// Patches applying art changes to crewed utility/science parts // Contents: // - PPD-10 Hitchhiker Storage Container (crewCabin) // - Science Mobile Processing Lab MPL-LG-2 (Large_Crewed_Lab) @PART[Large_Crewed_Lab]:HAS[~RestockIgnore[*]]:FOR[ReStock] { @author = Chris Adderley !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Command/restock-lab-1 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } MODEL { model = ReStock/Assets/Command/restock-crewed-endcap-1 position = 0.0, -1.831, 0.0 scale = 1,-1,1 rotation = 0, 0, 0 } MODEL { model = ReStock/Assets/Command/restock-crewed-endcap-1 position = 0.0,1.825, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[ModuleColorChanger] { moduleID = hullLightColor } MODULE { name = ModuleRestockLinkedColorChanger parentModuleID = hullLightColor moduleID = fresnelLightColor shaderProperty = _TintColor animRate = 0.8 animState = false useRate = false toggleInEditor = false toggleInFlight = false unfocusedRange = 5 toggleAction = false redCurve { key = 0 0 0 3 key = 1 1 0 0 } greenCurve { key = 0 0 0 1 key = 1 1 1 0 } blueCurve { key = 0 0 0 0 key = 1 0.7 1.5 0 } alphaCurve { key = 0 1 } } } // Hitchhiker @PART[crewCabin]:HAS[~RestockIgnore[*]]:FOR[ReStock] { @author = Chris Adderley !mesh = DELETE !MODEL,* {} MODEL { model = ReStock/Assets/Command/restock-hitchhiker-1 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } MODEL { model = ReStock/Assets/Command/restock-crewed-endcap-1 position = 0.0, -0.986899, 0.0 scale = 1,-1,1 rotation = 0, 0, 0 } MODEL { model = ReStock/Assets/Command/restock-crewed-endcap-1 position = 0.0,0.986899, 0.0 scale = 1,1,1 rotation = 0, 0, 0 } @MODULE[ModuleColorChanger] { moduleID = hullLightColor } MODULE { name = ModuleRestockLinkedColorChanger parentModuleID = hullLightColor moduleID = fresnelLightColor shaderProperty = _TintColor animRate = 0.8 animState = false useRate = false toggleInEditor = false toggleInFlight = false unfocusedRange = 5 toggleAction = false redCurve { key = 0 0 0 3 key = 1 1 0 0 } greenCurve { key = 0 0 0 1 key = 1 1 1 0 } blueCurve { key = 0 0 0 0 key = 1 0.7 1.5 0 } alphaCurve { key = 0 1 } } }