// Patches applying art changes to crewed command parts // Contents: // - PPD-12 Cupola Module (cupola) // - Mk1-3 Command Pod (mk1-3pod) // - Mk1 Command Pod (mk1pod_v2) // - Mk1 Lander Can (landerCabinSmall) // - Mk2 Lander Can (mk2LanderCabin_v2) // Cupola @PART[cupola] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} !MODULE[ModuleAnimateGeneric] {} MODEL { model = ReStock/Assets/Command/restock-cupola-1 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } MODEL { model = ReStock/Assets/Command/restock-crewed-endcap-1 position = 0.0, -0.4, 0.0 scale = 1,-1,1 rotation = 0, 0, 0 } } // Mk1 Pod @PART[mk1pod_v2] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} !MODULE[ModuleAnimateGeneric] {} MODEL { model = ReStock/Assets/Command/restock-mk1-pod position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } !MODULE[ModulePartVariants] {} MODULE { name = ModulePartVariants baseVariant = Dark VARIANT { name = Dark displayName = #autoLOC_8007117 themeName = Dark primaryColor = #4c4f47 secondaryColor =#4c4f47 GAMEOBJECTS { Mk1PodBlackWhite = false Mk1PodWhite = false Mk1PodDark = true } } VARIANT { name = White displayName = #autoLOC_8007119 themeName = White primaryColor = #ffffff secondaryColor = #ffffff GAMEOBJECTS { Mk1PodBlackWhite = false Mk1PodWhite = true Mk1PodDark = false } } VARIANT { name = GrayAndWhite displayName = #autoLOC_8003112 themeName = GrayAndWhite primaryColor = #ffffff secondaryColor = #999999 GAMEOBJECTS { Mk1PodBlackWhite = true Mk1PodWhite = false Mk1PodDark = false } } } } // Mk1-3 Pod @PART[mk1-3pod] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} !MODULE[ModuleAnimateGeneric] {} MODEL { model = ReStock/Assets/Command/restock-mk1-3-pod position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } } // Mk1 Lander Can @PART[landerCabinSmall] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} !MODULE[ModuleAnimateGeneric] {} MODEL { model = ReStock/Assets/Command/restock-mk1-lander position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } } // Mk2 Lander Can @PART[mk2LanderCabin_v2] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Command/restock-mk2-lander position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[ModulePartVariants] { @VARIANT[Rover] { !GAMEOBJECTS {} GAMEOBJECTS { Mk2RoverMode = true Mk2LanderMode = false COLLIDERS_ROVER = true COLLIDERS_LANDER = false } } @VARIANT[Lander] { !GAMEOBJECTS {} GAMEOBJECTS { Mk2RoverMode = false Mk2LanderMode = true COLLIDERS_ROVER = true COLLIDERS_LANDER = true } } } }