# Proposed Repository Structure * Distribution * readme.txt * changelog.txt * license.txt * GameData * ReStock * Assets: all model and texture files * `` * `` * Assets * Patches: patches to enable the replacement of the bits * Assets: author source files * Author: A folder per author * license.txt (license your source files!) * whatever asset file structure you want # Proposed Asset Naming Conventions restock-``-``-``-`` Suffix is like -n for nomral map, -e for emissive, etc ## Examples: #### Largest 3.75m Tank * restock-fueltank-375-1.mu * restock-fueltank-375-1.dds * restock-fueltank-375-1-n.dds * restock-fueltank-375-1-e.dds #### Small radial Battery * restock-battery-radial-1.mu * restock-battery-radial-1.dds * restock-battery-radial-1-n.dds * restock-battery-radial-1-e.dds