// Patches applying art changes to the fuel line // Contents: // - FTX-2 External Fuel Duct (fuelLine) // FTX-2 External Fuel Duct @PART[fuelLine]:HAS[~RestockIgnore[*]]:FOR[ReStock] { @author = Andrew Cassidy !mesh = DELETE MODEL { model = ReStock/Assets/CompoundParts/restock-fuelline-1 } rescaleFactor = 1.0 !scale = DELETE !MODULE[CModuleLinkedMesh] {} MODULE { name = ModuleRestockLinkedMesh lineObjName = line mainAnchorName = pipe_main_anchor targetAnchorName = pipe_target_anchor anchorCapName = pipe_main_cap targetCapName = pipe_target_cap targetColliderName = pipe_target_SPHERECOLLIDER stretchAxis = x stretchTextures = _MainTex _BumpMap } MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = Yellow VARIANT { name = Yellow displayName = #LOC_Restock_variant-surface_yellow themeName = YellowAndWhite primaryColor = #B08D43 secondaryColor = #999999 GAMEOBJECTS { line_yellow = true line_black = false line_metal = false line_sofi = false } } VARIANT { name = Black displayName = #LOC_Restock_variant-surface_black themeName = Dark primaryColor = #4c4f47 secondaryColor = #999999 GAMEOBJECTS { line_yellow = false line_black = true line_metal = false line_sofi = false } } VARIANT { name = Metal // 🤘 displayName = #LOC_Restock_variant-surface_metal themeName = Metal primaryColor = #6f6e6d secondaryColor = #999999 GAMEOBJECTS { line_yellow = false line_black = false line_metal = true line_sofi = false } } VARIANT { name = Orange displayName = #autoLOC_8007123 themeName = Orange primaryColor = #B08D43 secondaryColor = #999999 GAMEOBJECTS { line_yellow = false line_black = false line_metal = false line_sofi = true } } } }