// Patches applying art changes to the Making History rover wheel // Contents: // - RoveMax M1-F Rover Wheel (roverWheelM1-F) // RoveMax M1-F Rover Wheel @PART[roverWheelM1-F]:HAS[~RestockIgnore[*]]:FOR[ReStock] { @author = Andrew Cassidy !MODEL {} MODEL { model = ReStock/Assets/Ground/restock-wheel-4 } @MODULE[ModuleWheelSuspension] { @suspensionTransformName = SuspensionPivot } @MODULE[ModuleWheelSteering] { @steeringTransformName = SteeringPivot } @MODULE[ModuleWheelDamage] { @damagedTransformName = WheelBusted @undamagedTransformName = Wheel } @MODULE[ModuleWheelDeployment] { @animationTrfName = restock-wheel-4 @animationStateName = restock-wheel-4-deploy } !MODULE[ModulePartVariants] {} MODULE { name = ModulePartVariants baseVariant = Orange VARIANT { name = Orange displayName = #autoLOC_8007100 // Orange themeName = Orange primaryColor = #74402B secondaryColor = #707070 GAMEOBJECTS { Fender_orange = true Fender_grey = false Fender_cernan = false } } VARIANT { name = Grey displayName = #autoLOC_8007119 // White themeName = White primaryColor = #ffffff secondaryColor = #707070 GAMEOBJECTS { Fender_orange = false Fender_grey = true Fender_cernan = false } } VARIANT { name = Cernan displayName = #LOC_Restock_variant-wheel_broken // Broken themeName = Orange primaryColor = #74402B secondaryColor = #A0A0A0 GAMEOBJECTS { Fender_orange = false Fender_grey = false Fender_cernan = true } } VARIANT { name = Bare displayName = #LOC_Restock_variant-wheel_bare //Bare themeName = White primaryColor = #707070 secondaryColor = #707070 GAMEOBJECTS { Fender_orange = false Fender_grey = false Fender_cernan = false } } } !MODULE[FXModuleLookAtConstraint] {} MODULE { name = ModuleRestockConstraints LOOKATCONSTRAINT { rotatorsName = Link1 targetName = Link1Target } LOOKATCONSTRAINT { rotatorsName = Link2 targetName = Link2Target } LOOKATCONSTRAINT { rotatorsName = SuspensionPiston targetName = SuspensionPistonTarget } LOOKATCONSTRAINT { rotatorsName = SuspensionCylinder targetName = SuspensionCylinderTarget } COPYROTATIONCONSTRAINT { rotatorsName = LowerBracket targetName = UpperBracket } COPYROTATIONCONSTRAINT { rotatorsName = SteeringPivotFollower targetName = SteeringPivot } COPYPOSITIONCONSTRAINT { moversName = WheelMesh targetName = WheelPivotFollower } COPYPOSITIONCONSTRAINT { moversName = WheelMeshBusted targetName = WheelPivotFollower } } }