diff --git a/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-125.cfg b/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-125.cfg index 72804cf6..820fe995 100644 --- a/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-125.cfg +++ b/Distribution/Restock/GameData/ReStock/Patches/Engine/restock-engines-liquid-125.cfg @@ -827,7 +827,7 @@ } flameout { - + AUDIO { channel = Ship diff --git a/Distribution/Restock/GameData/ReStock/PatchesMH/Engine/restock-mh-engines-1875.cfg b/Distribution/Restock/GameData/ReStock/PatchesMH/Engine/restock-mh-engines-1875.cfg index f4b6c5ed..87c2db5b 100644 --- a/Distribution/Restock/GameData/ReStock/PatchesMH/Engine/restock-mh-engines-1875.cfg +++ b/Distribution/Restock/GameData/ReStock/PatchesMH/Engine/restock-mh-engines-1875.cfg @@ -92,8 +92,9 @@ @manufacturer = #autoLOC_501639 @bulkheadProfiles = size1, size1p5, srf - @MODULE[ModuleEnginesFX] + @MODULE[ModuleEngines] { + @name = ModuleEnginesFX %runningEffectName = fx-kodiak-running } @MODULE[ModuleJettison] @@ -406,8 +407,9 @@ @bulkheadProfiles = size1, size1p5, srf - @MODULE[ModuleEnginesFX] + @MODULE[ModuleEngines] { + @name = ModuleEnginesFX %runningEffectName = fx-schnauzer-running } @MODULE[ModuleGimbal] @@ -712,8 +714,9 @@ @bulkheadProfiles = size1, size1p5, srf - @MODULE[ModuleEnginesFX] + @MODULE[ModuleEngines] { + @name = ModuleEnginesFX %runningEffectName = fx-skiff-running } @MODULE[ModuleGimbal] @@ -903,7 +906,7 @@ CONSTRAINLOOKFX { targetName = B_SkiffCylUpper001 - rotatorsName = B_Wolfhound_GimbalLower01 + rotatorsName =B_SkiffCylLower001 } CONSTRAINLOOKFX {