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Cache generated girder meshes for later use
Should help with vessels that have large numbers of launch clamps
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@ -49,6 +49,7 @@
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<Compile Include="Constraints\IConstraint.cs" />
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<Compile Include="Constraints\LookAtConstraint.cs" />
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<Compile Include="InstallChecker.cs" />
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<Compile Include="LaunchClampGirderFactory.cs" />
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<Compile Include="MaterialModifiers\ColorPropertyMaterialModifier.cs" />
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<Compile Include="MaterialModifiers\FloatPropertyMaterialModifier.cs" />
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<Compile Include="MaterialModifiers\IMaterialModifier.cs" />
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