// Patches applying art changes to heat shields // Contents: // - Heat Shield (0.625m) (HeatShield0) // - Heat Shield (1.25m) (HeatShield1) // - Heat Shield (2.5m) (HeatShield2) // - Heat Shield (3.75m) (HeatShield3) // - Heat Shield (10m) (InflatableHeatShield) // Heat Shield (0.625m) @PART[HeatShield0]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Aero/restock-heatshield-0625-1 } node_stack_bottom02 = 0.0, -0.0626, 0.0, 0.0, -1.0, 0.0, 0 @node_stack_bottom = 0.0, -0.0095, 0.0, 0.0, -1.0, 0.0, 0 !DRAG_CUBE {} DRAG_CUBE { cube = Fairing, 0.05634,0.7512,0.6665, 0.05634,0.7603,0.5694, 0.3044,0.9566,0.1698, 0.3044,0.932,0.1674, 0.05487,0.7518,0.4044, 0.05488,0.7514,0.4076, 0.001332,0.001115,-0.002111, 0.625,0.1071,0.625 cube = Clean, 0.06044,0.4659,0.4447, 0.06044,0.4659,0.4447, 0.3843,0.9488,0.1482, 0.3843,0.9396,0.1682, 0.06044,0.4645,0.4447, 0.06044,0.4673,0.4447, 0,0.003277,-3.906E-10, 0.7,0.1,0.7 } MODULE { name = ModuleJettison jettisonName = HeatShield0625Fairing bottomNodeName = bottom02 isFairing = True jettisonedObjectMass = 0.5 jettisonForce = 15 jettisonDirection = 0 0 1 stagingEnabled = False checkBottomNode = True } MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = Classic VARIANT { name = Classic displayName = #LOC_Restock_variant-heat-shield-brown primaryColor = #8d6c24 GAMEOBJECTS { HeatShield0625Brown = true HeatShield0625Red = false HeatShield0625Black = false } } VARIANT { name = Black displayName = #LOC_Restock_variant-heat-shield-black primaryColor = #303030 GAMEOBJECTS { HeatShield0625Brown = false HeatShield0625Red = false HeatShield0625Black = true } } VARIANT { name = Red displayName = #LOC_Restock_variant-heat-shield-red primaryColor = #793b25 GAMEOBJECTS { HeatShield0625Brown = false HeatShield0625Red = true HeatShield0625Black = false } } } @MODULE[ModuleColorChanger] { excludedRenderer = HeatShield0625Fairing excludedRenderer = HeatShield0625Internal } } // Heat Shield (1.25m) @PART[HeatShield1]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Aero/restock-heatshield-125-1 } MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = Classic VARIANT { name = Classic displayName = #LOC_Restock_variant-heat-shield-brown primaryColor = #8d6c24 GAMEOBJECTS { HeatShield125Brown = true HeatShield125Red = false HeatShield125Black = false } } VARIANT { name = Black displayName = #LOC_Restock_variant-heat-shield-black primaryColor = #303030 GAMEOBJECTS { HeatShield125Brown = false HeatShield125Red = false HeatShield125Black = true } } VARIANT { name = Red displayName = #LOC_Restock_variant-heat-shield-red primaryColor = #793b25 GAMEOBJECTS { HeatShield125Brown = false HeatShield125Red = true HeatShield125Black = false } } } @MODULE[ModuleColorChanger] { excludedRenderer = HeatShieldFairing excludedRenderer = HeatShieldInternals } @MODULE[ModuleJettison] { @jettisonName = HeatShield125Fairing } !DRAG_CUBE {} DRAG_CUBE { cube = Fairing, 0.3875,0.7461,0.7686, 0.3875,0.7461,0.7686, 1.435,0.9658,0.1822, 1.435,0.9675,0.3017, 0.3875,0.7461,0.7686, 0.3875,0.7461,0.7686, 0,-0.05126,0, 1.355,0.2838,1.355 cube = Clean, 0.181,0.468,0.7344, 0.181,0.468,0.7344, 1.27,0.9574,0.1829, 1.27,0.9507,0.2177, 0.181,0.4664,0.7344, 0.181,0.4695,0.7344, 0,0.005576,-1.994E-09, 1.275,0.1702,1.275 } } // Heat Shield (2.5m) @PART[HeatShield2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Aero/restock-heatshield-25-1 } @node_stack_top = 0.0, 0.149, 0.0, 0.0, 1.0, 0.0, 2 MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = Classic VARIANT { name = Classic displayName = #LOC_Restock_variant-heat-shield-brown primaryColor = #8d6c24 GAMEOBJECTS { HeatShield25Brown = true HeatShield25Red = false HeatShield25Black = false } } VARIANT { name = Black displayName = #LOC_Restock_variant-heat-shield-black primaryColor = #303030 GAMEOBJECTS { HeatShield25Brown = false HeatShield25Red = false HeatShield25Black = true } } VARIANT { name = Red displayName = #LOC_Restock_variant-heat-shield-red primaryColor = #793b25 GAMEOBJECTS { HeatShield25Brown = false HeatShield25Red = true HeatShield25Black = false } } } @MODULE[ModuleJettison] { @jettisonName = HeatShield25Fairing } @MODULE[ModuleColorChanger] { excludedRenderer = HeatShield25Fairing excludedRenderer = HeatShieldInternals } !DRAG_CUBE {} DRAG_CUBE { cube = Fairing, 1.436,0.7497,1.366, 1.436,0.7497,1.366, 5.323,0.9648,0.259, 5.323,0.9747,0.4709, 1.436,0.7497,1.366, 1.436,0.7497,1.366, 0,-0.1004,0, 2.609,0.5505,2.609 cube = Clean, 0.7025,0.4649,1.357, 0.7025,0.4649,1.357, 4.982,0.9555,0.2587, 4.982,0.9499,0.327, 0.7025,0.4634,1.357, 0.7025,0.4665,1.357, 0,0.01104,-3.947E-09, 2.525,0.3277,2.525 } } // Heat Shield (3.75m) @PART[HeatShield3]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Aero/restock-heatshield-375-1 } @MODULE[ModuleJettison] { @jettisonName = HeatShield375Fairing } MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = Classic VARIANT { name = Classic displayName = #LOC_Restock_variant-heat-shield-brown primaryColor = #8d6c24 GAMEOBJECTS { HeatShield375Brown = true HeatShield375Red = false HeatShield375Black = false } } VARIANT { name = Black displayName = #LOC_Restock_variant-heat-shield-black primaryColor = #303030 GAMEOBJECTS { HeatShield375Brown = false HeatShield375Red = false HeatShield375Black = true } } VARIANT { name = Red displayName = #LOC_Restock_variant-heat-shield-red primaryColor = #793b25 GAMEOBJECTS { HeatShield375Brown = false HeatShield375Red = true HeatShield375Black = false } } } @MODULE[ModuleColorChanger] { excludedRenderer = HeatShield375Fairing excludedRenderer = HeatShield375Internal } !DRAG_CUBE {} DRAG_CUBE { cube = Fairing, 3.357,0.7502,2.005, 3.357,0.7502,2.005, 12.44,0.9645,0.3456, 12.44,0.9656,0.6994, 3.357,0.7502,2.005, 3.357,0.7502,2.005, 0,-0.1559,0, 3.99,0.8369,3.99 cube = Clean, 1.549,0.4589,1.967, 1.549,0.4589,1.967, 10.99,0.9578,0.3365, 10.99,0.9498,0.4388, 1.549,0.4573,1.967, 1.549,0.4603,1.967, 0,0.01101,-3.936E-09, 3.75,0.4864,3.75 } } // Heat Shield (10m) @PART[InflatableHeatShield] { @author = Chris Adderley (Nertea) !mesh = DELETE !MODEL {} MODEL { model = ReStock/Assets/Aero/restock-heatshield-inflatable-1 } @MODULE[ModuleAnimateGeneric] { @animationName = Inflate } !DRAG_CUBE {} DRAG_CUBE { cube = A, 19.07,0.4872,8.728, 19.07,0.4871,8.728, 72.75,0.8279,2.352, 71.74,0.8437,2.415, 18.75,0.4822,9.129, 18.75,0.5195,9.129, -4.768E-07,0.9913,4.768E-07, 8.528,3.025,9.074 cube = B, 5.042,0.7795,4.677, 5.042,0.7795,4.677, 4.271,0.8684,4.235, 3.585,0.6972,0.9259, 5.008,0.7754,4.212, 5.008,0.7758,4.212, -4.768E-07,2.057,0, 6.815,4.172,5.902 } }