// Patches applying art changes to 1.25m structural parts // Contents: // - FL-A10 Adapter (adapterSmallMiniTall) // - FL-A5 Adapter (adapterSmallMiniShort) // - Rockomax HubMax Multi-Point Connector (stationHub) // - BZ-52 Radial Attachment Point (stackPoint1) // - TVR-200 Stack Bi-Coupler (stackBiCoupler_v2) // - TVR-1180C Mk1 Stack Tri-Coupler (stackTriCoupler_v2) // - TVR-2160C Mk2 Stack Quad-Coupler (stackQuadCoupler) @PART[adapterSmallMiniTall]:HAS[RestockIgnore[]] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Structural/restock-adapter-125-0625-1 } !MODULE[ModulePartVariants] {} MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = BlackAndWhite VARIANT { name = BlackAndWhite displayName = #autoLOC_8007122 themeName = BlackAndWhite primaryColor = #ffffff secondaryColor = #000000 GAMEOBJECTS { 125mAdapterTallOrange = false 125mAdapterTallWhite = true 125mAdapterTallDark = false } } VARIANT { name = GrayAndOrange displayName = #autoLOC_8007121 themeName = GrayAndOrange primaryColor = #4c4f47 secondaryColor = #f49841 GAMEOBJECTS { 125mAdapterTallOrange = true 125mAdapterTallWhite = false 125mAdapterTallDark = false } } VARIANT { name = Dark displayName = #autoLOC_8007117 themeName = Dark primaryColor = #4c4f47 secondaryColor = #4c4f47 GAMEOBJECTS { 125mAdapterTallOrange = false 125mAdapterTallWhite = false 125mAdapterTallDark = true } } } } @PART[adapterSmallMiniShort]:HAS[RestockIgnore[]] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Structural/restock-adapter-125-0625-2 } !MODULE[ModulePartVariants] {} MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = BlackAndWhite VARIANT { name = BlackAndWhite displayName = #autoLOC_8007122 themeName = BlackAndWhite primaryColor = #ffffff secondaryColor = #000000 GAMEOBJECTS { 125mAdapterShortOrange = false 125mAdapterShortWhite = true 125mAdapterShortDark = false 125mAdapterShortMetal = false } } VARIANT { name = GrayAndOrange displayName = #autoLOC_8007121 themeName = GrayAndOrange primaryColor = #4c4f47 secondaryColor = #f49841 GAMEOBJECTS { 125mAdapterShortOrange = true 125mAdapterShortWhite = false 125mAdapterShortDark = false 125mAdapterShortMetal = false } } VARIANT { name = Dark displayName = #autoLOC_8007117 themeName = Dark primaryColor = #4c4f47 secondaryColor = #4c4f47 GAMEOBJECTS { 125mAdapterShortOrange = false 125mAdapterShortWhite = false 125mAdapterShortDark = true 125mAdapterShortMetal = false } } VARIANT { name = Metal displayName = #LOC_Restock_variant-surface_metal themeName = Metal primaryColor = #6f6e6d secondaryColor = #6f6e6d GAMEOBJECTS { 125mAdapterShortOrange = false 125mAdapterShortWhite = false 125mAdapterShortDark = false 125mAdapterShortMetal = true } } } } // 1.25m station hub @PART[stationHub]:HAS[RestockIgnore[]] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Structural/restock-hub-125-1 } MODEL { model = ReStock/Assets/Command/restock-hatch-common-round-grey-1 position = 0.0, 0.905, 0.0 scale = 1.084142,1.084142,1.084142 rotation = 0, -90, 0 } MODEL { model = ReStock/Assets/Command/restock-hatch-common-round-grey-1 position = 0.0, -0.905, 0.0 scale = 1.084142,1.084142,1.084142 rotation = 0, -90, 180 } MODEL { model = ReStock/Assets/Command/restock-hatch-common-round-grey-1 position = 0.905, 0, 0.0 scale = 1.084142,1.084142,1.084142 rotation = 90, 0, -90 } MODEL { model = ReStock/Assets/Command/restock-hatch-common-round-grey-1 position = -0.905, 0, 0.0 scale = 1.084142,1.084142,1.084142 rotation = 90, 0, -270 } MODEL { model = ReStock/Assets/Command/restock-hatch-common-round-grey-1 position = 0, 0, 0.905 scale = 1.084142,1.084142,1.084142 rotation = 90, 0, 0 } MODEL { model = ReStock/Assets/Command/restock-hatch-common-round-grey-1 position = 0, 0, -0.905 scale = 1.084142,1.084142,1.084142 rotation = 90, 0, -180 } MODULE { name = ModuleColorChanger shaderProperty = _EmissiveColor animRate = 0.8 animState = false useRate = true toggleInEditor = true toggleInFlight = true toggleInFlight = true unfocusedRange = 5 toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off toggleAction = True defaultActionGroup = Light redCurve { key = 0 0 0 3 key = 1 1 0 0 } greenCurve { key = 0 0 0 1 key = 1 1 1 0 } blueCurve { key = 0 0 0 0 key = 1 0.7 1.5 0 } alphaCurve { key = 0 1 } } } // 1.25m radial attach point @PART[stackPoint1]:HAS[RestockIgnore[]] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Structural/restock-node-125-1 } } // 1.25m Bicoupler @PART[stackBiCoupler_v2]:HAS[RestockIgnore[]] { @author = Andrew Cassidy !MODEL {} MODEL { model = ReStock/Assets/Structural/restock-multicoupler-125-125-x2 } // stock nodes are slightly off center and don't match the model // this shouldn't affect too much since nodes are saved for existing craft @node_stack_bottom1 = 0.625, -0.33838, 0.0, 0.0, -1.0, 0.0 @node_stack_bottom2 = -0.625, -0.33838, 0.0, 0.0, -1.0, 0.0 !MODULE[ModulePartVariants] {} MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = BlackAndWhite VARIANT { name = Dark displayName = #autoLOC_8007117 themeName = Dark primaryColor = #4c4f47 secondaryColor = #4c4f47 GAMEOBJECTS { Bicoupler-BW = false Bicoupler-Dark = true Bicoupler-Orange = false Bicoupler-White = false } } VARIANT { name = BlackAndWhite displayName = #autoLOC_8007122 themeName = BlackAndWhite primaryColor = #ffffff secondaryColor = #000000 GAMEOBJECTS { Bicoupler-BW = true Bicoupler-Dark = false Bicoupler-Orange = false Bicoupler-White = false } } VARIANT { name = White displayName = #autoLOC_8007119 themeName = White primaryColor = #ffffff secondaryColor = #ffffff GAMEOBJECTS { Bicoupler-BW = false Bicoupler-Dark = false Bicoupler-Orange = false Bicoupler-White = true } } VARIANT { name = Orange displayName = #autoLOC_8007121 themeName = GrayAndOrange primaryColor = #4c4f47 secondaryColor = #f49841 GAMEOBJECTS { Bicoupler-BW = false Bicoupler-Dark = false Bicoupler-Orange = true Bicoupler-White = false } } } } // 1.25m Tricoupler @PART[stackTriCoupler_v2]:HAS[RestockIgnore[]] { @author = Andrew Cassidy !MODEL {} MODEL { model = ReStock/Assets/Structural/restock-multicoupler-125-125-x3 } !MODULE[ModulePartVariants] {} MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = BlackAndWhite VARIANT { name = Dark displayName = #autoLOC_8007117 themeName = Dark primaryColor = #4c4f47 secondaryColor = #4c4f47 GAMEOBJECTS { Tricoupler-BW = false Tricoupler-Dark = true Tricoupler-Orange = false Tricoupler-White = false } } VARIANT { name = BlackAndWhite displayName = #autoLOC_8007122 themeName = BlackAndWhite primaryColor = #ffffff secondaryColor = #000000 GAMEOBJECTS { Tricoupler-BW = true Tricoupler-Dark = false Tricoupler-Orange = false Tricoupler-White = false } } VARIANT { name = White displayName = #autoLOC_8007119 themeName = White primaryColor = #ffffff secondaryColor = #ffffff GAMEOBJECTS { Tricoupler-BW = false Tricoupler-Dark = false Tricoupler-Orange = false Tricoupler-White = true } } VARIANT { name = Orange displayName = #autoLOC_8007121 themeName = GrayAndOrange primaryColor = #4c4f47 secondaryColor = #f49841 GAMEOBJECTS { Tricoupler-BW = false Tricoupler-Dark = false Tricoupler-Orange = true Tricoupler-White = false } } } } // 1.25m Quadcoupler @PART[stackQuadCoupler]:HAS[RestockIgnore[]] { @author = Andrew Cassidy !MODEL {} MODEL { model = ReStock/Assets/Structural/restock-multicoupler-125-125-x4 } !MODULE[ModulePartVariants] {} MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = BlackAndWhite VARIANT { name = Dark displayName = #autoLOC_8007117 themeName = Dark primaryColor = #4c4f47 secondaryColor = #4c4f47 GAMEOBJECTS { Quadcoupler-BW = false Quadcoupler-Dark = true Quadcoupler-Orange = false Quadcoupler-White = false } } VARIANT { name = BlackAndWhite displayName = #autoLOC_8007122 themeName = BlackAndWhite primaryColor = #ffffff secondaryColor = #000000 GAMEOBJECTS { Quadcoupler-BW = true Quadcoupler-Dark = false Quadcoupler-Orange = false Quadcoupler-White = false } } VARIANT { name = White displayName = #autoLOC_8007119 themeName = White primaryColor = #ffffff secondaryColor = #ffffff GAMEOBJECTS { Quadcoupler-BW = false Quadcoupler-Dark = false Quadcoupler-Orange = false Quadcoupler-White = true } } VARIANT { name = Orange displayName = #autoLOC_8007121 themeName = GrayAndOrange primaryColor = #4c4f47 secondaryColor = #f49841 GAMEOBJECTS { Quadcoupler-BW = false Quadcoupler-Dark = false Quadcoupler-Orange = true Quadcoupler-White = false } } } }