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https://github.com/PorktoberRevolution/ReStocked
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Integrate well's service modules
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@ -123,6 +123,9 @@ Localization
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#LOC_Restock_variant-service-bay-opaque = Solid Caps
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#LOC_Restock_variant-service-bay-transparent = Truss Caps
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#LOC_Restock_variant-service-bay-hollow = No Caps
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#LOC_Restock_variant-service-bay-open = Open
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#LOC_Restock_variant-service-bay-tunnel = Docking Tunnel
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#LOC_Restock_variant-service-bay-shelves = Shelves
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#LOC_Restock_variant-heat-shield-black = Black
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#LOC_Restock_variant-heat-shield-brown = Classic
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@ -0,0 +1,161 @@
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// Patches applying art changes to Making History service modules
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// Contents:
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// - Service Module (1.25m to 0.625m) (Size1to0ServiceModule)
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// - Service Module (1.875m) (ServiceModule18)
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// Service Module (1.25m to 0.625m)
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@PART[Size1to0ServiceModule]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
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{
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@author = Well
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!MODEL {}
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MODEL
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{
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model = ReStock/Assets/Payload/restock-Size1to0ServiceModule
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}
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MODEL
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{
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model = ReStock/Assets/Command/restock-crewed-endcap-2
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position = 0.0, -0.351654, 0.0
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scale = 1,-1,1
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rotation = 0, 0, 0
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name = endcap_bottom
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}
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MODEL
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{
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model = ReStock/Assets/Command/restock-crewed-endcap-2
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position = 0.0,0.2975, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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name = endcap_top
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}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = NoTunnel
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VARIANT
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{
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name = NoTunnel
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displayName = #LOC_Restock_variant-service-bay-open // Open
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themeName = BlackAndWhite
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primaryColor = #ffffff
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secondaryColor = #000000
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GAMEOBJECTS
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{
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endcap_top = false
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endcap_bottom = false
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Base_CrewTunnel = false
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Base_Structural = true
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EndCap_Structural = true
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COLCrewTunnel = false
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}
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}
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VARIANT
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{
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name = Tunnel
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displayName = #LOC_Restock_variant-service-bay-tunnel
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themeName = BlackAndWhite
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primaryColor = #ffffff
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secondaryColor = #999999
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GAMEOBJECTS
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{
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endcap_top = true
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endcap_bottom = true
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Base_CrewTunnel = true
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Base_Structural = false
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EndCap_Structural = false
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COLCrewTunnel = true
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}
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}
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}
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MODULE
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{
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name = ModuleColorChanger
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shaderProperty = _EmissiveColor
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animRate = 0.8
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animState = false
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useRate = true
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toggleInEditor = true
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toggleInFlight = true
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toggleInFlight = true
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unfocusedRange = 5
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toggleName = Toggle Lights
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eventOnName = #autoLOC_6001409 //#autoLOC_6001409 = Lights On
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eventOffName = #autoLOC_6001408 //#autoLOC_6001408 = Lights Off
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toggleAction = True
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defaultActionGroup = Light
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redCurve
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{
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key = 0 0 0 3
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key = 1 1 0 0
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}
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greenCurve
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{
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key = 0 0 0 1
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key = 1 1 1 0
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}
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blueCurve
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{
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key = 0 0 0 0
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key = 1 0.7 1.5 0
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}
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alphaCurve
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{
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key = 0 1
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}
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}
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}
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// Service Module (1.875m)
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@PART[ServiceModule18]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
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{
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@author = Well
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!MODEL {}
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MODEL
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{
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model = ReStock/Assets/Payload/restock-ServiceModule18
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}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = Shelves
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VARIANT
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{
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name = Shelves
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displayName = #LOC_Restock_variant-service-bay-shelves // Shelves
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themeName = BlackAndWhite
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primaryColor = #ffffff
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secondaryColor = #999999
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GAMEOBJECTS
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{
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COLMid01 = true
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COLMid02 = true
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Core_Platform = true
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Core_Without_Platform = false
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Platform = true
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Torus = true
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}
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}
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VARIANT
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{
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name = NoShelves
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displayName = #LOC_Restock_variant-service-bay-open // Open
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themeName = BlackAndWhite
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primaryColor = #ffffff
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secondaryColor = #000000
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GAMEOBJECTS
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{
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COLMid01 = false
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COLMid02 = false
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Core_Platform = false
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Core_Without_Platform = true
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Platform = false
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Torus = false
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}
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}
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}
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}
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