// Patches applying art changes to lights // Contents: // - Illuminator Mk1 (spotLight1) // - Illuminator Mk2 (spotLight2) // Illuminator Mk1 @PART[spotLight1]:HAS[~RestockIgnore[*]]:FOR[ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-light-spot-1 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[ModuleLight] { @animationName = RestockSpotLight_On @lightName = Spot } } // Illuminator Mk2 @PART[spotLight2]:HAS[~RestockIgnore[*]]:FOR[ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-light-flood-1 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[ModuleLight] { @animationName = RestockFloodLight_On @lightName = Spot } }