// Patches applying art changes to 2.5m structural parts // Contents: // - Rockomax Brand Adapter (largeAdapter) // - Rockomax Brand Adapter 02 (largeAdapter2) @PART[largeAdapter] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Structural/restock-adapter-25-125-1 } !MODULE[ModulePartVariants] {} %rescaleFactor = 1 DRAG_CUBE { cube = Default, 2.919,0.7316,1.334, 2.919,0.7316,1.334, 4.87,0.5272,1.596, 4.87,0.9547,0.1624, 2.919,0.7323,1.334, 2.919,0.7286,1.334, 0,0.002408,0, 2.5,1.547,2.5 } MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = BlackAndWhite VARIANT { name = BlackAndWhite displayName = #autoLOC_8007122 themeName = BlackAndWhite primaryColor = #ffffff secondaryColor = #000000 GAMEOBJECTS { 25mAdapterTallOrange = false 25mAdapterTallWhite = true } } VARIANT { name = Orange displayName = #autoLOC_8007123 themeName = Orange primaryColor = #f49841 secondaryColor = #4c4f47 GAMEOBJECTS { 25mAdapterTallOrange = true 25mAdapterTallWhite = false } } } } @PART[largeAdapter2] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Structural/restock-adapter-25-125-2 } %rescaleFactor = 1 !MODULE[ModulePartVariants] {} MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = BlackAndWhite VARIANT { name = BlackAndWhite displayName = #autoLOC_8007122 themeName = BlackAndWhite primaryColor = #ffffff secondaryColor = #000000 GAMEOBJECTS { 25mAdapterShortOrange = false 25mAdapterShortWhite = true 25mAdapterShortMetal = false } } VARIANT { name = Orange displayName = #autoLOC_8007123 themeName = Orange primaryColor = #f49841 secondaryColor = #4c4f47 GAMEOBJECTS { 25mAdapterShortOrange = true 25mAdapterShortWhite = false 25mAdapterShortMetal = false } } VARIANT { name = Metal displayName = #LOC_Restock_variant-surface_metal themeName = Metal primaryColor = #6f6e6d secondaryColor = #6f6e6d GAMEOBJECTS { 25mAdapterShortOrange = false 25mAdapterShortWhite = false 25mAdapterShortMetal = true } } } }