Apply revised thermal animation module

This commit is contained in:
ChrisAdderley 2019-10-19 16:07:03 -07:00
parent 90437519e9
commit d21f4af4b2

View File

@ -20,22 +20,15 @@
MODULE
{
name = ModuleHeatEffects
fxModuleNames = heatColor
useSkinTemp = true
}
MODULE
{
name = ModuleColorChanger
moduleID = heatColor
animRate = 1.0
name = ModuleRestockHeatEffects
enableHeatEmissive = true
useCoreTemp = false
shaderProperty = _EmissiveColor
toggleInEditor = false
toggleInFlight = false
lerpMax = 2500
redCurve
{
key = 0 0 1 1
key = 1 1 1 1
key = 0 0 2 2
key = 1 1 0 0
}
greenCurve
{
@ -49,9 +42,10 @@
}
alphaCurve
{
key = 0 0 1 1
key = 1 1 1 1
key = 0 1 0 0
key = 1 1 0 0
}
disableBlackbody = true
}
}
@ -110,22 +104,15 @@
}
MODULE
{
name = ModuleHeatEffects
fxModuleNames = heatColor
useSkinTemp = true
}
MODULE
{
name = ModuleColorChanger
moduleID = heatColor
animRate = 1.0
name = ModuleRestockHeatEffects
enableHeatEmissive = true
useCoreTemp = false
shaderProperty = _EmissiveColor
toggleInEditor = false
toggleInFlight = false
lerpMax = 2500
redCurve
{
key = 0 0 1 1
key = 1 1 1 1
key = 0 0 2 2
key = 1 1 0 0
}
greenCurve
{
@ -139,10 +126,12 @@
}
alphaCurve
{
key = 0 0 1 1
key = 1 1 1 1
key = 0 1 0 0
key = 1 1 0 0
}
disableBlackbody = true
}
}
// Large static radiator
@ -200,22 +189,15 @@
}
MODULE
{
name = ModuleHeatEffects
fxModuleNames = heatColor
useSkinTemp = true
}
MODULE
{
name = ModuleColorChanger
moduleID = heatColor
animRate = 1.0
name = ModuleRestockHeatEffects
enableHeatEmissive = true
useCoreTemp = false
shaderProperty = _EmissiveColor
toggleInEditor = false
toggleInFlight = false
lerpMax = 2500
redCurve
{
key = 0 0 1 1
key = 1 1 1 1
key = 0 0 2 2
key = 1 1 0 0
}
greenCurve
{
@ -229,9 +211,10 @@
}
alphaCurve
{
key = 0 0 1 1
key = 1 1 1 1
key = 0 1 0 0
key = 1 1 0 0
}
disableBlackbody = true
}
}
@ -255,22 +238,15 @@
}
MODULE
{
name = ModuleHeatEffects
fxModuleNames = heatColor
useSkinTemp = true
}
MODULE
{
name = ModuleColorChanger
moduleID = heatColor
animRate = 1.0
name = ModuleRestockHeatEffects
enableHeatEmissive = true
useCoreTemp = false
shaderProperty = _EmissiveColor
toggleInEditor = false
toggleInFlight = false
lerpMax = 2500
redCurve
{
key = 0 0 1 1
key = 1 1 1 1
key = 0 0 2 2
key = 1 1 0 0
}
greenCurve
{
@ -284,9 +260,10 @@
}
alphaCurve
{
key = 0 0 1 1
key = 1 1 1 1
key = 0 1 0 0
key = 1 1 0 0
}
disableBlackbody = true
}
}
@ -310,22 +287,15 @@
}
MODULE
{
name = ModuleHeatEffects
fxModuleNames = heatColor
useSkinTemp = true
}
MODULE
{
name = ModuleColorChanger
moduleID = heatColor
animRate = 1.0
name = ModuleRestockHeatEffects
enableHeatEmissive = true
useCoreTemp = false
shaderProperty = _EmissiveColor
toggleInEditor = false
toggleInFlight = false
lerpMax = 2500
redCurve
{
key = 0 0 1 1
key = 1 1 1 1
key = 0 0 2 2
key = 1 1 0 0
}
greenCurve
{
@ -339,9 +309,10 @@
}
alphaCurve
{
key = 0 0 1 1
key = 1 1 1 1
key = 0 1 0 0
key = 1 1 0 0
}
disableBlackbody = true
}
}
@ -364,22 +335,15 @@
}
MODULE
{
name = ModuleHeatEffects
fxModuleNames = heatColor
useSkinTemp = true
}
MODULE
{
name = ModuleColorChanger
moduleID = heatColor
animRate = 1.0
name = ModuleRestockHeatEffects
enableHeatEmissive = true
useCoreTemp = false
shaderProperty = _EmissiveColor
toggleInEditor = false
toggleInFlight = false
lerpMax = 2500
redCurve
{
key = 0 0 1 1
key = 1 1 1 1
key = 0 0 2 2
key = 1 1 0 0
}
greenCurve
{
@ -393,8 +357,9 @@
}
alphaCurve
{
key = 0 0 1 1
key = 1 1 1 1
}
key = 0 1 0 0
key = 1 1 0 0
}
disableBlackbody = true
}
}