mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
Finish leg textures
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@ -0,0 +1,83 @@
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+PART[landingLeg1-2]
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{
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@name = landingLeg1-2-interim
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!mesh = DELETE
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MODEL
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{
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model = ReStock/Assets/Ground/restock-leg-3
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}
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@MODULE[ModuleWheelBase] {
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@clipObject = leg3_piston_CAPSULECOLLIDER
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}
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@MODULE[ModuleWheelSuspension] {
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@suspensionTransformName = leg3_piston
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@suspensionColliderName = leg3_piston_CAPSULECOLLIDER
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}
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@MODULE[ModuleWheelDeployment] {
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@animationTrfName = leg3
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@animationStateName = restock-leg-3-deploy
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@retractTransformName = leg3_piston
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}
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@MODULE[ModuleWheelBogey] {
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@bogeyTransformName = leg3_foot
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}
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}
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+PART[landingLeg1]
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{
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@name = landingLeg1-interim
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!mesh = DELETE
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MODEL
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{
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model = ReStock/Assets/Ground/restock-leg-2
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}
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@MODULE[ModuleWheelBase] {
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@clipObject = leg2_piston_CAPSULECOLLIDER
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}
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@MODULE[ModuleWheelSuspension] {
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@suspensionTransformName = leg2_piston
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@suspensionColliderName = leg2_piston_CAPSULECOLLIDER
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}
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@MODULE[ModuleWheelDeployment] {
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@animationTrfName = leg2
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@animationStateName = restock-leg-2-deploy
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@retractTransformName = leg2_piston
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}
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@MODULE[ModuleWheelBogey] {
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@bogeyTransformName = leg2_foot
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}
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}
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+PART[miniLandingLeg]
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{
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@name = miniLandingLeg-interim
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!mesh = DELETE
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MODEL
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{
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model = ReStock/Assets/Ground/restock-leg-1
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}
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@MODULE[ModuleWheelBase] {
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@clipObject = leg1_piston_CAPSULECOLLIDER
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}
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@MODULE[ModuleWheelSuspension] {
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@suspensionTransformName = leg1_piston
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@suspensionColliderName = leg1_piston_CAPSULECOLLIDER
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}
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@MODULE[ModuleWheelDeployment] {
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@animationTrfName = leg1
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@animationStateName = restock-leg-1-deploy
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@retractTransformName = leg1_piston
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}
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}
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