mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
70 lines
1.6 KiB
INI
70 lines
1.6 KiB
INI
// Patches applying art changes to the strut
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// Contents:
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// - EAS-4 Strut Connector (strutConnector)
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// EAS-4 Strut Connector
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@PART[strutConnector]:HAS[~RestockIgnore[*]]:FOR[ReStock]
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{
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@author = Andrew Cassidy
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!mesh = DELETE
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MODEL
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{
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model = ReStock/Assets/CompoundParts/restock-strut-1
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}
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rescaleFactor = 1.0
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!scale = DELETE
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!MODULE[CModuleLinkedMesh] {}
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MODULE
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{
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name = ModuleRestockLinkedMesh
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lineObjName = strut
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mainAnchorName = strut_main_anchor
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targetAnchorName = strut_target_anchor
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anchorCapName = strut_main_cap
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targetCapName = strut_target_cap
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targetColliderName = strut_target_SPHERECOLLIDER
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stretchAxis = x
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stretchTextures = _MainTex _BumpMap
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}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = Classic
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VARIANT
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{
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name = Classic
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displayName = #LOC_Restock_variant-mounting_classic
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themeName = White
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primaryColor = #6f6e6d
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secondaryColor = #999999
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GAMEOBJECTS
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{
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strut_main_body_classic = true
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strut_target_body_classic = true
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strut_main_body_compact = false
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strut_target_body_compact = false
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}
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}
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VARIANT
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{
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name = Compact
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displayName = #LOC_Restock_variant-mounting_compact
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themeName = White
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primaryColor = #6f6e6d
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secondaryColor = #999999
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GAMEOBJECTS
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{
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strut_main_body_classic = false
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strut_target_body_classic = false
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strut_main_body_compact = true
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strut_target_body_compact = true
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}
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}
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}
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}
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