Begin texturing engineplates

This commit is contained in:
Andrew Cassidy 2020-03-01 16:49:22 -08:00
parent 3644dfaea8
commit fb23774d34
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GPG Key ID: 963017B38FD477A1
11 changed files with 10 additions and 21 deletions

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@ -14,7 +14,7 @@
MODULE
{
name = ModulePartVariants
baseVariant = Boattail
baseVariant = Long
baseMass = 0
baseCost = 0
VARIANT
@ -506,7 +506,7 @@
MODULE
{
name = ModulePartVariants
baseVariant = Boattail
baseVariant = Long
baseMass = 0
baseCost = 0
VARIANT
@ -530,7 +530,6 @@
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = true
Shroud2x0 = false
@ -557,9 +556,9 @@
mass = -0.03
cost = 60
displayName = #LOC_Restock_variant-engine_boattail_dark // Boattail (Dark)
primaryColor = #f49841
primaryColor = #4c4f47
secondaryColor = #4c4f47
themeName = Orange
themeName = Dark
sizeGroup = GroupB
GAMEOBJECTS
{
@ -572,7 +571,6 @@
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = true
Shroud2x0 = false
@ -641,8 +639,8 @@
cost = 60
displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
primaryColor = #f49841
secondaryColor = #4c4f47
themeName = Metal
secondaryColor = f49841
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
{
@ -696,7 +694,6 @@
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = true
@ -780,7 +777,6 @@
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
@ -822,7 +818,6 @@
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
@ -864,7 +859,6 @@
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
@ -906,7 +900,6 @@
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
@ -948,7 +941,6 @@
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
@ -990,7 +982,6 @@
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
@ -1032,7 +1023,6 @@
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
@ -1074,7 +1064,6 @@
Boattail-25-Metal = false
Boattail-25-Orange = false
Shroud2xDummy = false
Shroud2x0 = false
@ -1117,7 +1106,7 @@
MODULE
{
name = ModulePartVariants
baseVariant = Boattail
baseVariant = Long
baseMass = 0
baseCost = 0
VARIANT
@ -1166,7 +1155,7 @@
cost = 100
displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
primaryColor = #f49841
secondaryColor = #4c4f47
secondaryColor = #f49841
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS
@ -1610,7 +1599,7 @@
MODULE
{
name = ModulePartVariants
baseVariant = Boattail
baseVariant = Long
baseMass = 0
baseCost = 0
VARIANT
@ -1659,7 +1648,7 @@
cost = 140
displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
primaryColor = #f49841
secondaryColor = #4c4f47
secondaryColor = #ffffff
themeName = Orange
sizeGroup = GroupB
GAMEOBJECTS