// Patches applying art changes to lights // Contents: // - Illuminator Mk1 (spotLight1) // - Illuminator Mk2 (spotLight2) // - MDomelight Mk1(Nertea) (domeLight1) // - Spotlight Mk1 (Nertea) (spotLight3) // - LightStrip Mk1 (stripLight1) // - Navigation Light Mk1 (navLight1) // - Work Lamp - Small (groundLight1) // - Work Lamp - Stand (groundLight2) // Illuminator Mk1 @PART[spotLight1]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-light-spot-2 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[ModuleLight] { @lightMeshRendererName = SpotLightLens @lightName = Spot movementTransformName = SpotLightBase canRotate = false canPitch = true pitchAxisName = X pitchMin = 0 pitchMax = 180 } MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = Dark VARIANT { name = Dark displayName #autoLOC_8007117 themeName = Dark primaryColor = #000000 secondaryColor = #000000 TEXTURE { materialName = restock-lights-1 mainTextureURL = ReStock/Assets/Electrical/restock-lights-1 } } VARIANT { name = White displayName = #autoLOC_8007119 themeName = White primaryColor = #ffffff secondaryColor = #ffffff TEXTURE { materialName = restock-lights-1 mainTextureURL = ReStock/Assets/Electrical/restock-lights-1-alt } } } } // Illuminator Mk2 @PART[spotLight2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-light-flood-2 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[ModuleLight] { @lightMeshRendererName = FloodLightLens @lightName = Spot movementTransformName = FloodR canRotate = false canPitch = true pitchAxisName = X pitchMin = 0 pitchMin = 0 pitchMax = 180 } MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = Dark VARIANT { name = Dark displayName #autoLOC_8007117 themeName = Dark primaryColor = #000000 secondaryColor = #000000 TEXTURE { materialName = restock-lights-1 mainTextureURL = ReStock/Assets/Electrical/restock-lights-1 } } VARIANT { name = White displayName = #autoLOC_8007119 themeName = White primaryColor = #ffffff secondaryColor = #ffffff TEXTURE { materialName = restock-lights-1 mainTextureURL = ReStock/Assets/Electrical/restock-lights-1-alt } } } } // [1.11] Dome Light @PART[domeLight1]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-light-dome-1 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[ModuleLight] { @lightMeshRendererName = DomeLightLens } !MODULE[ModulePartVariants] {} MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = Dark VARIANT { name = Dark displayName #autoLOC_8007117 themeName = Dark primaryColor = #000000 secondaryColor = #000000 TEXTURE { materialName = restock-lights-2 mainTextureURL = ReStock/Assets/Electrical/restock-lights-2 _Shininess= 0.3 } } VARIANT { name = White displayName = #autoLOC_8007119 themeName = White primaryColor = #ffffff secondaryColor = #ffffff TEXTURE { materialName = restock-lights-2 mainTextureURL = ReStock/Assets/Electrical/restock-lights-3 _Shininess= 0.3 } } VARIANT { name = Metal displayName = #LOC_Restock_variant-surface_metal themeName = Metal primaryColor = #777777 secondaryColor = #777777 TEXTURE { materialName = restock-lights-2 mainTextureURL = ReStock/Assets/Electrical/restock-lights-4 _Shininess= 0.1 } } } } // [1.11] Spot Light @PART[spotLight3]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-light-spot-3 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[ModuleLight] { @lightMeshRendererName = SpotLens @movementTransformName = SpotlightRotator } !MODULE[ModulePartVariants] {} MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = Dark VARIANT { name = Dark displayName #autoLOC_8007117 themeName = Dark primaryColor = #000000 secondaryColor = #000000 TEXTURE { materialName = restock-lights-2 mainTextureURL = ReStock/Assets/Electrical/restock-lights-2 _Shininess= 0.3 } } VARIANT { name = White displayName = #autoLOC_8007119 themeName = White primaryColor = #ffffff secondaryColor = #ffffff TEXTURE { materialName = restock-lights-2 mainTextureURL = ReStock/Assets/Electrical/restock-lights-3 _Shininess= 0.3 } } VARIANT { name = Metal displayName = #LOC_Restock_variant-surface_metal themeName = Metal primaryColor = #777777 secondaryColor = #777777 TEXTURE { materialName = restock-lights-2 mainTextureURL = ReStock/Assets/Electrical/restock-lights-4 _Shininess= 0.1 } } } } // [1.11] Strip Light @PART[stripLight1]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-light-strip-1 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[ModuleLight] { @lightMeshRendererName = RectangleLightLens } !MODULE[ModulePartVariants] {} MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = Dark VARIANT { name = Dark displayName #autoLOC_8007117 themeName = Dark primaryColor = #000000 secondaryColor = #000000 TEXTURE { materialName = restock-lights-2 mainTextureURL = ReStock/Assets/Electrical/restock-lights-2 _Shininess= 0.3 } } VARIANT { name = White displayName = #autoLOC_8007119 themeName = White primaryColor = #ffffff secondaryColor = #ffffff TEXTURE { materialName = restock-lights-2 mainTextureURL = ReStock/Assets/Electrical/restock-lights-3 _Shininess= 0.3 } } VARIANT { name = Metal displayName = #LOC_Restock_variant-surface_metal themeName = Metal primaryColor = #777777 secondaryColor = #777777 TEXTURE { materialName = restock-lights-2 mainTextureURL = ReStock/Assets/Electrical/restock-lights-4 _Shininess= 0.1 } } } } // [1.11] Nav Light @PART[navLight1]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-light-nav-1 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[ModuleLight] { @lightMeshRendererName = NavLightLens } !MODULE[ModulePartVariants] {} MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = Dark VARIANT { name = Dark displayName #autoLOC_8007117 themeName = Dark primaryColor = #000000 secondaryColor = #000000 TEXTURE { materialName = restock-lights-2 mainTextureURL = ReStock/Assets/Electrical/restock-lights-2 _Shininess= 0.3 } } VARIANT { name = White displayName = #autoLOC_8007119 themeName = White primaryColor = #ffffff secondaryColor = #ffffff TEXTURE { materialName = restock-lights-2 mainTextureURL = ReStock/Assets/Electrical/restock-lights-3 _Shininess= 0.3 } } VARIANT { name = Metal displayName = #LOC_Restock_variant-surface_metal themeName = Metal primaryColor = #777777 secondaryColor = #777777 TEXTURE { materialName = restock-lights-2 mainTextureURL = ReStock/Assets/Electrical/restock-lights-4 _Shininess= 0.1 } } } } // [1.11] Ground Light Small @PART[groundLight1]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-light-deploy-1 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[ModuleLight] { @lightMeshRendererName = DeployLightLens movementTransformName = DeployLightRotate canRotate = false canPitch = true pitchAxisName = X pitchMin = -10 pitchAngle = 0 pitchMax = 135 } //MODULE //{ // name = ModuleRestockEnhancedLight // cookiePath = ReStock/Assets/Electrical/restock-light-cookie-flood-1 //} } // [1.11] Big deployable light @PART[groundLight2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-light-deploy-2 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[ModuleLight] { @lightMeshRendererName = LargeDeployLightLens @movementTransformName = LargeDeployArm } //MODULE //{ // name = ModuleRestockEnhancedLight // cookiePath = ReStock/Assets/Electrical/restock-light-cookie-flood-1 //} }