PHYSICMATERIAL_DEFINITION { name = restock-low-grip displayName = #LOC_RestockRigidLegs_restock-low-grip // Low Grip dynamicFriction = 0.4 staticFriction = 0.5 bounciness = 0 frictionCombine = Maximum bounceCombine = Average } PHYSICMATERIAL_DEFINITION { name = restock-medium-grip displayName = #LOC_RestockRigidLegs_restock-medium-grip // Medium Grip dynamicFriction = 0.5 staticFriction = 0.6 bounciness = 0 frictionCombine = Maximum bounceCombine = Average } PHYSICMATERIAL_DEFINITION { name = restock-high-grip displayName = #LOC_RestockRigidLegs_restock-high-grip // High Grip dynamicFriction = 0.7 staticFriction = 0.8 bounciness = 0 frictionCombine = Maximum bounceCombine = Average } PHYSICMATERIAL_DEFINITION { name = restock-extreme-grip displayName = #LOC_RestockRigidLegs_restock-extreme-grip // Extreme Grip dynamicFriction = 0.9 staticFriction = 1.1 bounciness = 0 frictionCombine = Maximum bounceCombine = Average }