@PART[liquidEngine3_v2]:NEEDS[zRealPlume,SmokeScreen]:AFTER[zRealPlume] { @MODULE[ModuleEngines*] { @name = ModuleEnginesFX %powerEffectName = ReStock_HypergolicUpperWhite !runningEffectName = DELETE } PLUME { name = ReStock_HypergolicUpperWhite transformName = thrustTransform localRotation = 0,0,0 localPosition = 0,0,0 energy = 1 speed = 1 emissionMult = 0.5 corePosition = 0,0,0 coreScale = 0.5 plumePosition = 0,0,0 plumeScale = 0.25 } } @PART[LiquidEngineRE-J10]:FOR[zzRealPlume] { @EFFECTS { @ReStock_HypergolicUpperWhite { @MODEL_MULTI_SHURIKEN_PERSIST[core] { @fixedScale = 2 } } } }