// Patches applying art changes to // Contents: @PART[launchClamp1] { @author = Andrew Cassidy !mesh = DELETE MODEL { model = ReStock/Assets/Structural/restock-launchclamp-1 } !MODULE[LaunchClamp] {} MODULE { name = ModuleRestockLaunchClamp trf_towerPivot_name = obj_girdercap trf_towerStretch_name = obj_stretch trf_towerGirder_name = obj_girder trf_towerYoke_name = obj_yoke trf_anchor_name = obj_ground trf_animationRoot_name = restock-clamp-1 anim_decouple_name = RestockLaunchClamp_Deploy } MODULE { name = ModuleAnimateGeneric animationName = RestockLaunchClamp_Extend startEventGUIName = #LOC_RestockPlus_light_rotate_on endEventGUIName = #LOC_RestockPlus_light_rotate_off actionGUIName = #LOC_RestockPlus_light_rotate_toggle allowDeployLimit = true revClampDirection = false revClampSpeed = true revClampPercent = true eventAvailableFlight = false eventAvailableEVA = false } }