// Patches applying art changes to probe parts // Contents: // - Probodobodyne HECS (probeCoreHex_v2) // - Probodobodyne OKTO (probeCoreOcto_v2) // - Probodobodyne OKTO2 (probeCoreOcto2_v2) // - Probodobodyne Stayputnik (probeCoreSphere_v2) // - Probodobodyne QBE (probeCoreCube) // - Probodobodyne HECS2 (HECS2_ProbeCore) // - Probodobodyne RoveMate (roverBody_v2) // - RC-L01 Remote Guidance Unit (probeStackLarge) // - RC-001S Remote Guidance Unit (probeStackSmall) // QBE @PART[probeCoreCube]:HAS[RestockIgnore[]] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Command/restock-probe-qube-1 } MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = Bare VARIANT { name = Bare displayName = #LOC_Restock_variant-probe-bare primaryColor = #999999 secondaryColor = #999999 GAMEOBJECTS { QUBE = true QUBE_Foil = false QUBE_Common = false } } VARIANT { name = Gold displayName = #LOC_Restock_variant-probe-gold themeName = Gold primaryColor = #fccb0a TEXTURE { materialName=restock-probe-foil-1 mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1 _SpecMap = ReStock/Assets/Command/restock-probe-foil-1-s } GAMEOBJECTS { QUBE = false QUBE_Foil = true QUBE_Common = true } } VARIANT { name = Silver displayName = #LOC_Restock_variant-probe-silver themeName = Silver primaryColor = #cecece TEXTURE { materialName=restock-probe-foil-1 mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1-silver _SpecMap = ReStock/Assets/Command/restock-probe-foil-1-silver-s } GAMEOBJECTS { QUBE = false QUBE_Foil = true QUBE_Common = true } } } } // Stayputnik @PART[probeCoreSphere_v2]:HAS[RestockIgnore[]] { @author = Chris Adderley (Nertea) //!mesh = DELETE //!MODEL {} MODEL { model = ReStock/Assets/Command/restock-probe-sphere-1 } MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = Base VARIANT { name = Base displayName = #LOC_Restock_variant-stayputnik-pod primaryColor = #999999 secondaryColor = #555555 GAMEOBJECTS { SPHR = true SPHR_BARE = false } } VARIANT { name = Bare displayName = #LOC_Restock_variant-stayputnik-bare primaryColor = #999999 secondaryColor = #999999 GAMEOBJECTS { SPHR = false SPHR_BARE = true } } } } // HECS @PART[probeCoreHex_v2]:HAS[RestockIgnore[]] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Command/restock-probe-hecs-1 } MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = Bare VARIANT { name = Bare displayName = #LOC_Restock_variant-probe-bare primaryColor = #999999 secondaryColor = #999999 GAMEOBJECTS { HECS = true HECS_Foil = false HECS_Common = false } } VARIANT { name = Gold displayName = #LOC_Restock_variant-probe-gold themeName = Gold primaryColor = #fccb0a TEXTURE { materialName=restock-probe-foil-1 mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1 _SpecMap = ReStock/Assets/Command/restock-probe-foil-1-s } GAMEOBJECTS { HECS = false HECS_Foil = true HECS_Common = true } } VARIANT { name = Silver displayName = #LOC_Restock_variant-probe-silver themeName = Silver primaryColor = #cecece TEXTURE { materialName=restock-probe-foil-1 mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1-silver _SpecMap = ReStock/Assets/Command/restock-probe-foil-1-silver-s } GAMEOBJECTS { HECS = false HECS_Foil = true HECS_Common = true } } } } // OKTO @PART[probeCoreOcto_v2]:HAS[RestockIgnore[]] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Command/restock-probe-okto-1 } MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = Bare VARIANT { name = Bare displayName = #LOC_Restock_variant-probe-bare primaryColor = #999999 secondaryColor = #999999 TEXTURE { materialName=restock-probe-foil-1 mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1 _SpecMap = ReStock/Assets/Command/restock-probe-foil-1-s } GAMEOBJECTS { OKTO = true OKTO_Foil = false OKTO_Common = false } } VARIANT { name = Gold displayName = #LOC_Restock_variant-probe-gold themeName = Gold primaryColor = #fccb0a GAMEOBJECTS { OKTO = false OKTO_Foil = true OKTO_Common = true } } VARIANT { name = Silver displayName = #LOC_Restock_variant-probe-silver themeName = Silver primaryColor = #cecece TEXTURE { materialName=restock-probe-foil-1 mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1-silver _SpecMap = ReStock/Assets/Command/restock-probe-foil-1-silver-s } GAMEOBJECTS { OKTO = false OKTO_Foil = true OKTO_Common = true } } } } // OKTO2 @PART[probeCoreOcto2_v2]:HAS[RestockIgnore[]] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Command/restock-probe-okto2-1 } MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = Bare VARIANT { name = Bare displayName = #LOC_Restock_variant-probe-bare primaryColor = #999999 secondaryColor = #999999 GAMEOBJECTS { OKTO2 = true OKTO2_Foil = false OKTO2_Common = false } } VARIANT { name = Gold displayName = #LOC_Restock_variant-probe-gold themeName = Gold primaryColor = #fccb0a TEXTURE { materialName=restock-probe-foil-1 mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1 _SpecMap = ReStock/Assets/Command/restock-probe-foil-1-s } GAMEOBJECTS { OKTO2 = false OKTO2_Foil = true OKTO2_Common = true } } VARIANT { name = Silver displayName = #LOC_Restock_variant-probe-silver themeName = Silver primaryColor = #cecece TEXTURE { materialName=restock-probe-foil-1 mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1-silver _SpecMap = ReStock/Assets/Command/restock-probe-foil-1-silver-s } GAMEOBJECTS { OKTO2 = false OKTO2_Foil = true OKTO2_Common = true } } } } // HECS2 @PART[HECS2_ProbeCore]:HAS[RestockIgnore[]] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Command/restock-probe-hecs2-1 } !MODULE[ModulePartVariants] {} MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = Gold VARIANT { name = Bare displayName = #LOC_Restock_variant-probe-bare primaryColor = #999999 secondaryColor = #999999 GAMEOBJECTS { HECS2 = true HECS2_Foil = false HECS2_Common = false } } VARIANT { name = Gold displayName = #LOC_Restock_variant-probe-gold themeName = Gold primaryColor = #fccb0a TEXTURE { materialName=restock-probe-foil-1 mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1 _SpecMap = ReStock/Assets/Command/restock-probe-foil-1-s } GAMEOBJECTS { HECS2 = false HECS2_Foil = true HECS2_Common = true } } VARIANT { name = Silver displayName = #LOC_Restock_variant-probe-silver themeName = Silver primaryColor = #cecece TEXTURE { materialName=restock-probe-foil-1 mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1-silver _SpecMap = ReStock/Assets/Command/restock-probe-foil-1-silver-s } GAMEOBJECTS { HECS2 = false HECS2_Foil = true HECS2_Common = true } } } } // Rover @PART[roverBody_v2]:HAS[RestockIgnore[]] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Command/restock-probe-rovemate-1 } !MODULE[ModulePartVariants] {} MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = White VARIANT { name = White displayName = #autoLOC_8007116 themeName = White primaryColor = #ffffff GAMEOBJECTS { Rover_White = true Rover_Grey = false Rover_GoldFoil = false Rover_SilverFoil = false Rover_Common = false } } VARIANT { name = Silver displayName = #LOC_Restock_variant-probe-silver themeName = Silver primaryColor = #cecece GAMEOBJECTS { Rover_White = false Rover_Grey = false Rover_GoldFoil = false Rover_SilverFoil = true Rover_Common = true } } VARIANT { name = Gold displayName = #LOC_Restock_variant-probe-gold themeName = Gold primaryColor = #fccb0a GAMEOBJECTS { Rover_White = false Rover_Grey = false Rover_GoldFoil = true Rover_SilverFoil = false Rover_Common = true } } VARIANT { name = Bare displayName = #LOC_Restock_variant-probe-bare primaryColor = #999999 secondaryColor = #999999 GAMEOBJECTS { Rover_White = false Rover_Grey = true Rover_GoldFoil = false Rover_SilverFoil = false Rover_Common = false } } } } // 1.25m Stack Core @PART[probeStackSmall]:HAS[RestockIgnore[]] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Command/restock-drone-core-125-1 } DRAG_CUBE { cube = Default, 0.3123,0.71,0.7274, 0.3123,0.7034,0.7331, 1.402,0.9681,0.1515, 1.402,0.9704,0.1515, 0.3077,0.701,0.7337, 0.3077,0.7054,0.7279, -0.005277,-9.855E-05,0.0009629, 1.261,0.2428,1.273 } } // 2.5m Stack Core @PART[probeStackLarge]:HAS[RestockIgnore[]] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Command/restock-drone-core-25-1 } DRAG_CUBE { cube = Default, 1.028,0.7385,1.39, 1.028,0.7359,1.38, 5.274,0.9786,0.1842, 5.274,0.9776,0.1842, 1.072,0.7048,1.374, 1.072,0.7024,1.385, -0.0003395,0.0003387,-0.00157, 2.57,0.4079,2.58 } }