@PART[liquidEngineMini_v2]:NEEDS[zRealPlume,SmokeScreen]:AFTER[zRealPlume] { !EFFECTS{} !PLUME @MODULE[ModuleEngines*] { @name = ModuleEnginesFX %powerEffectName = ReStock_KeroloxUpper !runningEffectName = DELETE } PLUME { name = ReStock_KeroloxUpper transformName = fxTransformPlume localRotation = 90,0,0 localPosition = 0,0,0 emissionMult = 1.5 energy = 1 speed = 1 blazePosition = 0,0,0 blazeScale = 0.2 plumePosition = 0,0,0 plumeScale = 0.2 flarePosition = 0,0,0 flareScale = 0.02 } } //Gas generator effect @PART[liquidEngineMini_v2]:AFTER[zzRealPlume]:NEEDS[zRealPlume,SmokeScreen] { %EFFECTS { %ReStock_KeroloxUpper { MODEL_MULTI_SHURIKEN_PERSIST { transformName = fxTransformTurbo localRotation = 90,0,0 localPosition = 0,0,0 fixedScale = 0.2 energy = 1 speed = 1 emissionMult = 2 name = turbopump modelName = ReStock/FX/PlumeParty/Engines/BDB/vernierPump fixedEmissions = false sizeClamp = 50 randomInitalVelocityOffsetMaxRadius = 0.2 randConeEmit { density = 1 0.2 density = 0 0.5 } linGrow { density = 1.0 0 density = 0.5 0.2 density = 0.2 1.5 density = 0.0 3 } emission { power = 1.0 1 power = 0.01 0.1 power = 0.0 0.0 } speed { density = 1.0 1 density = 0.0 0.8 } energy { density = 1.0 1 density = 0.0 0.8 } } } } }