Additional fixes

pull/952/head
Chris 3 years ago
parent aec1d07b35
commit d216c71d1a

@ -89,6 +89,7 @@
@name = ModuleEnginesFX
%runningEffectName = fx-pollux-running
}
MODULE
{
name = FXModuleThrottleEffects

@ -1,10 +0,0 @@
// Disables Restock patches for stock parts.
// IMPORTANT NOTE: YOU WILL ALSO NEED TO WHITELIST THE PARTS' ART ASSETS
// To use, uncomment the following @PART entry, and change yourPartName to the part that you want Restock to leave alone :(.
// Make a copy with an appropriate value for yourPartName
// @PART[yourPartName]:BEFORE[000_ReStock]
//{
// RestockIgnore = True
//}

@ -13,7 +13,7 @@
{
"MAJOR":1,
"MINOR":11,
"PATCH":1
"PATCH":2
},
"KSP_VERSION_MIN":{
"MAJOR":1,

@ -1,5 +1,5 @@
=============
RESTOCK 1.3.1
RESTOCK 1.3.2
=============
Restock is a project to improve the art of the Kerbal Space Program part set. Some of the revisions are based on the canceled Part Overhaul project by Porkjet.

@ -19,7 +19,7 @@
MODULE
{
name = ModuleGimbal
gimbalTransformName = B_Gimbal
gimbalTransformName = Gimbal
gimbalRange = 3
gimbalResponseSpeed = 8
useGimbalResponseSpeed = true

@ -13,7 +13,7 @@
{
"MAJOR":1,
"MINOR":11,
"PATCH":1
"PATCH":2
},
"KSP_VERSION_MIN":{
"MAJOR":1,

@ -1,6 +1,7 @@
v1.3.2
------
- Fixed drag cubes (and occlusion) for 1.875m heatshield (#923)
- Fixed SRB gimbal patch not functioning correctly on MH Pollux (#951)
v1.3.1
------

@ -1,5 +1,5 @@
==============
RESTOCK+ 1.3.1
RESTOCK+ 1.3.2
==============
Restock+ is a complement to Restock which adds useful parts that we feel are missing from the base game. Functionally, these parts additions allow better flexibility in craft construction and not add new gameplay systems or form factors. Some examples might include:
@ -21,7 +21,7 @@ DEPENDENCIES
============
Required:
- Restock (1.3.1)
- Restock (1.3.2)
- ModuleManager (4.1.4)
=============

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