mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
A multitude of bugfixes.
This commit is contained in:
@ -87,6 +87,17 @@
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speed = 0.0 0.8
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_light
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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}
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}
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}
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@ -623,6 +634,18 @@
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speed = 0.0 0.8
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_light
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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}
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}
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}
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@ -1099,6 +1122,18 @@
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speed = 0.0 0.8
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_light
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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}
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}
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}
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@ -1155,7 +1190,7 @@
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NODES
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{
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node_stack_top = 0.0, 1.80521, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.46, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.46, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1186,7 +1221,7 @@
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NODES
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{
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node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1217,7 +1252,7 @@
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NODES
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{
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node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1249,7 +1284,7 @@
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NODES
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{
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node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1282,7 +1317,7 @@
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NODES
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{
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node_stack_top = 0.0, 1.80521, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.46, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.46, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1313,7 +1348,7 @@
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NODES
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{
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node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1344,7 +1379,7 @@
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NODES
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{
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node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1376,7 +1411,7 @@
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NODES
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{
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node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -1.413, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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}
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@ -1583,6 +1618,17 @@
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speed = 0.0 0.8
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_light
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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}
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}
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}
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@ -1643,7 +1689,7 @@
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}
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NODES
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{
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node_stack_bottom = 0.0, -2.95, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.95, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1685,7 +1731,7 @@
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NODES
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{
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node_stack_top = 0.0, 0.2, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.5, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1728,7 +1774,7 @@
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NODES
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{
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node_stack_top = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.5, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1770,7 +1816,7 @@
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NODES
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{
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node_stack_top = 0.0, 0.2, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.5, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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@ -1813,11 +1859,36 @@
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NODES
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{
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node_stack_top = 0.0, 0.2, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.5, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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}
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MODULE
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{
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name = FXModuleLookAtConstraint
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CONSTRAINLOOKFX
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{
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targetName = B_CylTop001
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rotatorsName =B_CylBot001
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}
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CONSTRAINLOOKFX
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{
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targetName = B_CylTop002
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rotatorsName = B_CylBot002
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}
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CONSTRAINLOOKFX
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{
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targetName = B_CylBot001
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rotatorsName = B_CylTop001
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}
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CONSTRAINLOOKFX
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{
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targetName = B_CylBot002
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rotatorsName = B_CylTop002
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}
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}
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MODULE
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{
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name = FXModuleThrottleEffects
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@ -1895,28 +1966,4 @@
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}
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}
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MODULE
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{
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name = FXModuleLookAtConstraint
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CONSTRAINLOOKFX
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{
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targetName = B_CylTop001
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rotatorsName =B_CylBot001
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}
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CONSTRAINLOOKFX
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{
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targetName = B_CylTop002
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rotatorsName = B_CylBot002
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}
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CONSTRAINLOOKFX
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{
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targetName = B_CylBot001
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rotatorsName = B_CylTop001
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}
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CONSTRAINLOOKFX
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{
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targetName = B_CylBot002
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rotatorsName = B_CylTop002
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}
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}
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}
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