// ReStock+ 0.2.0 // 1.875m service bay PART { name = restock-service-bay-1875-1 module = Part author = Chris Adderley (Nertea) MODEL { model = ReStockPlus/Assets/Payload/restock-service-bay-1875-1 } rescaleFactor = 1 node_stack_top2 = 0.0, 0.3287, 0.0, 0.0, -1.0, 0.0, 1 node_stack_bottom2 = 0.0, -0.3322, 0.0, 0.0, 1.0, 0.0, 1 node_stack_top = 0.0, 0.3869, 0.0, 0.0, 1.0, 0.0, 2 node_stack_bottom = 0.0, -0.3869, 0.0, 0.0, -1.0, 0.0, 2 TechRequired = commandModules entryCost = 1000 cost = 500 category = Payload title = #LOC_RestockPlus_restock-service-bay-1875-1_title description = #LOC_RestockPlus_restock-service-bay-1875-1_description attachRules = 1,0,1,1,0 mass = 0.225 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.3 angularDrag = 2 crashTolerance = 14 bulkheadProfiles = size1p5 maxTemp = 2900 heatConductivity = 0.04 thermalMassModifier = 5.0 emissiveConstant = 0.95 tags = #LOC_RestockPlus_restock-service-bay-1875-1_tags MODULE { name = ModuleAnimateGeneric animationName = DoorsOpen actionGUIName = #autoLOC_502068 //#autoLOC_502068 = Toggle startEventGUIName = #autoLOC_502069 //#autoLOC_502069 = Open endEventGUIName = #autoLOC_502051 //#autoLOC_502051 = Close allowAnimationWhileShielded = False } MODULE { name = ModuleCargoBay DeployModuleIndex = 0 closedPosition = 0 lookupRadius = 1.35 partTypeName = Service bay //nodeOuterForeID = top //nodeOuterAftID = bottom } MODULE { name = ModuleSeeThroughObject transformName = B_SlideDoor1 shaderName = KSP/Bumped Specular (Transparent) screenRadius = 1.0 leadModuleIndex = 0 leadModuleTgtValue = 0 } MODULE { name = ModuleSeeThroughObject transformName = B_SlideDoor2 shaderName = KSP/Bumped Specular (Transparent) screenRadius = 1.0 leadModuleIndex = 0 leadModuleTgtValue = 0 } MODULE { name = ModuleConductionMultiplier modifiedConductionFactor = 0.001 convectionFluxThreshold = 500 } MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = Opaque VARIANT { name = Opaque displayName = #LOC_Restock_variant-service-bay-opaque primaryColor = #ffffff secondaryColor = #ffffff GAMEOBJECTS { ServiceBay1875Opaque = true ServiceBay1875Hollow = false ServiceBay1875Transparent = false FloorColliders = true } } VARIANT { name = Transparent displayName = #LOC_Restock_variant-service-bay-transparent primaryColor = #ffffff secondaryColor = #999999 GAMEOBJECTS { ServiceBay1875Opaque = false ServiceBay1875Hollow = false ServiceBay1875Transparent = true FloorColliders = true } } VARIANT { name = Hollow displayName = #LOC_Restock_variant-service-bay-hollow primaryColor = #ffffff secondaryColor = #000000 GAMEOBJECTS { ServiceBay1875Opaque = false ServiceBay1875Hollow = true ServiceBay1875Transparent = false FloorColliders = false } } } }