// Allows rotation of lights via a tweakable // Spotlight @PART[spotLight1] { MODULE { name = ModuleAnimateGeneric animationName = RestockSpotLight_Rotate startEventGUIName = #LOC_RestockPlus_light_rotate_on endEventGUIName = #LOC_RestockPlus_light_rotate_off actionGUIName = #LOC_RestockPlus_light_rotate_toggle allowDeployLimit = true revClampDirection = false revClampSpeed = true revClampPercent = true } } // Floodlight @PART[spotLight2] { MODULE { name = ModuleAnimateGeneric animationName = RestockFloodLightRotate startEventGUIName = #LOC_RestockPlus_light_rotate_on endEventGUIName = #LOC_RestockPlus_light_rotate_off actionGUIName = #LOC_RestockPlus_light_rotate_toggle allowDeployLimit = true revClampDirection = false revClampSpeed = true revClampPercent = true } }