// Patches applying art changes to ladders // Contents: // - Pegasus I Mobility Enhancer (ladder1) // - Kelus Mobility Enhancer (telescopicLadder) // - Kelus-LV Bay Mobility Enhancer (telescopicLadderBay) // Pegasus I Mobility Enhancer @PART[ladder1]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Utility/restock-ladder-static-1 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } } // Kelus Mobility Enhancer @PART[telescopicLadder]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Utility/restock-ladder-extending-1 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[RetractableLadder] { @ladderAnimationRootName = animationRoot @ladderColliderName = ladderCollider @ladderRetractAnimationName = LadderExtend } MODULE { name = ModuleRestockDepthMask maskTransform = LadderMask } } // Kelus-LV Bay Mobility Enhancer @PART[telescopicLadderBay]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Utility/restock-ladder-extending-2 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[RetractableLadder] { @ladderAnimationRootName = animationRoot @ladderColliderName = ladderCollider @ladderRetractAnimationName = LadderLightExtend } MODULE { name = ModuleRestockDepthMask maskTransform = LadderMask } }