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https://github.com/PorktoberRevolution/ReStocked
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Add wheels
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@ -0,0 +1,209 @@
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// ReStock+ 1.1.0
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// 90° rotated rover wheel
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PART
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{
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name = restock-wheel-1-T
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module = Part
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author = Andrew Cassidy
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MODEL
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{
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model = ReStock/Assets/Ground/restock-wheel-1-T
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scale = 1.0, 1.0, 1.0
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}
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rescaleFactor = 1.0
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// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
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attachRules = 1,1,0,0,0
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node_attach = 0.0, 0.5248517, 0.3083052, 0.0, 0.0, -1.0, 1
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node_stack_bottom = 0.0, 0.5248517, 0.321335, 0.0, 0.0, 1.0, 1
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TechRequired = spaceExploration
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entryCost = 3100
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cost = 300
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category = Ground
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subcategory = 0
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mass = 0.06
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title = #LOC_RestockPlus_restock-reactionwheel-radial-1_title //Small Radial Gyroscope
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manufacturer = #autoLOC_501631 //#autoLOC_501631 = STEADLER Engineering Corps
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description = #LOC_RestockPlus_restock-reactionwheel-radial-1_description
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// Steadler's small radial gyroscope provides a small amount of torque but with greater power efficiency, allowing even large stations to maintain attitude with minimal power. We're still not entirely sure how gyroscopes work, but this one allows torque on all three axes. mass = 0.08
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dragModelType = default
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maximum_drag = 0.3
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minimum_drag = 0.2
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angularDrag = 1
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crashTolerance = 20
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maxTemp = 1200
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bulkheadProfiles = srf
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tags = #LOC_RestockPlus_restock-reactionwheel-1875-1_tags //cmg command control fly gyro moment react stab steer torque magic_spinny_thing
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MODULE
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{
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name = ModuleWheelBase
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wheelColliderTransformName = WheelCollider
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wheelTransformName = WheelPivot
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wheelType = MOTORIZED
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// setting this to true will override the radius and center parameters
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FitWheelColliderToMesh = False
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radius = 0.157
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center = 0,0,0
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mass = 0.040
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groundHeightOffset = 0
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TooltipTitle = #autoLOC_502081 //#autoLOC_502081 = Rover Wheel
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TooltipPrimaryField = #autoLOC_6004045 //#autoLOC_6004045 = Motorized
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}
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MODULE
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{
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name = ModuleWheelSuspension
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baseModuleIndex = 0
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suspensionTransformName = SuspensionPivot
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maximumLoad = 8.0
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suspensionDistance = 0.195
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suspensionOffset = -0.05
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targetPosition = 0.2
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springRatio = 5
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damperRatio = 1.0
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useAutoBoost = true
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}
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MODULE
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{
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name = ModuleWheelSteering
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baseModuleIndex = 0
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caliperTransformName = SteeringPivot
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steeringResponse = 1.5
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steeringCurve
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{
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key = 0 40
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key = 5 27//15
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key = 10 9//6
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key = 30 3.0//1.5
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}
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}
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MODULE
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{
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name = ModuleWheelMotor
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baseModuleIndex = 0
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wheelSpeedMax = 11
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driveResponse = 2
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torqueCurve
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{
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key = 0 0.17 0 0
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key = 2.5 0.1 0 0
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key = 12 0 0 0
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}
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RESOURCE
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{
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name = ElectricCharge
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rate = 1//5
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}
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idleDrain = 0.0//0.1//
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}
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MODULE
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{
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name = ModuleWheelBrakes
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baseModuleIndex = 0
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maxBrakeTorque = 0.34
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brakeResponse = 1
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}
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MODULE
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{
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name = ModuleWheelDamage
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baseModuleIndex = 0
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damagedTransformName = WheelBusted
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undamagedTransformName = Wheel
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stressTolerance = 315
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impactTolerance = 65
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deflectionMagnitude = 1.0
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deflectionSharpness = 2.0
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slipMagnitude = 15
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slipSharpness = 2.0
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}
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MODULE
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{
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name = ModuleAdvancedLookAtConstraint
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CONSTRAINLOOKFX
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{
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rotatorsName = Suspension1
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targetName = Suspension2
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}
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CONSTRAINLOOKFX
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{
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rotatorsName = Suspension2
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targetName = Suspension1
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}
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}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = Bare
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VARIANT
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{
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name = Bare
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displayName = #LOC_Restock_variant-probe-bare
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primaryColor = #999999
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secondaryColor = #999999
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GAMEOBJECTS
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{
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body_gold = false
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SteeringPivot_gold = false
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body_silver = false
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SteeringPivot_silver = false
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}
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}
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VARIANT
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{
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name = Gold
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displayName = #LOC_Restock_variant-probe-gold
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themeName = Gold
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primaryColor = #fccb0a
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secondaryColor = #999999
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GAMEOBJECTS
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{
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body_gold = true
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SteeringPivot_gold = true
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body_silver = false
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SteeringPivot_silver = false
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}
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}
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VARIANT
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{
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name = Silver
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displayName = #LOC_Restock_variant-probe-silver
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themeName = Silver
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primaryColor = #cecece
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secondaryColor = #999999
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GAMEOBJECTS
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{
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body_gold = false
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SteeringPivot_gold = false
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body_silver = true
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SteeringPivot_silver = true
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}
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}
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}
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}
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