mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
Merge pull request #630 from PorktoberRevolution/structural-part-2
Add new structural parts
This commit is contained in:
commit
cda16b1d2d
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@ -33,9 +33,14 @@ Localization
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#LOC_Restock_variant-antenna_axial_reverse = Axial (Reversed)
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#LOC_Restock_variant-surface_metal = Metal
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#LOC_Restock_variant-surface_basic = Basic
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#LOC_Restock_variant-surface_truss = Truss
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#LOC_Restock_variant-surface_thermalblankets = Insulated
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#LOC_Restock_variant-surface_yellow = Yellow
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#LOC_Restock_variant-surface_black = Black
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||||
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||||
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#LOC_Restock_variant-service-bay-opaque = Solid Caps
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#LOC_Restock_variant-service-bay-transparent = Truss Caps
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#LOC_Restock_variant-service-bay-hollow = No Caps
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|
@ -3,6 +3,14 @@
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||||
// - The Not-Rockomax Micronode (structuralMiniNode)
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||||
// - Cubic Octagonal Strut (strutCube)
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||||
// - Octagonal Strut (strutOcto)
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||||
// - Modular Girder Segment (trussPiece1x)
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||||
// - Modular Girder Segment XL (trussPiece3x)
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// - Modular Girder Adapter (trussAdapter)
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// - M-Beam 650 I-Beam (structuralIBeam1)
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// - M-Beam 200 I-Beam (structuralIBeam2)
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// - M-Beam 200 I-Beam Pocket Edition (structuralIBeam3)
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// - M-1x1 Structural Panel (structuralPanel1)
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// - M-2x2 Structural Panel (structuralPanel2)
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// Cubic strut
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@PART[strutCube]
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@ -48,3 +56,510 @@
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rotation = 0, 0, 0
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}
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}
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// Modular Girder
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@PART[trussPiece1x]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL,* {}
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MODEL
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{
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model = ReStock/Assets/Structural/restock-truss-1
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position = 0.0, 0.0, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = Hollow
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VARIANT
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{
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name = Hollow
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displayName = #LOC_Restock_variant-surface_truss
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primaryColor = #6f6e6d
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GAMEOBJECTS
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{
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Girder = true
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GirderBlankets = false
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||||
}
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}
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VARIANT
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||||
{
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name = Blankets
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displayName = #LOC_Restock_variant-surface_thermalblankets
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primaryColor = #ffffff
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GAMEOBJECTS
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{
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Girder = false
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GirderBlankets = true
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}
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}
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}
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}
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// Modular Girder XL
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@PART[trussPiece3x]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL,* {}
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MODEL
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{
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model = ReStock/Assets/Structural/restock-truss-2
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position = 0.0, 0.0, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = Hollow
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VARIANT
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||||
{
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name = Hollow
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displayName = #LOC_Restock_variant-surface_truss
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primaryColor = #6f6e6d
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GAMEOBJECTS
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{
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GirderXL = true
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GirderXLBlankets = false
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}
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}
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VARIANT
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{
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name = Blankets
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displayName = #LOC_Restock_variant-surface_thermalblankets
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primaryColor = #ffffff
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GAMEOBJECTS
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||||
{
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GirderXL = false
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GirderXLBlankets = true
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}
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}
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}
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}
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// Modular Girder Adapter
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@PART[trussAdapter]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL,* {}
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MODEL
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||||
{
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model = ReStock/Assets/Structural/restock-truss-adapter-125-1
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position = 0.0, 0.0, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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}
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// I beam
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@PART[structuralIBeam2]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL,* {}
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||||
MODEL
|
||||
{
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model = ReStock/Assets/Structural/restock-girder-beam-1
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position = 0.0, 0.0, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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MODULE
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||||
{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = Basic
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VARIANT
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||||
{
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name = Basic
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displayName = #LOC_Restock_variant-surface_basic
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primaryColor = #6f6e6d
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GAMEOBJECTS
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{
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IBeam = true
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IBeamTruss = false
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IBeamBlankets = false
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}
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}
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VARIANT
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||||
{
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||||
name = Truss
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||||
displayName = #LOC_Restock_variant-surface_truss
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||||
primaryColor = #6f6e6d
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primaryColor = #000000
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||||
GAMEOBJECTS
|
||||
{
|
||||
IBeam = false
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||||
IBeamTruss = true
|
||||
IBeamBlankets = false
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||||
}
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||||
}
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||||
VARIANT
|
||||
{
|
||||
name = Blankets
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||||
displayName = #LOC_Restock_variant-surface_thermalblankets
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primaryColor = #ffffff
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||||
GAMEOBJECTS
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||||
{
|
||||
IBeam = false
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||||
IBeamTruss = false
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||||
IBeamBlankets = true
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||||
}
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||||
}
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||||
}
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}
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||||
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// Short I beam
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@PART[structuralIBeam3]
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||||
{
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||||
@author = Chris Adderley (Nertea)
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!mesh = DELETE
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||||
!MODEL,* {}
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||||
MODEL
|
||||
{
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||||
model = ReStock/Assets/Structural/restock-girder-beam-2
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||||
position = 0.0, 0.0, 0.0
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||||
scale = 1,1,1
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rotation = 0, 0, 0
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||||
}
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MODULE
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||||
{
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||||
name = ModulePartVariants
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||||
useMultipleDragCubes = false
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||||
baseVariant = Basic
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||||
VARIANT
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||||
{
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name = Basic
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||||
displayName = #LOC_Restock_variant-surface_basic
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||||
primaryColor = #6f6e6d
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GAMEOBJECTS
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||||
{
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IBeamShort = true
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IBeamShortTruss = false
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||||
IBeamShortBlankets = false
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||||
}
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}
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VARIANT
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||||
{
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name = Truss
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displayName = #LOC_Restock_variant-surface_truss
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||||
primaryColor = #6f6e6d
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||||
primaryColor = #000000
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||||
GAMEOBJECTS
|
||||
{
|
||||
IBeamShort = false
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||||
IBeamShortTruss = true
|
||||
IBeamShortBlankets = false
|
||||
}
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||||
}
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||||
VARIANT
|
||||
{
|
||||
name = Blankets
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||||
displayName = #LOC_Restock_variant-surface_thermalblankets
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||||
primaryColor = #ffffff
|
||||
GAMEOBJECTS
|
||||
{
|
||||
IBeamShort = false
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||||
IBeamShortTruss = false
|
||||
IBeamShortBlankets = true
|
||||
}
|
||||
}
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||||
}
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||||
}
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||||
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// Wide I beam
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@PART[structuralIBeam1]
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||||
{
|
||||
@author = Chris Adderley (Nertea)
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||||
!mesh = DELETE
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||||
!MODEL,* {}
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||||
MODEL
|
||||
{
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||||
model = ReStock/Assets/Structural/restock-girder-beam-wide-1
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||||
position = 0.0, 0.0, 0.0
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||||
scale = 1,1,1
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||||
rotation = 0, 0, 0
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||||
}
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||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
useMultipleDragCubes = false
|
||||
baseVariant = Basic
|
||||
VARIANT
|
||||
{
|
||||
name = Basic
|
||||
displayName = #LOC_Restock_variant-surface_basic
|
||||
primaryColor = #6f6e6d
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||||
GAMEOBJECTS
|
||||
{
|
||||
IBeamWide = true
|
||||
IBeamWideTruss = false
|
||||
IBeamWideBlankets = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Truss
|
||||
displayName = #LOC_Restock_variant-surface_truss
|
||||
primaryColor = #6f6e6d
|
||||
primaryColor = #000000
|
||||
GAMEOBJECTS
|
||||
{
|
||||
IBeamWide = false
|
||||
IBeamWideTruss = true
|
||||
IBeamWideBlankets = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Blankets
|
||||
displayName = #LOC_Restock_variant-surface_thermalblankets
|
||||
primaryColor = #ffffff
|
||||
GAMEOBJECTS
|
||||
{
|
||||
IBeamWide = false
|
||||
IBeamWideTruss = false
|
||||
IBeamWideBlankets = true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Small structural panel
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||||
@PART[structuralPanel1]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL,* {}
|
||||
MODEL
|
||||
{
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||||
model = ReStock/Assets/Structural/restock-panel-1
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||||
position = 0.0, 0.0, 0.0
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||||
scale = 1,1,1
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||||
rotation = 0, 0, 0
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||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
useMultipleDragCubes = false
|
||||
baseVariant = Basic
|
||||
VARIANT
|
||||
{
|
||||
name = Basic
|
||||
displayName = #LOC_Restock_variant-surface_basic
|
||||
primaryColor = #6f6e6d
|
||||
GAMEOBJECTS
|
||||
{
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||||
PanelBasic = true
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||||
PanelHollow = false
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||||
PanelBlankets = false
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||||
PanelWhite = false
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||||
PanelGoldFoil = false
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||||
PanelSilverFoil = false
|
||||
}
|
||||
}
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||||
VARIANT
|
||||
{
|
||||
name = Hollow
|
||||
displayName = #LOC_Restock_variant-surface_truss
|
||||
primaryColor = #6f6e6d
|
||||
secondaryColor = #000000
|
||||
GAMEOBJECTS
|
||||
{
|
||||
PanelBasic = false
|
||||
PanelHollow = true
|
||||
PanelBlankets = false
|
||||
PanelWhite = false
|
||||
PanelGoldFoil = false
|
||||
PanelSilverFoil = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Blankets
|
||||
displayName = #LOC_Restock_variant-surface_thermalblankets
|
||||
primaryColor = #ffffff
|
||||
GAMEOBJECTS
|
||||
GAMEOBJECTS
|
||||
{
|
||||
PanelBasic = false
|
||||
PanelHollow = false
|
||||
PanelBlankets = true
|
||||
PanelWhite = false
|
||||
PanelGoldFoil = false
|
||||
PanelSilverFoil = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = White
|
||||
displayName = #autoLOC_8007116
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
GAMEOBJECTS
|
||||
{
|
||||
PanelBasic = false
|
||||
PanelHollow = false
|
||||
PanelBlankets = false
|
||||
PanelWhite = true
|
||||
PanelGoldFoil = false
|
||||
PanelSilverFoil = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Gold
|
||||
displayName = #LOC_Restock_variant-probe-gold
|
||||
themeName = Gold
|
||||
primaryColor = #fccb0a
|
||||
GAMEOBJECTS
|
||||
{
|
||||
PanelBasic = false
|
||||
PanelHollow = false
|
||||
PanelBlankets = false
|
||||
PanelWhite = false
|
||||
PanelGoldFoil = true
|
||||
PanelSilverFoil = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Silver
|
||||
displayName = #LOC_Restock_variant-probe-silver
|
||||
themeName = Silver
|
||||
primaryColor = #cecece
|
||||
GAMEOBJECTS
|
||||
{
|
||||
PanelBasic = false
|
||||
PanelHollow = false
|
||||
PanelBlankets = false
|
||||
PanelWhite = false
|
||||
PanelGoldFoil = false
|
||||
PanelSilverFoil = true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// large structural panel
|
||||
@PART[structuralPanel2]
|
||||
{
|
||||
@author = Chris Adderley (Nertea)
|
||||
!mesh = DELETE
|
||||
!MODEL,* {}
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Structural/restock-panel-2
|
||||
position = 0.0, 0.0, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
useMultipleDragCubes = false
|
||||
baseVariant = Basic
|
||||
VARIANT
|
||||
{
|
||||
name = Basic
|
||||
displayName = #LOC_Restock_variant-surface_basic
|
||||
primaryColor = #6f6e6d
|
||||
GAMEOBJECTS
|
||||
{
|
||||
PanelXLBasic = true
|
||||
PanelXLHollow = false
|
||||
PanelXLBlankets = false
|
||||
PanelXLWhite = false
|
||||
PanelXLGoldFoil = false
|
||||
PanelXLSilverFoil = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Hollow
|
||||
displayName = #LOC_Restock_variant-surface_truss
|
||||
primaryColor = #6f6e6d
|
||||
secondaryColor = #000000
|
||||
GAMEOBJECTS
|
||||
{
|
||||
PanelXLBasic = false
|
||||
PanelXLHollow = true
|
||||
PanelXLBlankets = false
|
||||
PanelXLWhite = false
|
||||
PanelXLGoldFoil = false
|
||||
PanelXLSilverFoil = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Blankets
|
||||
displayName = #LOC_Restock_variant-surface_thermalblankets
|
||||
primaryColor = #ffffff
|
||||
GAMEOBJECTS
|
||||
GAMEOBJECTS
|
||||
{
|
||||
PanelXLBasic = false
|
||||
PanelXLHollow = false
|
||||
PanelXLBlankets = true
|
||||
PanelXLWhite = false
|
||||
PanelXLGoldFoil = false
|
||||
PanelXLSilverFoil = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = White
|
||||
displayName = #autoLOC_8007116
|
||||
themeName = White
|
||||
primaryColor = #ffffff
|
||||
GAMEOBJECTS
|
||||
{
|
||||
PanelXLBasic = false
|
||||
PanelXLHollow = false
|
||||
PanelXLBlankets = false
|
||||
PanelXLWhite = true
|
||||
PanelXLGoldFoil = false
|
||||
PanelXLSilverFoil = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Gold
|
||||
displayName = #LOC_Restock_variant-probe-gold
|
||||
themeName = Gold
|
||||
primaryColor = #fccb0a
|
||||
GAMEOBJECTS
|
||||
{
|
||||
PanelXLBasic = false
|
||||
PanelXLHollow = false
|
||||
PanelXLBlankets = false
|
||||
PanelXLWhite = false
|
||||
PanelXLGoldFoil = true
|
||||
PanelXLSilverFoil = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Silver
|
||||
displayName = #LOC_Restock_variant-probe-silver
|
||||
themeName = Silver
|
||||
primaryColor = #cecece
|
||||
GAMEOBJECTS
|
||||
{
|
||||
PanelXLBasic = false
|
||||
PanelXLHollow = false
|
||||
PanelXLBlankets = false
|
||||
PanelXLWhite = false
|
||||
PanelXLGoldFoil = false
|
||||
PanelXLSilverFoil = true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,6 +4,15 @@ v0.2.0
|
||||
- New stock part replacements
|
||||
- Coupling
|
||||
- Advanced Grabbing Unit (Andrew Cassidy)
|
||||
- Structural
|
||||
- Modular Girder Segment (Nertea): new Insulated variant
|
||||
- Modular Girder Segment XL (Nertea): new Insulated variant
|
||||
- Modular Girder Segment Adapter (Nertea)
|
||||
- M-1x1 Structural Panel (Nertea): now has Basic, Truss, Insulated, White, Gold Foil, Silver foil variants
|
||||
- M-2x2 Structural Panel (Nertea): now has Basic, Truss, Insulated, White, Gold Foil, Silver foil variants
|
||||
- M-Beam 200 I-Beam (Nertea): now has Basic, Truss, Insulated variants
|
||||
- M-Beam 200 I-Beam Pocket Edition (Nertea): now has Basic, Truss, Insulated variants
|
||||
- M-Beam 650 I-Beam (Nertea): now has Basic, Truss variants
|
||||
- Resources
|
||||
- 'Drill-O-Matic' Mining Excavator (Andrew Cassidy)
|
||||
- 'Drill-O-Matic Junior' Mining Excavator (Andrew Cassidy)
|
||||
@ -33,7 +42,7 @@ v0.2.0
|
||||
- FL-A215 Fuel Tank Adapter (Nertea)
|
||||
- FL-R5 RCS Fuel Tank (Nertea)
|
||||
- Thermal
|
||||
- Heat Shield (1.875m) (Nertea)
|
||||
- Heat Shield (1.875m) (Nertea): new Unpainted, Classic, Black variants
|
||||
- New Depth Mask module added
|
||||
- Some parts can now be inset into other parts without visible clipping inside them
|
||||
- Aero
|
||||
|
@ -15,7 +15,6 @@ Localization
|
||||
#LOC_RestockPlus_light_rotate_off = Base Rotation
|
||||
#LOC_RestockPlus_light_rotate_toggle = Rotate Light
|
||||
|
||||
|
||||
// ENGINES
|
||||
// =======
|
||||
// 3.75m
|
||||
@ -55,7 +54,6 @@ Localization
|
||||
#LOC_RestockPlus_restock-engine-srb-striker_description = Extending the Mallet with additional segments can provide more boom than your integration team knows what to do with!
|
||||
#LOC_RestockPlus_restock-engine-srb-striker_tags = a moar (more motor rocket srb restock striker
|
||||
|
||||
|
||||
// CONTROL
|
||||
// =======
|
||||
|
||||
@ -182,7 +180,6 @@ Localization
|
||||
#LOC_RestockPlus_restock-heatshield-1875-1_description = A specially sized thermal shield for medium sized rockets. Curiously, has a passageway for a hatch in there - almost looks like it was made by moles.
|
||||
#LOC_RestockPlus_restock-heatshield-1875-1_tags = ablat drag entry insulate protect re- rocket therm restock
|
||||
|
||||
|
||||
// COMMAND
|
||||
// ========
|
||||
|
||||
@ -227,7 +224,7 @@ Localization
|
||||
|
||||
// 0.625m
|
||||
#LOC_RestockPlus_restock-nosecone-0625-1_title = Miniature Rocket Nose
|
||||
#LOC_RestockPlus_restock-nosecone-0625-1_description = A slightly more rocket-appropriate nosecone, available in white and shiny metal finishes.
|
||||
#LOC_RestockPlus_restock-nosecone-0625-1_description = A slightly more rocket-appropriate tiny nosecone, available in white and shiny metal finishes.
|
||||
#LOC_RestockPlus_restock-nosecone-0625-1_tags = restock aero aircraft booster )cap drag fligh plane rocket speed stab stream nose
|
||||
|
||||
// 1.875m
|
||||
@ -260,6 +257,19 @@ Localization
|
||||
#LOC_RestockPlus_restock-adapter-skeletal-25-375-1_description = A structural adapter for upper stages.
|
||||
#LOC_RestockPlus_restock-adapter-skeletal-25-375-1_tags = connect frame scaffold adapt structur strut truss eus hollow skel restock skle
|
||||
|
||||
// Truss
|
||||
#LOC_RestockPlus_restock-truss-3_title = Modular Girder Segment XXL
|
||||
#LOC_RestockPlus_restock-truss-3_description = Compete directly with other space programs in girder size contests with this new Modular Girder product.
|
||||
#LOC_RestockPlus_restock-truss-3_tags = connect frame scaffold structur strut truss restock
|
||||
|
||||
#LOC_RestockPlus_restock-truss-adapter-0625-1_title = Modular Girder Small Adapter
|
||||
#LOC_RestockPlus_restock-truss-adapter-0625-1_description = Generally, marketing anticipates that by providing a means for small stacks to attach cleanly to standard Modular Girders, demand for the latter will skyrocket.
|
||||
#LOC_RestockPlus_restock-truss-adapter-0625-1_tags = connect frame scaffold structur strut truss restock adapt
|
||||
|
||||
#LOC_RestockPlus_restock-truss-hub-1_title = Modular Girder Hub
|
||||
#LOC_RestockPlus_restock-truss-hub-1_description = Connect many modular girder segments together in perpendicular orientations with this new product.
|
||||
#LOC_RestockPlus_restock-truss-hub-1_tags = connect frame scaffold structur strut truss restock center central hub nexus
|
||||
|
||||
// ELECTRICAL
|
||||
// ==========
|
||||
|
||||
@ -328,7 +338,7 @@ Localization
|
||||
#LOC_RestockPlus_restock-ladder-static-2_tags =
|
||||
|
||||
#LOC_RestockPlus_restock-ladder-static-3_title = Pegasus III Mobility Enhancer
|
||||
#LOC_RestockPlus_restock-ladder-static-3_description =
|
||||
#LOC_RestockPlus_restock-ladder-static-3_description = A much needed enhancement to a mobility enhancement. It is very long.
|
||||
#LOC_RestockPlus_restock-ladder-static-3_tags =
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,68 @@
|
||||
// ReStock+ 0.2.0
|
||||
// double size large truss
|
||||
PART
|
||||
{
|
||||
name = restock-truss-3
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Structural/restock-truss-3
|
||||
position = 0.0, 0.0, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
|
||||
module = Part
|
||||
author = Chris Adderley (Nertea)
|
||||
rescaleFactor = 1
|
||||
node_stack_bottom = 0.0, -2.82, 0.0, 0.0, -1.0, 0.0, 1
|
||||
node_stack_top = 0.0, 2.82, 0.0, 0.0, 1.0, 0.0, 1
|
||||
node_attach = 0.0, -2.82, 0.0, 0.0, -1.0, 0.0
|
||||
TechRequired = advMetalworks
|
||||
entryCost = 7800
|
||||
cost = 150
|
||||
category = Structural
|
||||
subcategory = 0
|
||||
title = #LOC_RestockPlus_restock-truss-3_title
|
||||
manufacturer =
|
||||
description = #LOC_RestockPlus_restock-truss-3_description
|
||||
tags = #LOC_RestockPlus_restock-truss-3_tags
|
||||
attachRules = 1,1,1,1,0
|
||||
mass = 0.75
|
||||
dragModelType = default
|
||||
maximum_drag = 0.2
|
||||
minimum_drag = 0.2
|
||||
angularDrag = 1
|
||||
crashTolerance = 80
|
||||
breakingForce = 200
|
||||
breakingTorque = 200
|
||||
maxTemp = 2000 // = 5000
|
||||
bulkheadProfiles = size1, srf
|
||||
MODULE
|
||||
{
|
||||
name = ModulePartVariants
|
||||
useMultipleDragCubes = false
|
||||
baseVariant = Hollow
|
||||
VARIANT
|
||||
{
|
||||
name = Hollow
|
||||
displayName = #LOC_Restock_variant-surface_truss
|
||||
primaryColor = #6f6e6d
|
||||
GAMEOBJECTS
|
||||
{
|
||||
GirderXXL = true
|
||||
GirderXXLBlankets = false
|
||||
}
|
||||
}
|
||||
VARIANT
|
||||
{
|
||||
name = Blankets
|
||||
displayName = #LOC_Restock_variant-surface_thermalblankets
|
||||
primaryColor = #ffffff
|
||||
GAMEOBJECTS
|
||||
{
|
||||
GirderXXL = false
|
||||
GirderXXLBlankets = true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
// ReStock+ 0.2.0
|
||||
// truss to 0.625m adapter
|
||||
PART
|
||||
{
|
||||
name = restock-truss-adapter-0625-1
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Structural/restock-truss-adapter-0625-1
|
||||
position = 0.0, 0.0, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
author = Chris Adderley (Nertea)
|
||||
|
||||
module = Part
|
||||
rescaleFactor = 1
|
||||
node_stack_bottom = 0.0, -0.2698, 0.0, 0.0, -1.0, 0.0, 0
|
||||
node_stack_top = 0.0, 0.0366, 0.0, 0.0, 1.0, 0.0, 1
|
||||
|
||||
TechRequired = specializedConstruction
|
||||
entryCost = 3200
|
||||
cost = 35
|
||||
category = Structural
|
||||
subcategory = 0
|
||||
title = #LOC_RestockPlus_restock-truss-adapter-0625-1_title
|
||||
manufacturer =
|
||||
description = #LOC_RestockPlus_restock-truss-adapter-0625-1_description
|
||||
tags = #LOC_RestockPlus_restock-truss-adapter-0625-1_tags
|
||||
attachRules = 1,0,1,1,0
|
||||
mass = 0.125
|
||||
dragModelType = default
|
||||
maximum_drag = 0.2
|
||||
minimum_drag = 0.2
|
||||
angularDrag = 1
|
||||
crashTolerance = 80
|
||||
breakingForce = 200
|
||||
breakingTorque = 200
|
||||
maxTemp = 2000
|
||||
bulkheadProfiles = size0
|
||||
}
|
@ -0,0 +1,45 @@
|
||||
// ReStock+ 0.2.0
|
||||
// truss 6-way hub
|
||||
PART
|
||||
{
|
||||
name = restock-truss-hub-1
|
||||
MODEL
|
||||
{
|
||||
model = ReStock/Assets/Structural/restock-truss-hub-1
|
||||
position = 0.0, 0.0, 0.0
|
||||
scale = 1,1,1
|
||||
rotation = 0, 0, 0
|
||||
}
|
||||
|
||||
module = Part
|
||||
author = Chris Adderley (Nertea)
|
||||
rescaleFactor = 1
|
||||
|
||||
node_stack_right = 0.5592728, 0, 0, 1, 0, 0, 1
|
||||
node_stack_left = -0.5592728, 0, 0, -1, 0, 0, 1
|
||||
node_stack_back = 0, 0, 0.5592728, 0, 0, 1, 1
|
||||
node_stack_front = 0, 0,-0.5592728, 0, 0, -1, 1
|
||||
node_stack_top = 0, 0.5592728, 0, 0, 1, 0, 1
|
||||
node_stack_bottom = 0, -0.5592728, 0, 0, -1, 0, 1
|
||||
|
||||
TechRequired = advMetalworks
|
||||
entryCost = 5000
|
||||
cost = 100
|
||||
category = Structural
|
||||
subcategory = 0
|
||||
title = #LOC_RestockPlus_restock-truss-hub-1_title
|
||||
manufacturer =
|
||||
description = #LOC_RestockPlus_restock-truss-hub-1_description
|
||||
tags = #LOC_RestockPlus_restock-truss-hub-1_tags
|
||||
attachRules = 1,1,1,1,0
|
||||
mass = 0.2
|
||||
dragModelType = default
|
||||
maximum_drag = 0.2
|
||||
minimum_drag = 0.2
|
||||
angularDrag = 1
|
||||
crashTolerance = 80
|
||||
breakingForce = 200
|
||||
breakingTorque = 200
|
||||
maxTemp = 2000 // = 5000
|
||||
bulkheadProfiles = size1
|
||||
}
|
@ -26,6 +26,9 @@ v0.2.0
|
||||
- New Structural parts
|
||||
- FL-XA30 Adapter (Nertea): 1.875m to 2.5m flat adapter (White, Black and White, Dark Grey/Orange and Metallic variants)
|
||||
- FL-XA15 Adapter (Nertea): 1.25m to 1.875m flat adapter (White, Black and White, Dark Grey/Orange and Metallic variants)
|
||||
- Modular Girder Segment XXL (Nertea): double length XL Girder (Basic and Insulated variants)
|
||||
- Modular Girder Segment Hub (Nertea): Girder style 6-way hub
|
||||
- Modular Girder Small Adapter (Nertea): Girder to 0.625m adapter
|
||||
- New Electrical parts
|
||||
- Z-2500 Rechargeable Battery Bank (Nertea): 1.875m battery bank
|
||||
- Monopropellant APU (Andrew Cassidy): fuel cell powered by monopropellant
|
||||
@ -35,6 +38,8 @@ v0.2.0
|
||||
- Advanced Grabbing Unit Junior (Andrew Cassidy): 0.625m klaw
|
||||
- New Payload parts
|
||||
- Service Bay (1.875m) (Nertea): 1.875m service bay (Open, Opaque, Transparent variants)
|
||||
- New Thermal parts
|
||||
- Heat Shield (1.875m) (Nertea): 1.875m heat shield (Classic, Unpainted, Black variants)
|
||||
- New Resources parts
|
||||
- Jumbo Holding Tank (Andrew Cassidy): 3.75m ore tank
|
||||
- Medium Holding Tank (Andrew Cassidy): 1.875m ore tank
|
||||
|
@ -6,9 +6,15 @@ Restock+ is a complement to Restock which adds useful parts that we feel are mis
|
||||
|
||||
- 0.625m parts: Completing this range with other tiny parts, including fairings, more fuel tanks, engines and the like.
|
||||
- 1.875m parts: Completing this range with missing parts like drone cores, service bays, batteries, and reaction wheels.
|
||||
- 3.75m parts: Completing this range with a guidance unit, docking port, engines, and nosecones.
|
||||
- 3.75m parts: Completing this range with missing parts such as a guidance unit, docking port, vacuum engine, and nosecones.
|
||||
- RCS thrusters: a set of new, versatile RCS thruster types that complement the stock offerings, plus a whole new miniature set for smaller craft and probes.
|
||||
- Science parts: a couple of new form factors for existing experiments as well as sample return containers.
|
||||
- Antennae: New variations on antenna for better craft construction.
|
||||
|
||||
In addition some glaring bugfixes and improvements are included. For a full list of changes and additions, consult the changelog.
|
||||
In addition some glaring bugfixes and improvements are included:
|
||||
- The volume of the Oscar-B tank has been reduced to make room for the rest of the Oscar series tanks. The tank's mass ratio is unchanged
|
||||
|
||||
For a full list of changes and additions, consult the changelog.
|
||||
|
||||
============
|
||||
DEPENDENCIES
|
||||
|
Loading…
Reference in New Issue
Block a user