant-engine_size2_grey-orange displayName = #LOC_Restock_variant-engine_size2_grey-orange
primaryColor = #666666 primaryColor = #999999
secondaryColor = #f69449 secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
@ -755,7 +755,7 @@
name = Compact_Alternate name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #666666 primaryColor = #666666
secondaryColor = #999999 secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
Poodle_25 = false Poodle_25 = false
@ -776,7 +776,7 @@
} }
// Skipper // Skipper
@PART[engineLargeSkipper]:HAS[RestockIgnore[]] @PART[engineLargeSkipper]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) and riocrokite @author = Chris Adderley (Nertea) and riocrokite
%node_attach = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 2 %node_attach = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 2
@ -1049,7 +1049,7 @@
name = Size2 name = Size2
displayName = #LOC_Restock_variant-engine_size2_white displayName = #LOC_Restock_variant-engine_size2_white
primaryColor = #999999 primaryColor = #999999
secondaryColor = #f69449 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
ActutatorCpt_Bottom001 = false ActutatorCpt_Bottom001 = false
@ -1076,7 +1076,7 @@
name = Boattail name = Boattail
displayName = #LOC_Restock_variant-engine_boattail_white displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff primaryColor = #ffffff
secondaryColor = #f69449 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
ActutatorCpt_Bottom001 = false ActutatorCpt_Bottom001 = false
@ -1102,8 +1102,8 @@
{ {
name = Compact name = Compact
displayName = #LOC_Restock_variant-engine_compact_white displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999 primaryColor = #666666
secondaryColor = #999999 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
ActutatorCpt_Bottom001 = true ActutatorCpt_Bottom001 = true
@ -1129,7 +1129,7 @@
{ {
name = Size2_Alternate name = Size2_Alternate
displayName = #LOC_Restock_variant-engine_size2_grey-orange displayName = #LOC_Restock_variant-engine_size2_grey-orange
primaryColor = #666666 primaryColor = #999999
secondaryColor = #f69449 secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
@ -1157,7 +1157,7 @@
name = Boattail_Alternate name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail_grey-orange displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666 primaryColor = #666666
secondaryColor = #f69449 secondaryColor = #666666
GAMEOBJECTS GAMEOBJECTS
{ {
ActutatorCpt_Bottom001 = false ActutatorCpt_Bottom001 = false
@ -1184,7 +1184,7 @@
name = Compact_Alternate name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #666666 primaryColor = #666666
secondaryColor = #999999 secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
ActutatorCpt_Bottom001 = true ActutatorCpt_Bottom001 = true
@ -1215,7 +1215,7 @@
} }
// Twin Boar // Twin Boar
@PART[Size2LFB]:HAS[RestockIgnore[]] @PART[Size2LFB]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -3,7 +3,7 @@
// - Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine (Size3AdvancedEngine) // - Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine (Size3AdvancedEngine)
// - S3 KS-25x4 "Mammoth" Liquid Fuel Engine (Size3EngineCluster) // - S3 KS-25x4 "Mammoth" Liquid Fuel Engine (Size3EngineCluster)
@PART[Size3AdvancedEngine]:HAS[RestockIgnore[]] @PART[Size3AdvancedEngine]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -263,7 +263,7 @@
} }
} }
@PART[Size3EngineCluster]:HAS[RestockIgnore[]] @PART[Size3EngineCluster]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -4,7 +4,7 @@
// - F3S0 'Shrimp' SRB () // - F3S0 'Shrimp' SRB ()
// FM1 'Mite' SRB // FM1 'Mite' SRB
@PART[Mite]:HAS[RestockIgnore[]] @PART[Mite]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -178,7 +178,7 @@
} }
// F3S0 'Shrimp' SRB // F3S0 'Shrimp' SRB
@PART[Shrimp]:HAS[RestockIgnore[]] @PART[Shrimp]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -8,7 +8,7 @@
// - Launch Escape System (LaunchEscapeSystem) // - Launch Escape System (LaunchEscapeSystem)
// Kickback // Kickback
@PART[MassiveBooster]:HAS[RestockIgnore[]] @PART[MassiveBooster]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -145,7 +145,7 @@
} }
// Thumper // Thumper
@PART[solidBooster1-1]:HAS[RestockIgnore[]] @PART[solidBooster1-1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -289,7 +289,7 @@
} }
// Hammer // Hammer
@PART[solidBooster_v2]:HAS[RestockIgnore[]] @PART[solidBooster_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -449,7 +449,7 @@
} }
// Flea // Flea
@PART[solidBooster_sm_v2]:HAS[RestockIgnore[]] @PART[solidBooster_sm_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -608,7 +608,7 @@
} }
// Separatron // Separatron
@PART[sepMotor1]:HAS[RestockIgnore[]] @PART[sepMotor1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -4,7 +4,7 @@
// - S2-33 'Clydesdale' SRB (Clydesdale) // - S2-33 'Clydesdale' SRB (Clydesdale)
// S2-17 'Thoroughbred' SRB // S2-17 'Thoroughbred' SRB
@PART[Thoroughbred]:HAS[RestockIgnore[]] @PART[Thoroughbred]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -200,7 +200,7 @@
} }
// S2-33 'Clydesdale' SRB // S2-33 'Clydesdale' SRB
@PART[Clydesdale]:HAS[RestockIgnore[]] @PART[Clydesdale]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -2,7 +2,7 @@
// Contents: // Contents:
// - Oscar-B Fuel Tank (miniFuelTank) // - Oscar-B Fuel Tank (miniFuelTank)
@PART[miniFuelTank]:HAS[RestockIgnore[]] @PART[miniFuelTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Beale @author = Beale
!mesh = DELETE !mesh = DELETE

View File

@ -5,7 +5,7 @@
// - FL-T800 Fuel Tank (fuelTank_long) // - FL-T800 Fuel Tank (fuelTank_long)
// - FL-T100 Fuel Tank (fuelTankSmallFlat) // - FL-T100 Fuel Tank (fuelTankSmallFlat)
@PART[fuelTankSmallFlat]:HAS[RestockIgnore[]] @PART[fuelTankSmallFlat]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Porkjet and Chris Adderley (Nertea) @author = Porkjet and Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -79,7 +79,7 @@
} }
} }
@PART[fuelTankSmall]:HAS[RestockIgnore[]] @PART[fuelTankSmall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Porkjet and Chris Adderley (Nertea) @author = Porkjet and Chris Adderley (Nertea)
// @node_stack_top = 0.0, 5.5525, 0.0, 0.0, 1.0, 0.0 // @node_stack_top = 0.0, 5.5525, 0.0, 0.0, 1.0, 0.0
@ -157,7 +157,7 @@
} }
} }
@PART[fuelTank]:HAS[RestockIgnore[]] @PART[fuelTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Porkjet and Chris Adderley (Nertea) @author = Porkjet and Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -235,7 +235,7 @@
// @node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1 // @node_attach = 6.2625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
} }
@PART[fuelTank_long]:HAS[RestockIgnore[]] @PART[fuelTank_long]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Porkjet and Chris Adderley (Nertea) @author = Porkjet and Chris Adderley (Nertea)
// @node_stack_top = 0.0, 18.75, 0.0, 0.0, 1.0, 0.0 // @node_stack_top = 0.0, 18.75, 0.0, 0.0, 1.0, 0.0

View File

@ -5,7 +5,7 @@
// - Rockomax X200-32 Fuel Tank (Rockomax32_BW) // - Rockomax X200-32 Fuel Tank (Rockomax32_BW)
// - Rockomax X200-8 Fuel Tank (Rockomax8BW) // - Rockomax X200-8 Fuel Tank (Rockomax8BW)
@PART[Rockomax8BW]:HAS[RestockIgnore[]] @PART[Rockomax8BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -79,7 +79,7 @@
} }
} }
@PART[Rockomax32_BW]:HAS[RestockIgnore[]] @PART[Rockomax32_BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -153,7 +153,7 @@
} }
} }
@PART[Rockomax16_BW]:HAS[RestockIgnore[]] @PART[Rockomax16_BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -227,7 +227,7 @@
} }
} }
@PART[Rockomax64_BW]:HAS[RestockIgnore[]] @PART[Rockomax64_BW]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -4,7 +4,7 @@
// - Kerbodyne S3-7200 Tank (Size3MediumTank) // - Kerbodyne S3-7200 Tank (Size3MediumTank)
// - Kerbodyne S3-14400 Tank (Size3LargeTank) // - Kerbodyne S3-14400 Tank (Size3LargeTank)
@PART[Size3SmallTank]:HAS[RestockIgnore[]] @PART[Size3SmallTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -64,7 +64,7 @@
} }
} }
@PART[Size3MediumTank]:HAS[RestockIgnore[]] @PART[Size3MediumTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -123,7 +123,7 @@
} }
} }
@PART[Size3LargeTank]:HAS[RestockIgnore[]] @PART[Size3LargeTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -6,7 +6,7 @@
// Spherical Radial Tank // Spherical Radial Tank
@PART[externalTankRound]:HAS[RestockIgnore[]] @PART[externalTankRound]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -87,7 +87,7 @@
} }
} }
@PART[externalTankCapsule]:HAS[RestockIgnore[]] @PART[externalTankCapsule]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -168,7 +168,7 @@
} }
} }
@PART[externalTankToroid]:HAS[RestockIgnore[]] @PART[externalTankToroid]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -7,7 +7,7 @@
// - FL-R1 RCS Fuel Tank (RCSTank1-2) // - FL-R1 RCS Fuel Tank (RCSTank1-2)
// Spherical Radial Tank // Spherical Radial Tank
@PART[radialRCSTank]:HAS[RestockIgnore[]] @PART[radialRCSTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -19,7 +19,7 @@
} }
// Capsule Radial Tank // Capsule Radial Tank
@PART[rcsTankRadialLong]:HAS[RestockIgnore[]] @PART[rcsTankRadialLong]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -31,7 +31,7 @@
} }
// 0.625m Tank // 0.625m Tank
@PART[rcsTankMini]:HAS[RestockIgnore[]] @PART[rcsTankMini]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -43,7 +43,7 @@
} }
// 1.25m Tank // 1.25m Tank
@PART[RCSFuelTank]:HAS[RestockIgnore[]] @PART[RCSFuelTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -55,7 +55,7 @@
} }
// 2.5m Tank // 2.5m Tank
@PART[RCSTank1-2]:HAS[RestockIgnore[]] @PART[RCSTank1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -5,7 +5,7 @@
// - PB-X50R Xenon Container (xenonTankRadial) // - PB-X50R Xenon Container (xenonTankRadial)
// Tiny Xenon tank // Tiny Xenon tank
@PART[xenonTank]:HAS[RestockIgnore[]] @PART[xenonTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -17,7 +17,7 @@
} }
// Small Xenon tank // Small Xenon tank
@PART[xenonTankLarge]:HAS[RestockIgnore[]] @PART[xenonTankLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -29,7 +29,7 @@
} }
// Radial Xenon tank // Radial Xenon tank
@PART[xenonTankRadial]:HAS[RestockIgnore[]] @PART[xenonTankRadial]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
//!mesh = DELETE //!mesh = DELETE

View File

@ -5,7 +5,7 @@
// - LT-2 Landing Strut (landingLeg1-2) // - LT-2 Landing Strut (landingLeg1-2)
// LT-05 Micro Landing Strut // LT-05 Micro Landing Strut
@PART[miniLandingLeg]:HAS[RestockIgnore[]] @PART[miniLandingLeg]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
@ -104,7 +104,7 @@
} }
// LT-1 Landing Strut // LT-1 Landing Strut
@PART[landingLeg1]:HAS[RestockIgnore[]] @PART[landingLeg1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
@ -135,7 +135,7 @@
} }
// LT-2 Landing Strut // LT-2 Landing Strut
@PART[landingLeg1-2]:HAS[RestockIgnore[]] @PART[landingLeg1-2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy

View File

@ -4,7 +4,7 @@
- AE-FF2 Airstream Protective Shell (2.5m) (fairingSize2) - AE-FF2 Airstream Protective Shell (2.5m) (fairingSize2)
- AE-FF3 Airstream Protective Shell (3.75m) (fairingSize3) - AE-FF3 Airstream Protective Shell (3.75m) (fairingSize3)
@PART[fairingSize1]:HAS[RestockIgnore[]] @PART[fairingSize1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -141,7 +141,7 @@
} }
} }
@PART[fairingSize2]:HAS[RestockIgnore[]] @PART[fairingSize2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -249,7 +249,7 @@
} }
// 3.75m fairing // 3.75m fairing
@PART[fairingSize3]:HAS[RestockIgnore[]] @PART[fairingSize3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -3,7 +3,7 @@
- Service Bay (1.25m) (ServiceBay_125_v2) - Service Bay (1.25m) (ServiceBay_125_v2)
- Service Bay (2.5m) (ServiceBay_250) - Service Bay (2.5m) (ServiceBay_250)
@PART[ServiceBay_125_v2]:HAS[RestockIgnore[]] @PART[ServiceBay_125_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -76,7 +76,7 @@
} }
} }
@PART[ServiceBay_250_v2]:HAS[RestockIgnore[]] @PART[ServiceBay_250_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -4,7 +4,7 @@
// - Drill-O-Matic Junior' Mining Excavator (MiniDrill) // - Drill-O-Matic Junior' Mining Excavator (MiniDrill)
// Drill-O-Matic' Mining Excavator // Drill-O-Matic' Mining Excavator
@PART[RadialDrill]:HAS[RestockIgnore[]] @PART[RadialDrill]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
@ -72,7 +72,7 @@
} }
// Drill-O-Matic Junior' Mining Excavator // Drill-O-Matic Junior' Mining Excavator
@PART[MiniDrill]:HAS[RestockIgnore[]] @PART[MiniDrill]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy

View File

@ -4,7 +4,7 @@
// - Convert-O-Tron 250 (ISRU) // - Convert-O-Tron 250 (ISRU)
// Convert-O-Tron 125 // Convert-O-Tron 125
@PART[MiniISRU]:HAS[RestockIgnore[]] @PART[MiniISRU]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
@ -55,7 +55,7 @@
} }
// Convert-O-Tron 250 // Convert-O-Tron 250
@PART[ISRU]:HAS[RestockIgnore[]] @PART[ISRU]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy

View File

@ -5,7 +5,7 @@
// - Large Holding Tank (LargeTank) // - Large Holding Tank (LargeTank)
// Radial Holding Tank // Radial Holding Tank
@PART[RadialOreTank]:HAS[RestockIgnore[]] @PART[RadialOreTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
@ -17,7 +17,7 @@
} }
// Small Holding Tank // Small Holding Tank
@PART[SmallTank]:HAS[RestockIgnore[]] @PART[SmallTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
@ -29,7 +29,7 @@
} }
// Large Holding Tank // Large Holding Tank
@PART[LargeTank]:HAS[RestockIgnore[]] @PART[LargeTank]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy

View File

@ -5,7 +5,7 @@
// - M4435 Narrow-Band Scanner (OrbitalScanner) // - M4435 Narrow-Band Scanner (OrbitalScanner)
// Surface Scanning Module // Surface Scanning Module
@PART[SurfaceScanner]:HAS[RestockIgnore[]] @PART[SurfaceScanner]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
@ -27,7 +27,7 @@
} }
// M700 Survey Scanner // M700 Survey Scanner
@PART[SurveyScanner]:HAS[RestockIgnore[]] @PART[SurveyScanner]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
@ -118,7 +118,7 @@
} }
// M4435 Narrow-Band Scanner // M4435 Narrow-Band Scanner
@PART[OrbitalScanner]:HAS[RestockIgnore[]] @PART[OrbitalScanner]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy

View File

@ -12,7 +12,7 @@
// Thermometer // Thermometer
@PART[sensorThermometer]:HAS[RestockIgnore[]] @PART[sensorThermometer]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
!mesh = DELETE !mesh = DELETE
@ -23,7 +23,7 @@
} }
//Barometer //Barometer
@PART[sensorBarometer]:HAS[RestockIgnore[]] @PART[sensorBarometer]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
!mesh = DELETE !mesh = DELETE
@ -34,7 +34,7 @@
} }
// Accelerometer // Accelerometer
@PART[sensorAccelerometer]:HAS[RestockIgnore[]] @PART[sensorAccelerometer]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
!mesh = DELETE !mesh = DELETE
@ -45,7 +45,7 @@
} }
// Negative Gravioli Detector // Negative Gravioli Detector
@PART[sensorGravimeter]:HAS[RestockIgnore[]] @PART[sensorGravimeter]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
!mesh = DELETE !mesh = DELETE
@ -56,7 +56,7 @@
} }
// Mystery Goo™ Containment Unit // Mystery Goo™ Containment Unit
@PART[GooExperiment]:HAS[RestockIgnore[]] @PART[GooExperiment]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
!mesh = DELETE !mesh = DELETE
@ -98,7 +98,7 @@
} }
// SC-9001 Science Jr. // SC-9001 Science Jr.
@PART[science_module]:HAS[RestockIgnore[]] @PART[science_module]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
!mesh = DELETE !mesh = DELETE
@ -115,7 +115,7 @@
} }
// Atmospheric Fluid Spectro-Variometer // Atmospheric Fluid Spectro-Variometer
@PART[sensorAtmosphere]:HAS[RestockIgnore[]] @PART[sensorAtmosphere]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
!mesh = DELETE !mesh = DELETE
@ -126,7 +126,7 @@
} }
// Experiment Storage Unit // Experiment Storage Unit
@PART[ScienceBox]:HAS[RestockIgnore[]] @PART[ScienceBox]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
!MODEL {} !MODEL {}
@ -137,7 +137,7 @@
} }
// SENTINEL Infrared Telescope // SENTINEL Infrared Telescope
@PART[InfraredTelescope]:HAS[RestockIgnore[]] @PART[InfraredTelescope]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
!MODEL {} !MODEL {}

View File

@ -8,7 +8,7 @@
// - TVR-1180C Mk1 Stack Tri-Coupler (stackTriCoupler_v2) // - TVR-1180C Mk1 Stack Tri-Coupler (stackTriCoupler_v2)
// - TVR-2160C Mk2 Stack Quad-Coupler (stackQuadCoupler) // - TVR-2160C Mk2 Stack Quad-Coupler (stackQuadCoupler)
@PART[adapterSmallMiniTall]:HAS[RestockIgnore[]] @PART[adapterSmallMiniTall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -68,7 +68,7 @@
} }
} }
@PART[adapterSmallMiniShort]:HAS[RestockIgnore[]] @PART[adapterSmallMiniShort]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -147,7 +147,7 @@
} }
// 1.25m station hub // 1.25m station hub
@PART[stationHub]:HAS[RestockIgnore[]] @PART[stationHub]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -237,7 +237,7 @@
} }
// 1.25m radial attach point // 1.25m radial attach point
@PART[stackPoint1]:HAS[RestockIgnore[]] @PART[stackPoint1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -249,7 +249,7 @@
} }
// 1.25m Bicoupler // 1.25m Bicoupler
@PART[stackBiCoupler_v2]:HAS[RestockIgnore[]] @PART[stackBiCoupler_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
@ -334,7 +334,7 @@
} }
// 1.25m Tricoupler // 1.25m Tricoupler
@PART[stackTriCoupler_v2]:HAS[RestockIgnore[]] @PART[stackTriCoupler_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
@ -414,7 +414,7 @@
} }
// 1.25m Quadcoupler // 1.25m Quadcoupler
@PART[stackQuadCoupler]:HAS[RestockIgnore[]] @PART[stackQuadCoupler]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy

View File

@ -6,7 +6,7 @@
// - TVR-300L Stack Tri-Adapter (adapterLargeSmallTri) // - TVR-300L Stack Tri-Adapter (adapterLargeSmallTri)
// - TVR-400L Stack Quad-Adapter (adapterLargeSmallQuad) // - TVR-400L Stack Quad-Adapter (adapterLargeSmallQuad)
@PART[largeAdapter]:HAS[RestockIgnore[]] @PART[largeAdapter]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -55,7 +55,7 @@
} }
} }
@PART[largeAdapter2]:HAS[RestockIgnore[]] @PART[largeAdapter2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -117,7 +117,7 @@
} }
// 2.5m Bicoupler // 2.5m Bicoupler
@PART[adapterLargeSmallBi]:HAS[RestockIgnore[]] @PART[adapterLargeSmallBi]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
@ -197,7 +197,7 @@
} }
// 2.5m Tricoupler // 2.5m Tricoupler
@PART[adapterLargeSmallTri]:HAS[RestockIgnore[]] @PART[adapterLargeSmallTri]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
@ -277,7 +277,7 @@
} }
// 2.5m Quadcoupler // 2.5m Quadcoupler
@PART[adapterLargeSmallQuad]:HAS[RestockIgnore[]] @PART[adapterLargeSmallQuad]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy

View File

@ -2,7 +2,7 @@
// Contents: // Contents:
// - Kerbodyne ADTP-2-3 (Size3to2Adapter_v2) // - Kerbodyne ADTP-2-3 (Size3to2Adapter_v2)
@PART[Size3To2Adapter_v2]:HAS[RestockIgnore[]] @PART[Size3To2Adapter_v2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -4,7 +4,7 @@
// TT18-A Launch Stability Enhancer // TT18-A Launch Stability Enhancer
@PART[launchClamp1]:HAS[RestockIgnore[]] @PART[launchClamp1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Andrew Cassidy @author = Andrew Cassidy
!mesh = DELETE !mesh = DELETE

View File

@ -13,7 +13,7 @@
// - M-2x2 Structural Panel (structuralPanel2) // - M-2x2 Structural Panel (structuralPanel2)
// Cubic strut // Cubic strut
@PART[strutCube]:HAS[RestockIgnore[]] @PART[strutCube]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -28,7 +28,7 @@
} }
// Micronode // Micronode
@PART[structuralMiniNode]:HAS[RestockIgnore[]] @PART[structuralMiniNode]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -43,7 +43,7 @@
} }
// Octo-Strut // Octo-Strut
@PART[strutOcto]:HAS[RestockIgnore[]] @PART[strutOcto]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -58,7 +58,7 @@
} }
// Modular Girder // Modular Girder
@PART[trussPiece1x]:HAS[RestockIgnore[]] @PART[trussPiece1x]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -101,7 +101,7 @@
} }
// Modular Girder XL // Modular Girder XL
@PART[trussPiece3x]:HAS[RestockIgnore[]] @PART[trussPiece3x]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -144,7 +144,7 @@
} }
// Modular Girder Adapter // Modular Girder Adapter
@PART[trussAdapter]:HAS[RestockIgnore[]] @PART[trussAdapter]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -159,7 +159,7 @@
} }
// I beam // I beam
@PART[structuralIBeam2]:HAS[RestockIgnore[]] @PART[structuralIBeam2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -217,7 +217,7 @@
} }
// Short I beam // Short I beam
@PART[structuralIBeam3]:HAS[RestockIgnore[]] @PART[structuralIBeam3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -275,7 +275,7 @@
} }
// Wide I beam // Wide I beam
@PART[structuralIBeam1]:HAS[RestockIgnore[]] @PART[structuralIBeam1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -333,7 +333,7 @@
} }
// Small structural panel // Small structural panel
@PART[structuralPanel1]:HAS[RestockIgnore[]] @PART[structuralPanel1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -449,7 +449,7 @@
} }
// large structural panel // large structural panel
@PART[structuralPanel2]:HAS[RestockIgnore[]] @PART[structuralPanel2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -6,7 +6,7 @@
- Heat Shield (3.75m) (HeatShield3) - Heat Shield (3.75m) (HeatShield3)
- Heat Shield (10m) (InflatableHeatShield) - Heat Shield (10m) (InflatableHeatShield)
@PART[HeatShield0]:HAS[RestockIgnore[]] @PART[HeatShield0]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -83,7 +83,7 @@
} }
} }
@PART[HeatShield1]:HAS[RestockIgnore[]] @PART[HeatShield1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -150,7 +150,7 @@
} }
} }
@PART[HeatShield2]:HAS[RestockIgnore[]] @PART[HeatShield2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -218,7 +218,7 @@
} }
} }
@PART[HeatShield3]:HAS[RestockIgnore[]] @PART[HeatShield3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -8,7 +8,7 @@
// - Thermal Control System (large) (foldingRadLarge) // - Thermal Control System (large) (foldingRadLarge)
// Edge radiator // Edge radiator
@PART[radPanelEdge]:HAS[RestockIgnore[]] @PART[radPanelEdge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -50,7 +50,7 @@
} }
// Small Static radiator // Small Static radiator
@PART[radPanelSm]:HAS[RestockIgnore[]] @PART[radPanelSm]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -135,7 +135,7 @@
} }
// Large static radiator // Large static radiator
@PART[radPanelLg]:HAS[RestockIgnore[]] @PART[radPanelLg]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -219,7 +219,7 @@
} }
// Small deployable radiator // Small deployable radiator
@PART[foldingRadSmall]:HAS[RestockIgnore[]] @PART[foldingRadSmall]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -268,7 +268,7 @@
} }
// Medium deployable radiator // Medium deployable radiator
@PART[foldingRadMed]:HAS[RestockIgnore[]] @PART[foldingRadMed]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -317,7 +317,7 @@
} }
// Large deployable radiator // Large deployable radiator
@PART[foldingRadLarge]:HAS[RestockIgnore[]] @PART[foldingRadLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -5,7 +5,7 @@
// - Kelus-LV Bay Mobility Enhancer (telescopicLadderBay) // - Kelus-LV Bay Mobility Enhancer (telescopicLadderBay)
// Static Ladder // Static Ladder
@PART[ladder1]:HAS[RestockIgnore[]] @PART[ladder1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -20,7 +20,7 @@
} }
// Small ladder // Small ladder
@PART[telescopicLadder]:HAS[RestockIgnore[]] @PART[telescopicLadder]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -47,7 +47,7 @@
} }
// Big ladder // Big ladder
@PART[telescopicLadderBay]:HAS[RestockIgnore[]] @PART[telescopicLadderBay]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -8,7 +8,7 @@
// Large chute // Large chute
@PART[parachuteLarge]:HAS[RestockIgnore[]] @PART[parachuteLarge]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -36,7 +36,7 @@
} }
// Large drogue chute // Large drogue chute
@PART[parachuteDrogue]:HAS[RestockIgnore[]] @PART[parachuteDrogue]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -64,7 +64,7 @@
} }
// 0.625m chute // 0.625m chute
@PART[parachuteSingle]:HAS[RestockIgnore[]] @PART[parachuteSingle]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@rescaleFactor = 1.0 @rescaleFactor = 1.0
@scale = 1.0 @scale = 1.0
@ -96,7 +96,7 @@
} }
// Radial chute // Radial chute
@PART[parachuteRadial]:HAS[RestockIgnore[]] @PART[parachuteRadial]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -125,7 +125,7 @@
} }
// Radial drogue chute // Radial drogue chute
@PART[radialDrogue]:HAS[RestockIgnore[]] @PART[radialDrogue]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@rescaleFactor = 1.0 @rescaleFactor = 1.0
@scale = 1.0 @scale = 1.0

View File

@ -2,7 +2,7 @@
// Contents: // Contents:
- Heat Shield (1.875m) (HeatShield1p5) - Heat Shield (1.875m) (HeatShield1p5)
@PART[HeatShield1p5]:HAS[RestockIgnore[]] @PART[HeatShield1p5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -2,7 +2,7 @@
// Contents: // Contents:
- Protective Rocket Nosecone Mk5A (Size_1_5_Cone) - Protective Rocket Nosecone Mk5A (Size_1_5_Cone)
@PART[Size_1_5_Cone]:HAS[RestockIgnore[]] @PART[Size_1_5_Cone]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -4,7 +4,7 @@
- Size 1.5 Decoupler (Size1p5_Strut_Decoupler) - Size 1.5 Decoupler (Size1p5_Strut_Decoupler)
// TD-18 Decoupler // TD-18 Decoupler
@PART[Decoupler_1p5]:HAS[RestockIgnore[]] @PART[Decoupler_1p5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -66,7 +66,7 @@
} }
// Truss Decoupler // Truss Decoupler
@PART[Size1p5_Strut_Decoupler]:HAS[RestockIgnore[]] @PART[Size1p5_Strut_Decoupler]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -87,9 +87,9 @@
VARIANT VARIANT
{ {
name = Gray name = Gray
displayName = #autoLOC_8007101 displayName = #LOC_Restock_variant-decoupler_metal
primaryColor = #212121 primaryColor = #999999
secondaryColor = #212121 secondaryColor = #666666
themeName = Gray themeName = Gray
GAMEOBJECTS GAMEOBJECTS
{ {
@ -100,9 +100,9 @@
VARIANT VARIANT
{ {
name = Orange name = Orange
displayName = #autoLOC_8007100 // autoLOC_8007100 = Orange displayName = #LOC_Restock_variant-decoupler_grey-orange
primaryColor = #dc5a28 primaryColor = #666666
secondaryColor = #dc5a28 secondaryColor = #f69449
themeName = Orange themeName = Orange
GAMEOBJECTS GAMEOBJECTS
{ {

View File

@ -3,7 +3,7 @@
- TS-18 Separator (Separator_1p5) - TS-18 Separator (Separator_1p5)
// TS-18 Separator // TS-18 Separator
@PART[Separator_1p5]:HAS[RestockIgnore[]] @PART[Separator_1p5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -5,7 +5,7 @@
// - RE-I2 "Skiff" Liquid Fuel Engine (LiquidEngineRE-I2) // - RE-I2 "Skiff" Liquid Fuel Engine (LiquidEngineRE-I2)
// Kodiak // Kodiak
@PART[LiquidEngineRK-7]:HAS[RestockIgnore[]] @PART[LiquidEngineRK-7]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -105,83 +105,14 @@
MODULE MODULE
{ {
name = ModulePartVariants name = ModulePartVariants
baseVariant = Size1p5Bare baseVariant = Size1Bare
VARIANT
{
name = Bare
displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999
secondaryColor = #999999
GAMEOBJECTS
{
Kodiak1875 = false
Kodiak125 = false
KodiakCompact = true
UrsaBoattail125 = false
UrsaBoattail1875 = false
UrsaBoattailCommon = false
UrsaShroud1875 = false
UrsaShroud125 = false
Shroud1p5x2 = true
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = true
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.125, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
// 1.25 covered
name = ShroudSmall
displayName = #LOC_Restock_variant-engine_boattail_size1_white
primaryColor = #ffffff
secondaryColor = #f69449
GAMEOBJECTS
{
Kodiak1875 = false
Kodiak125 = false
KodiakCompact = false
UrsaBoattail125 = true
UrsaBoattail1875 = false
UrsaBoattailCommon = true
UrsaShroud1875 = false
UrsaShroud125 = false
Shroud1p5x2 = false
Shroud1x0 = true
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT VARIANT
{ {
// 1.25 bare // 1.25 bare
name = Size1Bare name = Size1Bare
displayName = #LOC_Restock_variant-engine_size1_white displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999 primaryColor = #999999
secondaryColor = #f69449 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
Kodiak1875 = false Kodiak1875 = false
@ -211,12 +142,82 @@
} }
} }
VARIANT VARIANT
{
// 1.25 covered
name = ShroudSmall
displayName = #LOC_Restock_variant-engine_boattail_size1_white
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
Kodiak1875 = false
Kodiak125 = false
KodiakCompact = false
UrsaBoattail125 = true
UrsaBoattail1875 = false
UrsaBoattailCommon = true
UrsaShroud1875 = false
UrsaShroud125 = false
Shroud1p5x2 = false
Shroud1x0 = true
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
// 1.875 bare
name = Size1p5Bare
displayName = #LOC_Restock_variant-engine_size1p5_white
primaryColor = #999999
secondaryColor = #ffffff
GAMEOBJECTS
{
Kodiak1875 = true
Kodiak125 = false
KodiakCompact = false
UrsaBoattail125 = false
UrsaBoattail1875 = false
UrsaBoattailCommon = false
UrsaShroud1875 = true
UrsaShroud125 = false
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = true
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{ {
// 1.875 covered // 1.875 covered
name = ShroudBig name = ShroudBig
displayName = #LOC_Restock_variant-engine_boattail_size1p5_white displayName = #LOC_Restock_variant-engine_boattail_size1p5_white
primaryColor = #ffffff primaryColor = #ffffff
secondaryColor = #f69449 secondaryColor = #ffffff
sizeGroup = GroupB sizeGroup = GroupB
GAMEOBJECTS GAMEOBJECTS
{ {
@ -248,44 +249,9 @@
} }
VARIANT VARIANT
{ {
// 1.875 bare name = Bare
name = Size1p5Bare displayName = #LOC_Restock_variant-engine_compact_white
displayName = #LOC_Restock_variant-engine_size1p5_white primaryColor = #666666
primaryColor = #999999
secondaryColor = #f69449
GAMEOBJECTS
{
Kodiak1875 = true
Kodiak125 = false
KodiakCompact = false
UrsaBoattail125 = false
UrsaBoattail1875 = false
UrsaBoattailCommon = false
UrsaShroud1875 = true
UrsaShroud125 = false
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = true
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{
name = Bare_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #999999
secondaryColor = #999999 secondaryColor = #999999
GAMEOBJECTS GAMEOBJECTS
{ {
@ -305,8 +271,8 @@
UrsaShroud1875Orange = false UrsaShroud1875Orange = false
UrsaShroud125White = false UrsaShroud125White = false
UrsaShroud125Orange = false UrsaShroud125Orange = false
Shroud1p5x2White = false Shroud1p5x2White = true
Shroud1p5x2Orange = true Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false UrsaBoattail125Orange = false
} }
@ -316,41 +282,6 @@
} }
} }
VARIANT VARIANT
{
// 1.25 covered
name = ShroudSmall_Alternate
displayName = #LOC_Restock_variant-engine_boattail_size1_grey-orange
primaryColor = #ffffff
secondaryColor = #f69449
GAMEOBJECTS
{
Kodiak1875 = false
Kodiak125 = false
KodiakCompact = false
UrsaBoattail125 = false
UrsaBoattail1875 = false
UrsaBoattailCommon = true
UrsaShroud1875 = false
UrsaShroud125 = false
Shroud1p5x2 = false
Shroud1x0 = true
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = true
}
NODES
{
node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
}
}
VARIANT
{ {
// 1.25 bare // 1.25 bare
name = Size1Bare_Alternate name = Size1Bare_Alternate
@ -387,12 +318,11 @@
} }
VARIANT VARIANT
{ {
// 1.875 covered // 1.25 covered
name = ShroudBig_Alternate name = ShroudSmall_Alternate
displayName = #LOC_Restock_variant-engine_boattail_size1p5_grey-orange displayName = #LOC_Restock_variant-engine_boattail_size1_grey-orange
primaryColor = #ffffff primaryColor = #666666
secondaryColor = #f69449 secondaryColor = #f69449
sizeGroup = GroupB
GAMEOBJECTS GAMEOBJECTS
{ {
Kodiak1875 = false Kodiak1875 = false
@ -404,8 +334,8 @@
UrsaShroud1875 = false UrsaShroud1875 = false
UrsaShroud125 = false UrsaShroud125 = false
Shroud1p5x2 = false Shroud1p5x2 = false
Shroud1x0 = false Shroud1x0 = true
Shroud1p5x0 = true Shroud1p5x0 = false
UrsaShroud1875White = false UrsaShroud1875White = false
UrsaShroud1875Orange = false UrsaShroud1875Orange = false
@ -413,12 +343,12 @@
UrsaShroud125Orange = false UrsaShroud125Orange = false
Shroud1p5x2White = false Shroud1p5x2White = false
Shroud1p5x2Orange = false Shroud1p5x2Orange = false
UrsaBoattail1875Orange = true UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false UrsaBoattail125Orange = true
} }
NODES NODES
{ {
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 2 node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
} }
} }
VARIANT VARIANT
@ -456,6 +386,76 @@
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1 node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 1
} }
} }
VARIANT
{
// 1.875 covered
name = ShroudBig_Alternate
displayName = #LOC_Restock_variant-engine_boattail_size1p5_grey-orange
primaryColor = #666666
secondaryColor = #f69449
sizeGroup = GroupB
GAMEOBJECTS
{
Kodiak1875 = false
Kodiak125 = false
KodiakCompact = false
UrsaBoattail125 = false
UrsaBoattail1875 = false
UrsaBoattailCommon = true
UrsaShroud1875 = false
UrsaShroud125 = false
Shroud1p5x2 = false
Shroud1x0 = false
Shroud1p5x0 = true
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = false
UrsaBoattail1875Orange = true
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 2
}
}
VARIANT
{
name = Bare_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #666666
secondaryColor = #999999
GAMEOBJECTS
{
Kodiak1875 = false
Kodiak125 = false
KodiakCompact = true
UrsaBoattail125 = false
UrsaBoattail1875 = false
UrsaBoattailCommon = false
UrsaShroud1875 = false
UrsaShroud125 = false
Shroud1p5x2 = true
Shroud1x0 = false
Shroud1p5x0 = false
UrsaShroud1875White = false
UrsaShroud1875Orange = false
UrsaShroud125White = false
UrsaShroud125Orange = false
Shroud1p5x2White = false
Shroud1p5x2Orange = true
UrsaBoattail1875Orange = false
UrsaBoattail125Orange = false
}
NODES
{
node_stack_bottom = 0.0, -1.125, 0.0, 0.0, -1.0, 0.0, 1
}
}
} }
MODULE MODULE
{ {
@ -538,7 +538,7 @@
} }
// Wolfhound // Wolfhound
@PART[LiquidEngineRE-J10]:HAS[RestockIgnore[]] @PART[LiquidEngineRE-J10]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -644,13 +644,13 @@
MODULE MODULE
{ {
name = ModulePartVariants name = ModulePartVariants
baseVariant = Size1p5 baseVariant = Shroud
VARIANT VARIANT
{ {
name = Shroud name = Shroud
displayName = #LOC_Restock_variant-mounting_classic_white displayName = #LOC_Restock_variant-mounting_classic_white
primaryColor = #999999 primaryColor = #111111
secondaryColor = #000000 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
WH_25 = false WH_25 = false
@ -683,7 +683,7 @@
name = Size2 name = Size2
displayName = #LOC_Restock_variant-engine_size2_white displayName = #LOC_Restock_variant-engine_size2_white
primaryColor = #999999 primaryColor = #999999
secondaryColor = #f69449 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
WH_25 = true WH_25 = true
@ -716,7 +716,7 @@
name = Size1p5 name = Size1p5
displayName = #LOC_Restock_variant-engine_size1p5_white displayName = #LOC_Restock_variant-engine_size1p5_white
primaryColor = #999999 primaryColor = #999999
secondaryColor = #f69449 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
WH_25 = false WH_25 = false
@ -748,8 +748,8 @@
{ {
name = Bare name = Bare
displayName = #LOC_Restock_variant-engine_compact_white displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999 primaryColor = #666666
secondaryColor = #999999 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
WH_25 = false WH_25 = false
@ -781,8 +781,8 @@
{ {
name = Shroud_Alternate name = Shroud_Alternate
displayName = #LOC_Restock_variant-mounting_classic_grey-orange displayName = #LOC_Restock_variant-mounting_classic_grey-orange
primaryColor = #999999 primaryColor = #111111
secondaryColor = #000000 secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
WH_25 = false WH_25 = false
@ -847,6 +847,7 @@
{ {
name = Size1p5_Alternate name = Size1p5_Alternate
displayName = #LOC_Restock_variant-engine_size1p5_grey-orange displayName = #LOC_Restock_variant-engine_size1p5_grey-orange
primaryColor = #999999
secondaryColor = #f69449 secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
@ -879,8 +880,8 @@
{ {
name = Bare_Alternate name = Bare_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #999999 primaryColor = #666666
secondaryColor = #999999 secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
WH_25 = false WH_25 = false
@ -1013,7 +1014,7 @@
} }
// Skiff // Skiff
@PART[LiquidEngineRE-I2]:HAS[RestockIgnore[]] @PART[LiquidEngineRE-I2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -1125,10 +1126,10 @@
{ {
// AKA 2.5m boattail (wtf) // AKA 2.5m boattail (wtf)
name = Shroud name = Shroud
displayName = #autoLOC_8007104 displayName = #LOC_Restock_variant-engine_tankbutt_size1p5_white
themeName = Shroud themeName = Shroud
primaryColor = #999999 primaryColor = #111111
secondaryColor = #111111 secondaryColor = #ffffff
sizeGroup = GroupA sizeGroup = GroupA
GAMEOBJECTS GAMEOBJECTS
{ {
@ -1161,7 +1162,7 @@
name = Size1p5 name = Size1p5
displayName = #LOC_Restock_variant-engine_size1p5_white displayName = #LOC_Restock_variant-engine_size1p5_white
primaryColor = #999999 primaryColor = #999999
secondaryColor = #f69449 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
SkiffBoattail = false SkiffBoattail = false
@ -1192,7 +1193,7 @@
name = Size1 name = Size1
displayName = #LOC_Restock_variant-engine_size1_white displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999 primaryColor = #999999
secondaryColor = #f69449 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
SkiffBoattail = false SkiffBoattail = false
@ -1223,8 +1224,8 @@
name = Bare name = Bare
displayName = #LOC_Restock_variant-engine_compact_white displayName = #LOC_Restock_variant-engine_compact_white
themeName = Bare themeName = Bare
primaryColor = #999999 primaryColor = #666666
secondaryColor = #999999 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
SkiffBoattail = false SkiffBoattail = false
@ -1254,10 +1255,10 @@
{ {
// AKA 2.5m boattail (wtf) // AKA 2.5m boattail (wtf)
name = Shroud_Alternate name = Shroud_Alternate
displayName = #autoLOC_8007104 displayName = #LOC_Restock_variant-engine_tankbutt_size1p5_grey-orange
themeName = Shroud themeName = Shroud
primaryColor = #999999 primaryColor = #111111
secondaryColor = #111111 secondaryColor = #f69449
sizeGroup = GroupA sizeGroup = GroupA
GAMEOBJECTS GAMEOBJECTS
{ {
@ -1350,8 +1351,8 @@
name = Bare_Alternate name = Bare_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange displayName = #LOC_Restock_variant-engine_compact_grey-orange
themeName = Bare themeName = Bare
primaryColor = #999999 primaryColor = #666666
secondaryColor = #999999 secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
SkiffBoattail = false SkiffBoattail = false

View File

@ -3,7 +3,7 @@
// - RV-1 "Cub" Vernier Engine (LiquidEngineRV-1) // - RV-1 "Cub" Vernier Engine (LiquidEngineRV-1)
// Cub // Cub
@PART[LiquidEngineRV-1]:HAS[RestockIgnore[]] @PART[LiquidEngineRV-1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -3,7 +3,7 @@
// - THK 'Pollux' SRB (Pollux) // - THK 'Pollux' SRB (Pollux)
// THK 'Pollux' SRB // THK 'Pollux' SRB
@PART[Pollux]:HAS[RestockIgnore[]] @PART[Pollux]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -11,7 +11,7 @@
// - FL-A215 Fuel Tank Adapter (Size1p5_Size2_Adapter_01) // - FL-A215 Fuel Tank Adapter (Size1p5_Size2_Adapter_01)
// Long 1.875m tank // Long 1.875m tank
@PART[Size1p5_Tank_04]:HAS[RestockIgnore[]] @PART[Size1p5_Tank_04]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -73,7 +73,7 @@
} }
// Med 1.875m tank // Med 1.875m tank
@PART[Size1p5_Tank_03]:HAS[RestockIgnore[]] @PART[Size1p5_Tank_03]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -134,7 +134,7 @@
} }
// Small 1.875m tank // Small 1.875m tank
@PART[Size1p5_Tank_02]:HAS[RestockIgnore[]] @PART[Size1p5_Tank_02]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -195,7 +195,7 @@
} }
// Tiny 1.875m tank // Tiny 1.875m tank
@PART[Size1p5_Tank_01]:HAS[RestockIgnore[]] @PART[Size1p5_Tank_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -256,7 +256,7 @@
} }
// Soyuz 1.875m tank // Soyuz 1.875m tank
@PART[Size1p5_Tank_05]:HAS[RestockIgnore[]] @PART[Size1p5_Tank_05]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -381,7 +381,7 @@
} }
// Adapter - 1.875 to 1.25m Short // Adapter - 1.875 to 1.25m Short
@PART[Size1p5_Size1_Adapter_02]:HAS[RestockIgnore[]] @PART[Size1p5_Size1_Adapter_02]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -443,7 +443,7 @@
} }
// Adapter - 1.875 to 1.25m Long // Adapter - 1.875 to 1.25m Long
@PART[Size1p5_Size1_Adapter_01]:HAS[RestockIgnore[]] @PART[Size1p5_Size1_Adapter_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -505,7 +505,7 @@
// Adapter - 1.875 to 0.625m // Adapter - 1.875 to 0.625m
@PART[Size1p5_Size0_Adapter_01]:HAS[RestockIgnore[]] @PART[Size1p5_Size0_Adapter_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -567,7 +567,7 @@
// Adapter - 2.5 to 1.875m // Adapter - 2.5 to 1.875m
@PART[Size1p5_Size2_Adapter_01]:HAS[RestockIgnore[]] @PART[Size1p5_Size2_Adapter_01]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -4,7 +4,7 @@
// - FL-R5 RCS Fuel Tank (Size1p5_Monoprop) // - FL-R5 RCS Fuel Tank (Size1p5_Monoprop)
// Spherical Radial Tiny Tank // Spherical Radial Tiny Tank
@PART[monopropMiniSphere]:HAS[RestockIgnore[]] @PART[monopropMiniSphere]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE
@ -15,7 +15,7 @@
} }
} }
// FL-R5 RCS Fuel Tank // FL-R5 RCS Fuel Tank
@PART[Size1p5_Monoprop]:HAS[RestockIgnore[]] @PART[Size1p5_Monoprop]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -2,7 +2,7 @@
// Contents: // Contents:
- AE-FF1.5 Airstream Protective Shell (1.875m) (fairingSize1p5) - AE-FF1.5 Airstream Protective Shell (1.875m) (fairingSize1p5)
@PART[fairingSize1p5]:HAS[RestockIgnore[]] @PART[fairingSize1p5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{ {
@author = Chris Adderley (Nertea) @author = Chris Adderley (Nertea)
!mesh = DELETE !mesh = DELETE

View File

@ -1,5 +1,5 @@
Squad/Parts/Aero/aerodynamicNoseCone/ Squad/Parts/Aero/aerodynamicNoseCone/
Squad/Parts/Aero/basicFin/
Squad/Parts/Aero/cones/Assets/ConeA.mu Squad/Parts/Aero/cones/Assets/ConeA.mu
Squad/Parts/Aero/cones/Assets/ConeB.mu Squad/Parts/Aero/cones/Assets/ConeB.mu
Squad/Parts/Aero/cones/Assets/TinyCone.mu Squad/Parts/Aero/cones/Assets/TinyCone.mu
@ -8,6 +8,9 @@ Squad/Parts/Aero/cones/Assets/ConesHeat*.dds
Squad/Parts/Aero/fairings/fairingSize2.mu Squad/Parts/Aero/fairings/fairingSize2.mu
Squad/Parts/Aero/HeatShield/ Squad/Parts/Aero/HeatShield/
Squad/Parts/Aero/InflatableHeatShield/ Squad/Parts/Aero/InflatableHeatShield/
Squad/Parts/Aero/wingletAV-R8/
Squad/Parts/Aero/wingletAV-T1/
Squad/Parts/Aero/wingletDeltaDeluxe/
Squad/Parts/Command/advancedSasModuleLarge/ Squad/Parts/Command/advancedSasModuleLarge/
Squad/Parts/Command/cupola/ Squad/Parts/Command/cupola/
Squad/Parts/Command/hitchhikerStorageContainer/ Squad/Parts/Command/hitchhikerStorageContainer/
@ -26,24 +29,25 @@ Squad/Parts/Command/probeStackSmall/
Squad/Parts/Command/probeStackSphere_v2/ Squad/Parts/Command/probeStackSphere_v2/
Squad/Parts/Command/probeRoverBody_v2/ Squad/Parts/Command/probeRoverBody_v2/
Squad/Parts/CompoundParts/ Squad/Parts/CompoundParts/
Squad/Parts/Coupling/Assets/Decoupler_0.mu
Squad/Parts/Coupling/Assets/Decoupler_1.mu
Squad/Parts/Coupling/Assets/Decoupler_2.mu
Squad/Parts/Coupling/Assets/Decoupler_3.mu
Squad/Parts/Coupling/Assets/Separator_0.mu
Squad/Parts/Coupling/Assets/Separator_1.mu
Squad/Parts/Coupling/Assets/Separator_2.mu
Squad/Parts/Coupling/Assets/Separator_3.mu
Squad/Parts/Electrical/RTG/ Squad/Parts/Electrical/RTG/
Squad/Parts/Electrical/z-100Battery/ Squad/Parts/Electrical/z-100Battery/
Squad/Parts/Electrical/z-1kBattery/ Squad/Parts/Electrical/z-1kBattery/
Squad/Parts/Electrical/z-200Battery/ Squad/Parts/Electrical/z-200Battery/
Squad/Parts/Electrical/z-400Battery/ Squad/Parts/Electrical/z-400Battery/
Squad/Parts/Electrical/z-4kBattery/ Squad/Parts/Electrical/z-4kBattery/
Squad/Parts/Electrical/1x6ShroudSolarPanels/
Squad/Parts/Electrical/1x6SolarPanels/
Squad/Parts/Electrical/3x2ShroudSolarPanels/
Squad/Parts/Electrical/3x2SolarPanels/
Squad/Parts/Electrical/gigantorXlSolarArray/
Squad/Parts/Electrical/radialFlatSolarPanel/
Squad/Parts/Engine/ionEngine/ Squad/Parts/Engine/ionEngine/
Squad/Parts/Engine/liquidEngine24-77/ Squad/Parts/Engine/liquidEngine24-77/
Squad/Parts/Engine/liquidEngine24-77_v2/
Squad/Parts/Engine/liquidEngine48-7S/
Squad/Parts/Engine/liquidEngine48-7S_v2/ Squad/Parts/Engine/liquidEngine48-7S_v2/
Squad/Parts/Engine/liquidEngineLV-1/ Squad/Parts/Engine/liquidEngineLV-1/
Squad/Parts/Engine/liquidEngineLV-1_v2/
Squad/Parts/Engine/liquidEngineLV-1R/ Squad/Parts/Engine/liquidEngineLV-1R/
Squad/Parts/Engine/liquidEngineLV-909_v2/ Squad/Parts/Engine/liquidEngineLV-909_v2/
Squad/Parts/Engine/liquidEngineLV-N/ Squad/Parts/Engine/liquidEngineLV-N/
@ -112,6 +116,7 @@ Squad/Parts/Utility/decouplerRadialTT-70/
Squad/Parts/Utility/ladderRadial/ Squad/Parts/Utility/ladderRadial/
Squad/Parts/Utility/ladderTelescopicBay/ Squad/Parts/Utility/ladderTelescopicBay/
Squad/Parts/Utility/ladderTelescopic/ Squad/Parts/Utility/ladderTelescopic/
Squad/Parts/Utility/linearVernorRCS/
Squad/Parts/Utility/parachuteMk1/ Squad/Parts/Utility/parachuteMk1/
Squad/Parts/Utility/parachuteMk12-R/ Squad/Parts/Utility/parachuteMk12-R/
Squad/Parts/Utility/parachuteMk16-XL/ Squad/Parts/Utility/parachuteMk16-XL/

View File

@ -6,5 +6,5 @@
// @PART[yourPartName]:BEFORE[ReStock] // @PART[yourPartName]:BEFORE[ReStock]
//{ //{
// %RestockIgnore = True // RestockIgnore = True
//} //}

View File

@ -205,8 +205,8 @@ PART
{ {
name = Boattail name = Boattail
displayName = #LOC_Restock_variant-engine_boattail_grey-orange displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #ffffff primaryColor = #666666
secondaryColor = #f69449 secondaryColor = #666666
GAMEOBJECTS GAMEOBJECTS
{ {
Torch_0625 = false Torch_0625 = false
@ -235,8 +235,8 @@ PART
{ {
name = Compact name = Compact
displayName = #LOC_Restock_variant-engine_compact_grey-orange displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #999999 primaryColor = #666666
secondaryColor = #999999 secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
Torch_0625 = false Torch_0625 = false
@ -296,7 +296,7 @@ PART
name = Boattail_Alternate name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail_white displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff primaryColor = #ffffff
secondaryColor = #f69449 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
Torch_0625 = false Torch_0625 = false
@ -325,8 +325,8 @@ PART
{ {
name = Compact_Alternate name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact_white displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #ffffff primaryColor = #666666
secondaryColor = #999999 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
Torch_0625 = false Torch_0625 = false

View File

@ -144,7 +144,7 @@ PART
name = Size1 name = Size1
displayName = #LOC_Restock_variant-engine_size1_white displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999 primaryColor = #999999
secondaryColor = #ffb80c secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
LV_303 = true LV_303 = true
@ -166,7 +166,7 @@ PART
name = Boattail name = Boattail
displayName = #LOC_Restock_variant-engine_boattail_white displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff primaryColor = #ffffff
secondaryColor = #ffb80c secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
LV_303 = false LV_303 = false
@ -187,8 +187,8 @@ PART
{ {
name = Compact name = Compact
displayName = #LOC_Restock_variant-engine_compact_white displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999 primaryColor = #666666
secondaryColor = #999999 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
LV_303 = false LV_303 = false
@ -209,8 +209,8 @@ PART
{ {
name = Size1Alternate name = Size1Alternate
displayName = #LOC_Restock_variant-engine_size1_grey-orange displayName = #LOC_Restock_variant-engine_size1_grey-orange
primaryColor = #6f6e6d primaryColor = #999999
secondaryColor = #ffb80c secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
LV_303 = true LV_303 = true
@ -232,7 +232,7 @@ PART
name = Boattail_Alternate name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail_grey-orange displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666 primaryColor = #666666
secondaryColor = #ffb80c secondaryColor = #666666
GAMEOBJECTS GAMEOBJECTS
{ {
LV_303 = false LV_303 = false
@ -253,8 +253,8 @@ PART
{ {
name = Compact_Alternate name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #6f6e6d primaryColor = #666666
secondaryColor = #999999 secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
LV_303 = false LV_303 = false

View File

@ -170,7 +170,7 @@ PART
name = Size1 name = Size1
displayName = #LOC_Restock_variant-engine_size1_white displayName = #LOC_Restock_variant-engine_size1_white
primaryColor = #999999 primaryColor = #999999
secondaryColor = #ffb80c secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
LV_T15 = true LV_T15 = true
@ -204,7 +204,7 @@ PART
name = Boattail name = Boattail
displayName = #LOC_Restock_variant-engine_boattail_white displayName = #LOC_Restock_variant-engine_boattail_white
primaryColor = #ffffff primaryColor = #ffffff
secondaryColor = #ffb80c secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
LV_T15 = false LV_T15 = false
@ -237,8 +237,8 @@ PART
{ {
name = Compact name = Compact
displayName = #LOC_Restock_variant-engine_compact_white displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #999999 primaryColor = #666666
secondaryColor = #999999 secondaryColor = #ffffff
GAMEOBJECTS GAMEOBJECTS
{ {
LV_T15 = false LV_T15 = false
@ -271,8 +271,8 @@ PART
{ {
name = Size1_Alternate name = Size1_Alternate
displayName = #LOC_Restock_variant-engine_size1_grey-orange displayName = #LOC_Restock_variant-engine_size1_grey-orange
primaryColor = #6f6e6d primaryColor = #999999
secondaryColor = #ffb80c secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
LV_T15 = true LV_T15 = true
@ -306,7 +306,7 @@ PART
name = Boattail_Alternate name = Boattail_Alternate
displayName = #LOC_Restock_variant-engine_boattail_grey-orange displayName = #LOC_Restock_variant-engine_boattail_grey-orange
primaryColor = #666666 primaryColor = #666666
secondaryColor = #ffb80c secondaryColor = #666666
GAMEOBJECTS GAMEOBJECTS
{ {
LV_T15 = false LV_T15 = false
@ -339,8 +339,8 @@ PART
{ {
name = Compact_Alternate name = Compact_Alternate
displayName = #LOC_Restock_variant-engine_compact_grey-orange displayName = #LOC_Restock_variant-engine_compact_grey-orange
primaryColor = #6f6e6d primaryColor = #666666
secondaryColor = #999999 secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
LV_T15 = false LV_T15 = false

View File

@ -176,7 +176,7 @@ PART
{ {
name = Size2 name = Size2
displayName = #LOC_Restock_variant-engine_size2_white displayName = #LOC_Restock_variant-engine_size2_white
primaryColor = #999999 primaryColor = #ffffff
secondaryColor = #f69449 secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {
@ -198,7 +198,7 @@ PART
{ {
name = Compact name = Compact
displayName = #LOC_Restock_variant-engine_compact_white displayName = #LOC_Restock_variant-engine_compact_white
primaryColor = #ffffff primaryColor = #999999
secondaryColor = #f69449 secondaryColor = #f69449
GAMEOBJECTS GAMEOBJECTS
{ {

View File

@ -62,6 +62,19 @@ PART
name = ModulePartVariants name = ModulePartVariants
baseVariant = Metallic baseVariant = Metallic
useMultipleDragCubes = false useMultipleDragCubes = false
VARIANT
{
name = Metallic
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
ConeSphere0625Metal = true
ConeSphere0625White = false
}
}
VARIANT VARIANT
{ {
name = BlackAndWhite name = BlackAndWhite
@ -75,18 +88,5 @@ PART
ConeSphere0625White = true ConeSphere0625White = true
} }
} }
VARIANT
{
name = Metallic
displayName = #LOC_Restock_variant-surface_metal
themeName = Metal
primaryColor = #6f6e6d
secondaryColor = #6f6e6d
GAMEOBJECTS
{
ConeSphere0625Metal = true
ConeSphere0625White = false
}
}
} }
} }

View File

@ -48,14 +48,14 @@ PART
RESOURCE RESOURCE
{ {
name = LiquidFuel name = LiquidFuel
amount = 45 amount = 22.5
maxAmount = 45 maxAmount = 22.5
} }
RESOURCE RESOURCE
{ {
name = Oxidizer name = Oxidizer
amount = 55 amount = 27.5
maxAmount = 55 maxAmount = 27.5
} }
MODULE MODULE
{ {

View File

@ -48,14 +48,14 @@ PART
RESOURCE RESOURCE
{ {
name = LiquidFuel name = LiquidFuel
amount = 360 amount = 180
maxAmount = 360 maxAmount = 180
} }
RESOURCE RESOURCE
{ {
name = Oxidizer name = Oxidizer
amount = 440 amount = 220
maxAmount = 440 maxAmount = 220
} }
MODULE MODULE
{ {

View File

@ -48,14 +48,14 @@ PART
RESOURCE RESOURCE
{ {
name = LiquidFuel name = LiquidFuel
amount = 810 amount = 405
maxAmount = 810 maxAmount = 405
} }
RESOURCE RESOURCE
{ {
name = Oxidizer name = Oxidizer
amount = 990 amount = 495
maxAmount = 990 maxAmount = 495
} }
MODULE MODULE
{ {

View File

@ -121,6 +121,9 @@ namespace Restock
public void LateUpdate() public void LateUpdate()
{ {
if (!HighLogic.LoadedSceneIsFlight) return; if (!HighLogic.LoadedSceneIsFlight) return;
if (renderers == null) return;
//when switching to the flight scene LateUpdate gets called AFTER OnLoad for some reason
// so renderers should hopefully only be null for one frame
if (enableHeatEmissive) if (enableHeatEmissive)
{ {
@ -148,7 +151,6 @@ namespace Restock
if (disableBlackbody) if (disableBlackbody)
{ {
_propertyBlock.SetColor(_shaderBlackbodyID, Color.black); _propertyBlock.SetColor(_shaderBlackbodyID, Color.black);
} }
for (var i = 0; i < renderers.Count; i++) for (var i = 0; i < renderers.Count; i++)

View File

@ -31,7 +31,7 @@ namespace Restock
// should the module wait until a current looping animation completes before changing state? // should the module wait until a current looping animation completes before changing state?
[KSPField] public bool waitForComplete = false; [KSPField] public bool waitForComplete = false;
public bool IsDeployed => (CurrentState == State.InactiveWaiting || public bool IsDeployed => (CurrentState == State.InactiveWaiting ||
CurrentState == State.Active || CurrentState == State.Active ||
CurrentState == State.Deploying); CurrentState == State.Deploying);
@ -68,14 +68,49 @@ namespace Restock
_activeAnimationPresent = (activeAnimationName != string.Empty); _activeAnimationPresent = (activeAnimationName != string.Empty);
_inactiveAnimationPresent = (inactiveAnimationName != string.Empty); _inactiveAnimationPresent = (inactiveAnimationName != string.Empty);
DeployAnimation = ((_deployAnimationPresent) ? if (_deployAnimationPresent)
base.part.FindModelAnimators(deployAnimationName)[0] : null); {
RetractAnimation = ((_retractAnimationPresent) ? DeployAnimation = base.part.FindModelAnimators(deployAnimationName)[0];
base.part.FindModelAnimators(retractAnimationName)[0] : null); if (DeployAnimation == null)
ActiveAnimation = ((_activeAnimationPresent) ? {
base.part.FindModelAnimators(activeAnimationName)[0] : null); _deployAnimationPresent = false;
InactiveAnimation = ((_inactiveAnimationPresent)? this.LogError($"Can't find deploy animation named {deployAnimationName}");
base.part.FindModelAnimators(inactiveAnimationName)[0] : null); }
}
else DeployAnimation = null;
if (_retractAnimationPresent)
{
RetractAnimation = base.part.FindModelAnimators(retractAnimationName)[0];
if (RetractAnimation == null)
{
_retractAnimationPresent = false;
this.LogError($"Can't find retract animation named {retractAnimationName}");
}
}
else RetractAnimation = null;
if (_activeAnimationPresent)
{
ActiveAnimation = base.part.FindModelAnimators(activeAnimationName)[0];
if (ActiveAnimation == null)
{
_activeAnimationPresent = false;
this.LogError($"Can't find active animation named {activeAnimationName}");
}
}
else ActiveAnimation = null;
if (_inactiveAnimationPresent)
{
InactiveAnimation = base.part.FindModelAnimators(inactiveAnimationName)[0];
if (InactiveAnimation == null)
{
_inactiveAnimationPresent = false;
this.LogError($"Can't find inactive animation named {inactiveAnimationName}");
}
}
else InactiveAnimation = null;
foreach (var a in base.part.FindModelAnimators()) a.Stop(); foreach (var a in base.part.FindModelAnimators()) a.Stop();
@ -116,7 +151,7 @@ namespace Restock
DeployStart(); DeployStart();
} }
} }
break; break;
// System is inactive, but waiting for the animation to end before deploying // System is inactive, but waiting for the animation to end before deploying
@ -176,7 +211,8 @@ namespace Restock
case State.ActiveWaiting: case State.ActiveWaiting:
if (!waitForComplete || !_activeAnimationPresent) if (!waitForComplete || !_activeAnimationPresent)
{ {
this.LogError("Invalid state! waitForComplete not enabled or active animation not present."); this.LogError(
"Invalid state! waitForComplete not enabled or active animation not present.");
CurrentState = State.Active; CurrentState = State.Active;
} }
else if (ConvertersEnabled()) else if (ConvertersEnabled())
@ -201,9 +237,19 @@ namespace Restock
{ {
DeployStart(); DeployStart();
} }
else if (!RetractAnimation.IsPlaying(retractAnimationName)) else if (_retractAnimationPresent)
{ {
RetractEnd(); if (!RetractAnimation.IsPlaying(retractAnimationName))
{
RetractEnd();
}
}
else if (_deployAnimationPresent)
{
if (!DeployAnimation.IsPlaying(deployAnimationName))
{
RetractEnd();
}
} }
break; break;
@ -220,7 +266,8 @@ namespace Restock
private void DeployWait() private void DeployWait()
{ {
if (_inactiveAnimationPresent){ if (_inactiveAnimationPresent)
{
CurrentState = State.InactiveWaiting; CurrentState = State.InactiveWaiting;
PlayAnimation(InactiveAnimation, inactiveAnimationName, loop: false); PlayAnimation(InactiveAnimation, inactiveAnimationName, loop: false);
} }
@ -237,7 +284,8 @@ namespace Restock
if (_retractAnimationPresent && RetractAnimation.IsPlaying(retractAnimationName)) if (_retractAnimationPresent && RetractAnimation.IsPlaying(retractAnimationName))
{ {
RetractAnimation.Stop(retractAnimationName); RetractAnimation.Stop(retractAnimationName);
} }
CurrentState = State.Deploying; CurrentState = State.Deploying;
PlayAnimation(DeployAnimation, deployAnimationName, speed * deploySpeed); PlayAnimation(DeployAnimation, deployAnimationName, speed * deploySpeed);
} }
@ -250,7 +298,7 @@ namespace Restock
private void DeployEnd() private void DeployEnd()
{ {
CurrentState = State.Active; CurrentState = State.Active;
if (_activeAnimationPresent) if (_activeAnimationPresent)
{ {
PlayAnimation(ActiveAnimation, activeAnimationName, loop: true); PlayAnimation(ActiveAnimation, activeAnimationName, loop: true);
@ -269,7 +317,7 @@ namespace Restock
RetractStart(); RetractStart();
} }
} }
private void RetractStart(float speed = 1f) private void RetractStart(float speed = 1f)
{ {
if (_retractAnimationPresent) if (_retractAnimationPresent)
@ -277,7 +325,8 @@ namespace Restock
if (_deployAnimationPresent && DeployAnimation.IsPlaying(deployAnimationName)) if (_deployAnimationPresent && DeployAnimation.IsPlaying(deployAnimationName))
{ {
DeployAnimation.Stop(deployAnimationName); DeployAnimation.Stop(deployAnimationName);
} }
CurrentState = State.Retracting; CurrentState = State.Retracting;
PlayAnimation(RetractAnimation, retractAnimationName, speed * retractSpeed); PlayAnimation(RetractAnimation, retractAnimationName, speed * retractSpeed);
} }
@ -295,7 +344,7 @@ namespace Restock
private void RetractEnd() private void RetractEnd()
{ {
CurrentState = State.Inactive; CurrentState = State.Inactive;
if (_inactiveAnimationPresent) if (_inactiveAnimationPresent)
{ {
PlayAnimation(InactiveAnimation, inactiveAnimationName, loop: true); PlayAnimation(InactiveAnimation, inactiveAnimationName, loop: true);
@ -345,7 +394,7 @@ namespace Restock
animState.wrapMode = loop ? WrapMode.Loop : WrapMode.Once; animState.wrapMode = loop ? WrapMode.Loop : WrapMode.Once;
//if (!anim.IsPlaying(name)) //if (!anim.IsPlaying(name))
anim.Play(name); anim.Play(name);
} }
} }
} }