// Patches applying art changes to Making History service modules // Contents: // - Service Module (1.25m to 0.625m) (Size1to0ServiceModule) // - Service Module (1.875m) (ServiceModule18) // Service Module (1.25m to 0.625m) @PART[Size1to0ServiceModule]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Well !MODEL {} MODEL { model = ReStock/Assets/Payload/restock-Size1to0ServiceModule } MODEL { model = ReStock/Assets/Command/restock-crewed-endcap-2 position = 0.0, -0.336654, 0.0 scale = 1,-1,1 rotation = 0, 0, 0 name = endcap_bottom } MODEL { model = ReStock/Assets/Command/restock-crewed-endcap-2 position = 0.0, 0.3125, 0.0 scale = 1,1,1 rotation = 0, 0, 0 name = endcap_top } MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = NoTunnel VARIANT { name = NoTunnel displayName = #LOC_Restock_variant-service-bay-open // Open themeName = BlackAndWhite primaryColor = #ffffff secondaryColor = #000000 GAMEOBJECTS { endcap_top = false endcap_bottom = false Base_CrewTunnel = false Base_Structural = true EndCap_Structural = true COLCrewTunnel = false } } VARIANT { name = Tunnel displayName = #LOC_Restock_variant-service-bay-tunnel themeName = BlackAndWhite primaryColor = #ffffff secondaryColor = #999999 GAMEOBJECTS { endcap_top = true endcap_bottom = true Base_CrewTunnel = true Base_Structural = false EndCap_Structural = false COLCrewTunnel = true } } } MODULE { name = ModuleColorChanger shaderProperty = _EmissiveColor animRate = 0.8 animState = false useRate = true toggleInEditor = true toggleInFlight = true toggleInFlight = true unfocusedRange = 5 toggleName = Toggle Lights eventOnName = #autoLOC_6001409 //#autoLOC_6001409 = Lights On eventOffName = #autoLOC_6001408 //#autoLOC_6001408 = Lights Off toggleAction = True defaultActionGroup = Light redCurve { key = 0 0 0 3 key = 1 1 0 0 } greenCurve { key = 0 0 0 1 key = 1 1 1 0 } blueCurve { key = 0 0 0 0 key = 1 0.7 1.5 0 } alphaCurve { key = 0 1 } } } // Service Module (1.875m) @PART[ServiceModule18]:HAS[~RestockIgnore[*]]:FOR[000_ReStock] { @author = Well !MODEL {} MODEL { model = ReStock/Assets/Payload/restock-ServiceModule18 } MODULE { name = ModulePartVariants useMultipleDragCubes = false baseVariant = Shelves VARIANT { name = Shelves displayName = #LOC_Restock_variant-service-bay-shelves // Shelves themeName = BlackAndWhite primaryColor = #ffffff secondaryColor = #999999 GAMEOBJECTS { COLMid01 = true COLMid02 = true Core_Platform = true Core_Without_Platform = false Platform = true Torus = true } } VARIANT { name = NoShelves displayName = #LOC_Restock_variant-service-bay-open // Open themeName = BlackAndWhite primaryColor = #ffffff secondaryColor = #000000 GAMEOBJECTS { COLMid01 = false COLMid02 = false Core_Platform = false Core_Without_Platform = true Platform = false Torus = false } } } }