diff --git a/Distribution/Restock/GameData/ReStock/Plugins/Restock.dll b/Distribution/Restock/GameData/ReStock/Plugins/Restock.dll new file mode 100644 index 00000000..ad25ed3e Binary files /dev/null and b/Distribution/Restock/GameData/ReStock/Plugins/Restock.dll differ diff --git a/Source/Restock.sln b/Source/Restock.sln new file mode 100644 index 00000000..00321601 --- /dev/null +++ b/Source/Restock.sln @@ -0,0 +1,25 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 15 +VisualStudioVersion = 15.0.28307.136 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Restock", "Restock\Restock.csproj", "{0A087745-0E2B-4D11-9431-C2D4191DD510}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {0A087745-0E2B-4D11-9431-C2D4191DD510}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {0A087745-0E2B-4D11-9431-C2D4191DD510}.Debug|Any CPU.Build.0 = Debug|Any CPU + {0A087745-0E2B-4D11-9431-C2D4191DD510}.Release|Any CPU.ActiveCfg = Release|Any CPU + {0A087745-0E2B-4D11-9431-C2D4191DD510}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {B94D54D6-0912-444F-8285-8F526D28B442} + EndGlobalSection +EndGlobal diff --git a/Source/Restock/ModuleRestockModifyMaterials.cs b/Source/Restock/ModuleRestockModifyMaterials.cs new file mode 100644 index 00000000..0f299f95 --- /dev/null +++ b/Source/Restock/ModuleRestockModifyMaterials.cs @@ -0,0 +1,70 @@ +using System; +using UnityEngine; + +namespace Restock +{ + public class ModuleRestockModifyMaterials : PartModule + { + public override void OnLoad(ConfigNode node) + { + base.OnLoad(node); + + if (HighLogic.LoadedSceneIsEditor || HighLogic.LoadedSceneIsFlight) return; + + Transform modelTransform = part.partTransform.Find("model"); + + Renderer[] renderers = modelTransform.GetComponentsInChildren(); + + if (modelTransform == null) + { + Debug.LogError("Couldn't find model transform"); + return; + } + + foreach (ConfigNode node2 in node.GetNodes("MATERIAL")) + { + string newShaderName = node2.GetValue("shaderName"); + Shader newShader = Shader.Find(newShaderName); + + if (newShader == null) + { + Debug.LogError($"Can't find shader {newShaderName}"); + continue; + } + + foreach (Renderer renderer in renderers) + { + renderer.material.shader = newShader; + } + + foreach (ConfigNode node3 in node2.GetNodes("TEXTURE_PROPERTY")) + { + string name = node3.GetValue("name"); + string textureUrl = node3.GetValue("textureUrl"); + bool normalMapToggle = false; + + if (node3.GetValue("isNormalMap") is string normalMapToggleString) + { + normalMapToggle = bool.Parse(normalMapToggleString); + } + + GameDatabase.TextureInfo textureInfo = GameDatabase.Instance.GetTextureInfo(textureUrl); + + if (textureInfo == null) + { + Debug.LogError($"Cannot find texture: {textureUrl}"); + continue; + } + + foreach (Renderer renderer in renderers) + { + renderer.material.SetTexture(name, normalMapToggle ? textureInfo.normalMap : textureInfo.texture); + } + } + } + + isEnabled = false; + moduleIsEnabled = false; + } + } +} diff --git a/Source/Restock/Properties/AssemblyInfo.cs b/Source/Restock/Properties/AssemblyInfo.cs new file mode 100644 index 00000000..8a0cb45c --- /dev/null +++ b/Source/Restock/Properties/AssemblyInfo.cs @@ -0,0 +1,38 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("Restock")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("Porktober Revolution")] +[assembly: AssemblyProduct("Restock")] +[assembly: AssemblyCopyright("Copyright © Porktober Revolution 2018")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("0a087745-0e2b-4d11-9431-c2d4191dd510")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("0.1.0.0")] +[assembly: AssemblyFileVersion("0.1.0.0")] + +[assembly: KSPAssembly("Restock", 0, 1, 0)] diff --git a/Source/Restock/Restock.csproj b/Source/Restock/Restock.csproj new file mode 100644 index 00000000..a74979d0 --- /dev/null +++ b/Source/Restock/Restock.csproj @@ -0,0 +1,51 @@ + + + + + Debug + AnyCPU + {0A087745-0E2B-4D11-9431-C2D4191DD510} + Library + Properties + Restock + Restock + v3.5 + 512 + true + + + true + full + false + bin\Debug\ + DEBUG;TRACE + prompt + 4 + + + pdbonly + true + bin\Release\ + TRACE + prompt + 4 + + + + False + + + + + False + + + + + + + + + sh -e -c "cp -v '$(TargetPath)' '$(SolutionDir)/../Distribution/Restock/GameData/ReStock/Plugins'" + + \ No newline at end of file diff --git a/Source/license.txt b/Source/license.txt new file mode 100644 index 00000000..6163256f --- /dev/null +++ b/Source/license.txt @@ -0,0 +1,165 @@ +GNU LESSER GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + +Copyright (C) 2007 Free Software Foundation, Inc. +Everyone is permitted to copy and distribute verbatim copies +of this license document, but changing it is not allowed. + + +This version of the GNU Lesser General Public License incorporates +the terms and conditions of version 3 of the GNU General Public +License, supplemented by the additional permissions listed below. + +0. 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