// Patches applying art changes to the strut // Contents: // - EAS-4 Strut Connector (strutConnector) // EAS-4 Strut Connector @PART[strutConnector]:HAS[RestockIgnore[]] { @author = Andrew Cassidy !mesh = DELETE MODEL { model = ReStock/Assets/CompoundParts/restock-strut-1 } rescaleFactor = 1.0 !scale = DELETE !MODULE[CModuleLinkedMesh] {} MODULE { name = ModuleRestockLinkedMesh lineObjName = strut mainAnchorName = strut_main_anchor targetAnchorName = strut_target_anchor anchorCapName = strut_main_cap targetCapName = strut_target_cap targetColliderName = strut_target_SPHERECOLLIDER stretchAxis = x stretchTextures = _MainTex _BumpMap } MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = Classic VARIANT { name = Classic displayName = #LOC_Restock_variant-mounting_classic themeName = White primaryColor = #6f6e6d secondaryColor = #999999 GAMEOBJECTS { strut_main_body_classic = true strut_target_body_classic = true strut_main_body_compact = false strut_target_body_compact = false } } VARIANT { name = Compact displayName = #LOC_Restock_variant-mounting_compact themeName = White primaryColor = #6f6e6d secondaryColor = #999999 GAMEOBJECTS { strut_main_body_classic = false strut_target_body_classic = false strut_main_body_compact = true strut_target_body_compact = true } } } }