// Patches applying art changes to fairings // Contents: // - AE-FF1 Airstream Protective Shell (1.25m) (fairingSize1) // - AE-FF2 Airstream Protective Shell (2.5m) (fairingSize2) // - AE-FF3 Airstream Protective Shell (3.75m) (fairingSize3) // AE-FF1 Airstream Protective Shell (1.25m) @PART[fairingSize1]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Payload/restock-fairing-base-125-1 } @MODULE[ModuleProceduralFairing] { @nSides = 30 @pivot = 0,0.15, 0 @TextureURL = ReStock/Assets/Payload/restock-fairing-125-1 @CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1 @TextureNormalURL = ReStock/Assets/Payload/restock-fairing-125-1-n } @MODULE[ModulePartVariants] { @VARIANT[White] { !TEXTURE {} !EXTRA_INFO {} TEXTURE { materialName=FairingIconShell mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1 } EXTRA_INFO { FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1 FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1 BaseMaterialName=FairingBase _Color= 1,1,1,1 _SpecColor= 0.75,0.75,0.75,1 _Shininess= 0.3 } GAMEOBJECTS { FairingBase125White = true FairingBase125BlackWhite = false FairingBase125Orange = false FairingBase125Dark = false FairingBase125Metal = false FairingBase125Gold = false FairingBase125Silver = false FairingBase125Inner = false } } @VARIANT[BlackAndWhite] { !TEXTURE {} !EXTRA_INFO {} TEXTURE { materialName=FairingIconShell mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1-blackwhite } EXTRA_INFO { FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1-blackwhite FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite BaseMaterialName=FairingBase _Color= 1,1,1,1 _SpecColor= 0.75,0.75,0.75,1 _Shininess= 0.3 } GAMEOBJECTS { FairingBase125White = false FairingBase125BlackWhite = true FairingBase125Orange = false FairingBase125Dark = false FairingBase125Metal = false FairingBase125Gold = false FairingBase125Silver = false FairingBase125Inner = false } } @VARIANT[Orange] { !TEXTURE {} !EXTRA_INFO {} TEXTURE { materialName=FairingIconShell mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1-orange } EXTRA_INFO { FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1-orange FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-orange BaseMaterialName=FairingBase _Color= 1,1,1,1 _SpecColor= 0.75,0.75,0.75,1 _Shininess= 0.3 } GAMEOBJECTS { FairingBase125White = false FairingBase125BlackWhite = false FairingBase125Orange = true FairingBase125Dark = false FairingBase125Metal = false FairingBase125Gold = false FairingBase125Silver = false FairingBase125Inner = false } } VARIANT { name = Dark displayName = #autoLOC_8007117 themeName = Dark primaryColor = #4c4f47 secondaryColor = #4c4f47 TEXTURE { materialName=FairingIconShell mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1-dark } EXTRA_INFO { FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1-dark FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite BaseMaterialName=FairingBase _Color= 1,1,1,1 _SpecColor= 0.75,0.75,0.75,1 _Shininess= 0.3 _Color= 1,1,1,1 } GAMEOBJECTS { FairingBase125White = false FairingBase125BlackWhite = false FairingBase125Orange = false FairingBase125Dark = true FairingBase125Metal = false FairingBase125Gold = false FairingBase125Silver = false FairingBase125Inner = false } } VARIANT { name = Metal displayName = #LOC_Restock_variant-surface_metal themeName = Metal primaryColor = #6f6e6d secondaryColor = #6f6e6d TEXTURE { materialName=FairingsMat mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1-metal } EXTRA_INFO { FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1-metal FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite BaseMaterialName=FairingBase _Color= 0,0,0,0 _SpecColor= 0.75,0.75,0.75,1 _Shininess= 0.07 } GAMEOBJECTS { FairingBase125White = false FairingBase125BlackWhite = false FairingBase125Orange = false FairingBase125Dark = false FairingBase125Metal = true FairingBase125Gold = false FairingBase125Silver = false FairingBase125Inner = true } } @VARIANT[Gold] { !TEXTURE {} !EXTRA_INFO {} TEXTURE { materialName=FairingsMat mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1-gold } EXTRA_INFO { FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-125-1-gold FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-125-1-n FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_goldSpecular BaseMaterialName=FairingBase shaderName=KSP/Bumped Specular (Mapped) _SpecMap=ReStock/Assets/Payload/FairingsMat_goldSpecular _Shininess= 0.41 _Opacity= 1.0 _RimFalloff= 2.0 _AmbientMultiplier= 0.3 } GAMEOBJECTS { FairingBase125White = false FairingBase125BlackWhite = false FairingBase125Orange = false FairingBase125Dark = false FairingBase125Metal = false FairingBase125Gold = true FairingBase125Silver = false FairingBase125Inner = true } } @VARIANT[Silver] { !TEXTURE {} !EXTRA_INFO {} TEXTURE { materialName=FairingsMat mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1-silver } EXTRA_INFO { FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-125-1-silver FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-125-1-n FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_silverSpecular BaseMaterialName=FairingBase shaderName=KSP/Bumped Specular (Mapped) _SpecMap=ReStock/Assets/Payload/FairingsMat_silverSpecular _Shininess= 0.41 _Opacity= 1.0 _RimFalloff= 2.0 _AmbientMultiplier= 0.3 } GAMEOBJECTS { FairingBase125White = false FairingBase125BlackWhite = false FairingBase125Orange = false FairingBase125Dark = false FairingBase125Metal = false FairingBase125Gold = false FairingBase125Silver = true FairingBase125Inner = true } } } MODULE { name = ModuleRestockModifyFairingMaterials COLOR_PROPERTY { name = _Color color = 1.0, 1.0, 1.0, 1.0 } COLOR_PROPERTY { name = _SpecColor color = 0.753, 0.753, 0.753, 1.0 } } } // AE-FF2 Airstream Protective Shell (2.5m) @PART[fairingSize2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Payload/restock-fairing-base-25-1 } @MODULE[ModuleProceduralFairing] { @nSides = 30 @pivot = 0,0.15, 0 @TextureURL = ReStock/Assets/Payload/restock-fairing-25-1 @CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1 @TextureNormalURL = ReStock/Assets/Payload/restock-fairing-25-1-n } @MODULE[ModulePartVariants] { @VARIANT[White] { !TEXTURE {} !EXTRA_INFO {} TEXTURE { materialName=FairingIconShell mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1 } EXTRA_INFO { FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1 FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1 BaseMaterialName=FairingBase _Shininess= 0.3 } GAMEOBJECTS { FairingBase25White = true FairingBase25BlackWhite = false FairingBase25Orange = false FairingBase25Metal = false FairingBase25Gold = false FairingBase25Silver = false FairingBase25Inner = false } } @VARIANT[BlackAndWhite] { !TEXTURE {} !EXTRA_INFO {} TEXTURE { materialName=FairingIconShell mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-blackwhite } EXTRA_INFO { FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-blackwhite FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite BaseMaterialName=FairingBase _Shininess= 0.3 } GAMEOBJECTS { FairingBase25White = false FairingBase25BlackWhite = true FairingBase25Orange = false FairingBase25Metal = false FairingBase25Gold = false FairingBase25Silver = false FairingBase25Inner = false } } @VARIANT[Orange] { !TEXTURE {} !EXTRA_INFO {} TEXTURE { materialName=FairingIconShell mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-orange } EXTRA_INFO { FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-orange FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-orange BaseMaterialName=FairingBase _Shininess= 0.3 } GAMEOBJECTS { FairingBase25White = false FairingBase25BlackWhite = false FairingBase25Orange = true FairingBase25Metal = false FairingBase25Gold = false FairingBase25Silver = false FairingBase25Inner = false } } VARIANT { name = Metal displayName = #LOC_Restock_variant-surface_metal themeName = Metal primaryColor = #6f6e6d secondaryColor = #6f6e6d TEXTURE { materialName=FairingsMat mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-metal } EXTRA_INFO { FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-metal FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite BaseMaterialName=FairingBase _Color= 0,0,0,0 _SpecColor= 0.75,0.75,0.75,1 _Shininess= 0.07 } GAMEOBJECTS { FairingBase25White = false FairingBase25BlackWhite = false FairingBase25Orange = false FairingBase25Metal = true FairingBase25Gold = false FairingBase25Silver = false FairingBase25Inner = true } } @VARIANT[Gold] { !TEXTURE {} !EXTRA_INFO {} TEXTURE { materialName=FairingsMat mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-gold } EXTRA_INFO { FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-25-1-gold FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-25-1-n FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_goldSpecular25 BaseMaterialName=FairingBase shaderName=KSP/Bumped Specular (Mapped) _SpecMap=ReStock/Assets/Payload/FairingsMat_goldSpecular _Shininess= 0.41 _Opacity= 1.0 _RimFalloff= 2.0 _AmbientMultiplier= 0.3 } GAMEOBJECTS { FairingBase25White = false FairingBase25BlackWhite = false FairingBase25Orange = false FairingBase25Metal = false FairingBase25Gold = true FairingBase25Silver = false FairingBase25Inner = true } } @VARIANT[Silver] { !TEXTURE {} !EXTRA_INFO {} TEXTURE { materialName=FairingsMat mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-silver } EXTRA_INFO { FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-25-1-silver FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-25-1-n FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_silverSpecular25 BaseMaterialName=FairingBase shaderName=KSP/Bumped Specular (Mapped) _SpecMap=ReStock/Assets/Payload/FairingsMat_silverSpecular _Shininess= 0.41 _Opacity= 1.0 _RimFalloff= 2.0 _AmbientMultiplier= 0.3 } GAMEOBJECTS { FairingBase25White = false FairingBase25BlackWhite = false FairingBase25Orange = false FairingBase25Metal = false FairingBase25Gold = false FairingBase25Silver = true FairingBase25Inner = true } } } MODULE { name = ModuleRestockModifyFairingMaterials COLOR_PROPERTY { name = _Color color = 1.0, 1.0, 1.0, 1.0 } COLOR_PROPERTY { name = _SpecColor color = 0.753, 0.753, 0.753, 1.0 } } } // AE-FF3 Airstream Protective Shell (3.75m) @PART[fairingSize3]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Payload/restock-fairing-base-375-1 } @MODULE[ModuleProceduralFairing] { @nSides = 30 @pivot = 0,0.15, 0 @TextureURL = ReStock/Assets/Payload/restock-fairing-25-1 @CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1 @TextureNormalURL = ReStock/Assets/Payload/restock-fairing-25-1-n } @MODULE[ModulePartVariants] { @VARIANT[White] { !TEXTURE {} !EXTRA_INFO {} TEXTURE { materialName=FairingIconShell mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1 } EXTRA_INFO { FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1 FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1 BaseMaterialName=FairingBase _Shininess= 0.3 } GAMEOBJECTS { FairingBase375White = true FairingBase375BlackWhite = false FairingBase375Orange = false FairingBase375Inner = false FairingBase375Metal = false FairingBase375Gold = false FairingBase375Silver = false } } @VARIANT[BlackAndWhite] { !TEXTURE {} !EXTRA_INFO {} TEXTURE { materialName=FairingIconShell mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-blackwhite } EXTRA_INFO { FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-blackwhite FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite BaseMaterialName=FairingBase _Shininess= 0.3 } GAMEOBJECTS { FairingBase375White = false FairingBase375BlackWhite = true FairingBase375Orange = false FairingBase375Inner = false FairingBase375Metal = false FairingBase375Gold = false FairingBase375Silver = false } } @VARIANT[Orange] { !TEXTURE {} !EXTRA_INFO {} TEXTURE { materialName=FairingIconShell mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-orange } EXTRA_INFO { FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-25-1-orange FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-25-1-n CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-orange BaseMaterialName=FairingBase _Shininess= 0.3 } GAMEOBJECTS { FairingBase375White = false FairingBase375BlackWhite = false FairingBase375Orange = true FairingBase375Inner = false FairingBase375Metal = false FairingBase375Gold = false FairingBase375Silver = false } } VARIANT { name = Metal displayName = #LOC_Restock_variant-surface_metal themeName = Metal primaryColor = #6f6e6d secondaryColor = #6f6e6d TEXTURE { materialName=FairingsMat mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1-metal } EXTRA_INFO { FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1-metal FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-125-1-n CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1-blackandwhite BaseMaterialName=FairingBase _Color= 0,0,0,0 _SpecColor= 0.75,0.75,0.75,1 _Shininess= 0.07 } GAMEOBJECTS { FairingBase375White = false FairingBase375BlackWhite = false FairingBase375Orange = false FairingBase375Metal = true FairingBase375Gold = false FairingBase375Silver = false FairingBase375Inner = true } } @VARIANT[Gold] { !TEXTURE {} !EXTRA_INFO {} TEXTURE { materialName=FairingsMat mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-gold } EXTRA_INFO { FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-25-1-gold FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-25-1-n FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_goldSpecular BaseMaterialName=FairingBase shaderName=KSP/Bumped Specular (Mapped) _SpecMap=ReStock/Assets/Payload/FairingsMat_goldSpecular25 _Shininess= 0.41 _Opacity= 1.0 _RimFalloff= 2.0 _AmbientMultiplier= 0.3 } GAMEOBJECTS { FairingBase375White = false FairingBase375BlackWhite = false FairingBase375Orange = false FairingBase375Metal = false FairingBase375Gold = true FairingBase375Silver = false FairingBase375Inner = true } } @VARIANT[Silver] { !TEXTURE {} !EXTRA_INFO {} TEXTURE { materialName=FairingsMat mainTextureURL = ReStock/Assets/Payload/restock-fairing-25-1-silver } EXTRA_INFO { FairingsTextureURL=ReStock/Assets/Payload/restock-fairing-25-1-silver FairingsNormalURL=ReStock/Assets/Payload/restock-fairing-25-1-n FairingsSpecularURL=ReStock/Assets/Payload/FairingsMat_silverSpecular BaseMaterialName=FairingBase shaderName=KSP/Bumped Specular (Mapped) _SpecMap=ReStock/Assets/Payload/FairingsMat_silverSpecular25 _Shininess= 0.41 _Opacity= 1.0 _RimFalloff= 2.0 _AmbientMultiplier= 0.3 } GAMEOBJECTS { FairingBase375White = false FairingBase375BlackWhite = false FairingBase375Orange = false FairingBase375Metal = false FairingBase375Gold = false FairingBase375Silver = true FairingBase375Inner = true } } } MODULE { name = ModuleRestockModifyFairingMaterials COLOR_PROPERTY { name = _Color color = 1.0, 1.0, 1.0, 1.0 } COLOR_PROPERTY { name = _SpecColor color = 0.753, 0.753, 0.753, 1.0 } } }