mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
A multitude of bugfixes.
This commit is contained in:
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@ -123,6 +123,7 @@
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}
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NODES
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{
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node_attach = 0.0, 1.487975, 0.0, 0.0, 1.0, 0.0, 3
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node_stack_top = 0.0, 1.487975, 0.0, 0.0, 1.0, 0.0, 3
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}
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}
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@ -141,6 +142,7 @@
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}
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NODES
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{
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node_attach = 0.0, 0.443, 0.0, 0.0, 1.0, 0.0, 3
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node_stack_top = 0.0,0.443,0.0 , 0.0, 1.0, 0.0, 2
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}
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}
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@ -1,6 +1,7 @@
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// Patches applying art changes to Making History nose cones
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// Contents:
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- Protective Rocket Nosecone Mk5A (Size_1_5_Cone)
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- Protective Rocket Nosecone mk16 (rocketNoseConeSize4)
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@PART[Size_1_5_Cone]:HAS[~RestockIgnore[*]]:FOR[ReStock]
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{
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@ -61,3 +62,48 @@
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}
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}
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}
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@PART[rocketNoseConeSize4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL,* {}
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MODEL
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{
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model = ReStock/Assets/Aero/restock-nosecone-5-1
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}
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!MODULE[ModulePartVariants] {}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = White
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VARIANT
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{
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name = White
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displayName = #autoLOC_8007119
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themeName = White
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primaryColor = #ffffff
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secondaryColor = #ffffff
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GAMEOBJECTS
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{
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Cone5WhiteAero = true
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Cone5OrangeAero = false
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}
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}
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VARIANT
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{
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name = Orange
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displayName = #autoLOC_8007121
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themeName = Orange
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primaryColor = #4c4f47
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secondaryColor = #f49841
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GAMEOBJECTS
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{
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Cone5WhiteAero = false
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Cone5OrangeAero = true
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}
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}
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}
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}
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@ -87,6 +87,17 @@
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speed = 0.0 0.8
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_light
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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}
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}
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}
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@ -623,6 +634,18 @@
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speed = 0.0 0.8
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_light
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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}
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}
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}
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@ -1099,6 +1122,18 @@
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speed = 0.0 0.8
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_light
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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}
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}
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}
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@ -1155,7 +1190,7 @@
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NODES
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{
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node_stack_top = 0.0, 1.80521, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.46, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.46, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1186,7 +1221,7 @@
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NODES
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{
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node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1217,7 +1252,7 @@
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NODES
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{
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node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1249,7 +1284,7 @@
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NODES
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{
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node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1282,7 +1317,7 @@
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NODES
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{
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node_stack_top = 0.0, 1.80521, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.46, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.46, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1313,7 +1348,7 @@
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NODES
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{
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node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1344,7 +1379,7 @@
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NODES
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{
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node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1376,7 +1411,7 @@
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NODES
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{
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node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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}
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@ -1583,6 +1618,17 @@
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speed = 0.0 0.8
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_light
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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}
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}
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}
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@ -1643,7 +1689,7 @@
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}
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NODES
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{
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node_stack_bottom = 0.0, -2.95, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.95, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1685,7 +1731,7 @@
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NODES
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{
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node_stack_top = 0.0, 0.2, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.5, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1728,7 +1774,7 @@
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NODES
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{
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node_stack_top = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.5, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1770,7 +1816,7 @@
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NODES
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{
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node_stack_top = 0.0, 0.2, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.5, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1813,11 +1859,36 @@
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NODES
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{
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node_stack_top = 0.0, 0.2, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.5, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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}
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MODULE
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{
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name = FXModuleLookAtConstraint
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CONSTRAINLOOKFX
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{
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targetName = B_CylTop001
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rotatorsName =B_CylBot001
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}
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CONSTRAINLOOKFX
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{
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targetName = B_CylTop002
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rotatorsName = B_CylBot002
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}
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CONSTRAINLOOKFX
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{
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targetName = B_CylBot001
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rotatorsName = B_CylTop001
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}
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CONSTRAINLOOKFX
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{
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targetName = B_CylBot002
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rotatorsName = B_CylTop002
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}
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}
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MODULE
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{
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name = FXModuleThrottleEffects
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@ -1895,28 +1966,4 @@
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}
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}
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MODULE
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{
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name = FXModuleLookAtConstraint
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CONSTRAINLOOKFX
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{
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targetName = B_CylTop001
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rotatorsName =B_CylBot001
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}
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CONSTRAINLOOKFX
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{
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targetName = B_CylTop002
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rotatorsName = B_CylBot002
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}
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CONSTRAINLOOKFX
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{
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targetName = B_CylBot001
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rotatorsName = B_CylTop001
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}
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CONSTRAINLOOKFX
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{
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targetName = B_CylBot002
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rotatorsName = B_CylTop002
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}
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}
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}
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@ -5,15 +5,15 @@
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"VERSION":
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{
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"MAJOR":1,
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"MINOR":0,
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"PATCH":3,
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"MINOR":1,
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"PATCH":0,
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"BUILD":0
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},
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"KSP_VERSION":
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{
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"MAJOR":1,
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"MINOR":8,
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"PATCH":1
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"MINOR":9,
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"PATCH":0
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},
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"KSP_VERSION_MIN":{
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"MAJOR":1,
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@ -22,7 +22,7 @@
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},
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"KSP_VERSION_MAX":{
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"MAJOR":1,
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"MINOR":8,
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"MINOR":9,
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"PATCH":99
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}
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}
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