@PART[Size3AdvancedEngine]:NEEDS[zRealPlume,SmokeScreen]:AFTER[zRealPlume] { !EFFECTS{} @MODULE[ModuleEngines*] { @name = ModuleEnginesFX %powerEffectName = ReStock_HydroloxLowerBlaze } PLUME { name = ReStock_HydroloxLowerBlaze transformName = thrustTransform localRotation = 0,0,0 localPosition = 0,0,0 energy = 1 speed = 1 emissionMult = 0.5 flarePosition = 0,0,1 flareScale = 0.5 FumePosition = 0,0,2 FumeScale = 2.2 streamPosition = 0,0,2 streamScale = 1.8 shockconePosition = 0,0,2.5 shockconeScale = 1.5 blazePosition = 0,0,1 blazeScale = 1.8 } }