// Patches applying art changes to solar panels // Contents: // - OX-4L 1x6 Photovoltaic Panels (solarPanels4) // - SP-L 1x6 Photovoltaic Panels (solarPanels3) // - OX-4W 3x2 Photovoltaic Panels (solarPanels2) // - SP-W 3x2 Photovoltaic Panels (solarPanels1) // - Gigantor XL Solar Array (largeSolarPanel) // - OX-STAT Photovoltaic Panels (solarPanels5) // - OX-STAT-XL Photovoltaic Panels (LgRadialSolarPanel) // - OX-10C Photovoltaic Panels (solarPanelOX10C) // - SP-10C Photovoltaic Panels (solarPanelSP10C) // - OX-10L Photovoltaic Panels (solarPanelOX10L) // - SP-10L Photovoltaic Panels (solarPanelSP10C) // OX-4L 1x6 Photovoltaic Panels @PART[solarPanels4]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Beale !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-solarpanel-1x6 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[ModuleDeployableSolarPanel] { @secondaryTransformName = panel6 @animationName = 1x6SolarPanels @breakName = sunParent } } // SP-L 1x6 Photovoltaic Panels @PART[solarPanels2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Beale !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-solarpanel-1x6-shrouded position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[ModuleDeployableSolarPanel] { @secondaryTransformName = panel6 @animationName = 1x6ShroudSolarPanels @breakName = sunParent } MODULE { name = ModuleRestockDepthMask maskTransform = solarshroud_mask } } // OX-4W 3x2 Photovoltaic Panels @PART[solarPanels3]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Beale !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-solarpanel-3x2 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[ModuleDeployableSolarPanel] { @secondaryTransformName = solar6 @animationName = 3x2SolarPanels @breakName = sunParent } } // SP-W 3x2 Photovoltaic Panels @PART[solarPanels1]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Beale !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-solarpanel-3x2-shrouded position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[ModuleDeployableSolarPanel] { @secondaryTransformName = solar6 @animationName = 3x2ShroudSolarPanels @breakName = sunParent } MODULE { name = ModuleRestockDepthMask maskTransform = solarshroud_mask } } // Gigantor XL Solar Array @PART[largeSolarPanel]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-solarpanel-gigantor-2 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } MODULE { name = ModuleRestockDeployableMeshHider transformName = Panels transformName = PanelTruss } @MODULE[ModuleDeployableSolarPanel] { @breakName = pivotBase } } // OX-STAT Photovoltaic Panels @PART[solarPanels5]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-solarpanel-static-small position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } } // OX-STAT-XL Photovoltaic Panels @PART[LgRadialSolarPanel]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-solarpanel-static-large position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } } // OX-10C Photovoltaic Panels @PART[solarPanelOX10C]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-solarpanel-round-1 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[ModuleDeployableSolarPanel] { @animationName = PanelsExtend @secondaryTransformName = sunCatcher %pivotName = B_PanelSunPivot @breakName = B_PanelPitch } MODULE { name = ModuleRestockDeployableMeshHider transformName = Panels } } // SP-10C Photovoltaic Panels @PART[solarPanelSP10C] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-solarpanel-round-shrouded-1 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[ModuleDeployableSolarPanel] { @animationName = PanelsExtend @secondaryTransformName = sunCatcher %pivotName = B_PanelSunPivot @breakName = B_PanelPitch } MODULE { name = ModuleRestockDeployableMeshHider transformName = Panels } MODULE { name = ModuleRestockDepthMask maskTransform = DepthMask } } // OX-10L Photovoltaic Panels @PART[solarPanelOX10L]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Beale !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-ox-10l position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } } // SP-10L Photovoltaic Panels @PART[solarPanelSP10L]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Beale !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Electrical/restock-sp-10l position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } MODULE { name = ModuleRestockDepthMask maskTransform = mask } }