mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
feefaed1f4
- MH Wolfhound engine FX - MH heatshield fairing - Truss adapter node - RCS depth mask
928 lines
18 KiB
INI
928 lines
18 KiB
INI
// Patches applying art changes to Making History engines
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// Contents:
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// - RK-7 "Kodiak" Liquid Fueled Engine (LiquidEngineRK-7)
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// - RE-J10 "Wolfhound" Liquid Fuel Engine AJ10 (LiquidEngineRE-J10)
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// - RE-I2 "Skiff" Liquid Fuel Engine (LiquidEngineRE-I2)
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// Kodiak
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@PART[LiquidEngineRK-7]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL,* {}
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MODEL
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{
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model = ReStock/Assets/Engine/restock-engine-ursa-1
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}
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!fx_exhaustFlame_yellow_tiny = DELETE
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!fx_smokeTrail_light = DELETE
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!fx_exhaustSparks_flameout = DELETE
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!sound_vent_medium = DELETE
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!sound_rocket_hard = DELETE
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!sound_vent_soft = DELETE
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!sound_explosion_low = DELETE
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!MODULE[ModulePartVariants] {}
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EFFECTS
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{
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engage
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_medium
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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flameout
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{
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AUDIO
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{
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channel = Ship
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clip = sound_explosion_low
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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fx-kodiak-running
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{
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_hard
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volume = 0.0 0.0
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volume = 0.01 0.2
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volume = 1.0 0.6
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pitch = 0.0 0.1
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pitch = 0.01 0.2
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pitch = 1.0 0.5
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loop = true
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}
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MODEL_MULTI_PARTICLE
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{
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name = core
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modelName = ReStock/FX/restock-fx-kodiak-core-1
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transformName = fxTransformCore
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.8
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speed = 1.0 1.0
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}
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MODEL_MULTI_PARTICLE
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{
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name = plume
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modelName = ReStock/FX/restock-fx-kodiak-plume-1
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.8
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speed = 1.0 1.0
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}
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}
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}
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@manufacturer = #autoLOC_501639
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@bulkheadProfiles = size1, size1p5, srf
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@MODULE[ModuleEngines]
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{
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@name = ModuleEnginesFX
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%runningEffectName = fx-kodiak-running
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}
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@MODULE[ModuleJettison]
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{
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@jettisonName = Shroud1p5x2,Shroud1p5x0,Shroud1x0,UrsaShroud125,UrsaShroud1875
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}
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MODULE
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{
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name = ModulePartVariants
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baseVariant = Size1p5Bare
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VARIANT
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{
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name = Bare
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displayName = #LOC_Restock_variant-engine_compact
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primaryColor = #999999
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secondaryColor = #999999
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GAMEOBJECTS
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{
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Kodiak1875 = false
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Kodiak125 = false
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KodiakCompact = true
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UrsaBoattail125 = false
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UrsaBoattail1875 = false
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UrsaBoattailCommon = false
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UrsaShroud1875 = false
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UrsaShroud125 = false
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Shroud1p5x2 = true
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Shroud1x0 = false
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Shroud1p5x0 = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.125, 0.0, 0.0, -1.0, 0.0, 1
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}
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}
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VARIANT
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{
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// 1.25 covered
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name = ShroudSmall
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displayName = #LOC_Restock_variant-engine_boattail_size1
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primaryColor = #ffffff
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secondaryColor = #f69449
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GAMEOBJECTS
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{
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Kodiak1875 = false
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Kodiak125 = false
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KodiakCompact = false
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UrsaBoattail125 = true
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UrsaBoattail1875 = false
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UrsaBoattailCommon = true
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UrsaShroud1875 = false
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UrsaShroud125 = false
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Shroud1p5x2 = false
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Shroud1x0 = true
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Shroud1p5x0 = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
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}
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}
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VARIANT
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{
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// 1.25 bare
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name = Size1Bare
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displayName = #LOC_Restock_variant-engine_size1
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primaryColor = #999999
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secondaryColor = #f69449
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GAMEOBJECTS
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{
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Kodiak1875 = false
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Kodiak125 = true
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KodiakCompact = false
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UrsaBoattail125 = false
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UrsaBoattail1875 = false
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UrsaBoattailCommon = false
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UrsaShroud1875 = false
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UrsaShroud125 = true
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Shroud1p5x2 = false
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Shroud1x0 = false
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Shroud1p5x0 = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
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}
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}
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VARIANT
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{
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// 1.875 covered
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name = ShroudBig
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displayName = #LOC_Restock_variant-engine_boattail_size1p5
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primaryColor = #ffffff
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secondaryColor = #f69449
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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Kodiak1875 = false
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Kodiak125 = false
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KodiakCompact = false
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UrsaBoattail125 = false
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UrsaBoattail1875 = true
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UrsaBoattailCommon = true
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UrsaShroud1875 = false
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UrsaShroud125 = false
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Shroud1p5x2 = false
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Shroud1x0 = false
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Shroud1p5x0 = true
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.3, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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// 1.875 bare
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name = Size1p5Bare
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displayName = #LOC_Restock_variant-engine_size1p5
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primaryColor = #999999
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secondaryColor = #f69449
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GAMEOBJECTS
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{
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Kodiak1875 = true
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Kodiak125 = false
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KodiakCompact = false
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UrsaBoattail125 = false
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UrsaBoattail1875 = false
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UrsaBoattailCommon = false
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UrsaShroud1875 = true
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UrsaShroud125 = false
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Shroud1p5x2 = false
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Shroud1x0 = false
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Shroud1p5x0 = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.292, 0.0, 0.0, -1.0, 0.0, 1
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}
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}
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}
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MODULE
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{
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name = ModuleColorChanger
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moduleID = heatColor
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animRate = 0.025
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shaderProperty = _EmissiveColor
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excludedRenderers = EngineCore
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toggleInEditor = false
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toggleInFlight = false
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redCurve
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{
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key = 0 0 1 1
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key = 1 1 1 1
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}
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greenCurve
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{
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key = 0 0 1 1
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key = 1 1 1 1
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}
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blueCurve
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{
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key = 0 0 1 1
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key = 1 1 1 1
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}
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alphaCurve
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{
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key = 0 0 1 1
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key = 1 1 1 1
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}
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}
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MODULE
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{
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name = ModuleColorChanger
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moduleID = throttleColor
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animRate = 1
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shaderProperty = _TintColor
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includedRenderers = EngineCore
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toggleInEditor = false
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toggleInFlight = false
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redCurve
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{
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key = 0 0
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key = 1 1
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}
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greenCurve
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{
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key = 0 0
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key = 1 1
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}
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blueCurve
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{
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key = 0 0
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key = 1 1
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}
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alphaCurve
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{
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key = 0 0
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key = 1 1
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}
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}
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MODULE
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{
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name = FXModuleThrottleEffects
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fxModuleNames = heatColor
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responseSpeed = 1.0
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dependOnEngineState = True
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dependOnThrottle = True
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}
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MODULE
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{
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name = FXModuleThrottleEffects
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fxModuleNames = throttleColor
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responseSpeed = 1.0
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dependOnEngineState = True
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dependOnThrottle = True
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}
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}
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// Wolfhound
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@PART[LiquidEngineRE-J10]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL,* {}
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MODEL
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{
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model = ReStock/Assets/Engine/restock-engine-schnauzer-1
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}
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!fx_exhaustFlame_blue = DELETE
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!fx_exhaustLight_blue = DELETE
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!fx_smokeTrail_light = DELETE
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!fx_exhaustSparks_flameout = DELETE
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!sound_vent_medium = DELETE
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!sound_rocket_hard = DELETE
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!sound_vent_soft = DELETE
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!sound_explosion_low = DELETE
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!MODULE[ModulePartVariants] {}
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!MODULE[FXModuleLookAtConstraint] {}
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EFFECTS
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{
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engage
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_medium
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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flameout
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{
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AUDIO
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{
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channel = Ship
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clip = sound_explosion_low
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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fx-wolfhound-running
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{
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_hard
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volume = 0.0 0.0
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volume = 0.01 0.2
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volume = 1.0 0.6
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pitch = 0.0 0.1
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pitch = 0.01 0.2
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pitch = 1.0 0.5
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loop = true
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}
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MODEL_MULTI_PARTICLE
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{
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name = core
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modelName = ReStock/FX/restock-fx-wolfhound-core
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transformName = fxTransformCore
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.8
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speed = 1.0 1.0
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}
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MODEL_MULTI_PARTICLE
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{
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name = plume
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modelName = ReStock/FX/restock-fx-wolfhound-plume
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.8
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speed = 1.0 1.0
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}
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}
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}
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@bulkheadProfiles = size1, size1p5, srf
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@MODULE[ModuleEngines]
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{
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@name = ModuleEnginesFX
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%runningEffectName = fx-wolfhound-running
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}
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@MODULE[ModuleGimbal]
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{
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@gimbalTransformName = B_GimbalWH
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}
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@MODULE[ModuleJettison]
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{
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@jettisonName = Shroud2x2,Shroud1p5x3,Shroud2x2_2,Shroud1p5x3_2
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}
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MODULE
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{
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name = ModulePartVariants
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baseVariant = Size1p5
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VARIANT
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{
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name = Shroud
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displayName = #LOC_Restock_variant-mounting_classic
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primaryColor = #999999
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secondaryColor = #000000
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GAMEOBJECTS
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{
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WH_25 = false
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WH_25Base = true
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WH_1875 = false
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WH_Compact = false
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WH_Pipes25 = true
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WH_Pipes = false
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Shroud1p5x3_2 = false
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Shroud2x2_2 = false
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Shroud2x2 = true
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Shroud1p5x3 = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.715, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Size2
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displayName = #LOC_Restock_variant-engine_size2
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primaryColor = #999999
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secondaryColor = #f69449
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GAMEOBJECTS
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{
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WH_25 = true
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WH_25Base = false
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WH_1875 = false
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WH_Compact = false
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WH_Pipes25 = false
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WH_Pipes = true
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Shroud1p5x3_2 = false
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Shroud2x2_2 = true
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Shroud2x2 = false
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Shroud1p5x3 = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.715, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Size1p5
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displayName = #LOC_Restock_variant-engine_size1p5
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primaryColor = #999999
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secondaryColor = #f69449
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GAMEOBJECTS
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{
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WH_25 = false
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WH_25Base = false
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WH_1875 = true
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WH_Compact = false
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WH_Pipes25 = false
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WH_Pipes = true
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Shroud1p5x3_2 = true
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Shroud2x2_2 = false
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Shroud2x2 = false
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Shroud1p5x3 = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -2.14, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Bare
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displayName = #LOC_Restock_variant-engine_compact
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primaryColor = #999999
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secondaryColor = #999999
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GAMEOBJECTS
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{
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WH_25 = false
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WH_25Base = false
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WH_1875 = false
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WH_Compact = true
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WH_Pipes25 = false
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WH_Pipes = true
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Shroud1p5x3_2 = false
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Shroud2x2_2 = false
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Shroud2x2 = false
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Shroud1p5x3 = true
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}
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NODES
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{
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node_stack_bottom = 0.0, -2.14, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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}
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MODULE
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{
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name = ModuleColorChanger
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moduleID = heatColor
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animRate = 0.025
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shaderProperty = _EmissiveColor
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excludedRenderers = EngineCore
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toggleInEditor = false
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toggleInFlight = false
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redCurve
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{
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key = 0 0 1 1
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key = 1 1 1 1
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}
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greenCurve
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{
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key = 0 0 1 1
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key = 1 1 1 1
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}
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blueCurve
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{
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key = 0 0 1 1
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key = 1 1 1 1
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}
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alphaCurve
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{
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key = 0 0 1 1
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key = 1 1 1 1
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}
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}
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MODULE
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{
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name = ModuleColorChanger
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moduleID = throttleColor
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animRate = 1
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shaderProperty = _TintColor
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includedRenderers = EngineCore
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toggleInEditor = false
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toggleInFlight = false
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redCurve
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{
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key = 0 0
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key = 1 1
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}
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greenCurve
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{
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key = 0 0
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key = 1 1
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}
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blueCurve
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{
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key = 0 0
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key = 1 1
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}
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alphaCurve
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{
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key = 0 0
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key = 1 1
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}
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}
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MODULE
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{
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name = FXModuleThrottleEffects
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fxModuleNames = heatColor
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responseSpeed = 1.0
|
|
dependOnEngineState = True
|
|
dependOnThrottle = True
|
|
}
|
|
MODULE
|
|
{
|
|
name = FXModuleThrottleEffects
|
|
fxModuleNames = throttleColor
|
|
responseSpeed = 1.0
|
|
dependOnEngineState = True
|
|
dependOnThrottle = True
|
|
}
|
|
MODULE
|
|
{
|
|
name = FXModuleLookAtConstraint
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = B_Wolfhound_GimbalUpper01
|
|
rotatorsName = B_Wolfhound_GimbalLower01
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = B_Wolfhound_GimbalUpper02
|
|
rotatorsName = B_Wolfhound_GimbalLower02
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = B_Wolfhound_GimbalLower01
|
|
rotatorsName = B_Wolfhound_GimbalUpper01
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = B_Wolfhound_GimbalLower02
|
|
rotatorsName = B_Wolfhound_GimbalUpper02
|
|
}
|
|
}
|
|
}
|
|
|
|
// Skiff
|
|
@PART[LiquidEngineRE-I2]
|
|
{
|
|
@author = Chris Adderley (Nertea)
|
|
!mesh = DELETE
|
|
!MODEL,* {}
|
|
MODEL
|
|
{
|
|
model = ReStock/Assets/Engine/restock-engine-caravel-1
|
|
}
|
|
|
|
!fx_exhaustFlame_blue = DELETE
|
|
!fx_exhaustLight_blue = DELETE
|
|
!fx_smokeTrail_light = DELETE
|
|
!fx_exhaustSparks_flameout = DELETE
|
|
!sound_vent_medium = DELETE
|
|
!sound_rocket_hard = DELETE
|
|
!sound_vent_soft = DELETE
|
|
!sound_explosion_low = DELETE
|
|
|
|
!MODULE[ModulePartVariants] {}
|
|
!MODULE[FXModuleLookAtConstraint] {}
|
|
|
|
EFFECTS
|
|
{
|
|
engage
|
|
{
|
|
AUDIO
|
|
{
|
|
channel = Ship
|
|
clip = sound_vent_medium
|
|
volume = 1.0
|
|
pitch = 2.0
|
|
loop = false
|
|
}
|
|
}
|
|
flameout
|
|
{
|
|
AUDIO
|
|
{
|
|
channel = Ship
|
|
clip = sound_explosion_low
|
|
volume = 1.0
|
|
pitch = 2.0
|
|
loop = false
|
|
}
|
|
}
|
|
fx-skiff-running
|
|
{
|
|
AUDIO
|
|
{
|
|
channel = Ship
|
|
clip = sound_rocket_hard
|
|
volume = 0.0 0.0
|
|
volume = 0.01 0.2
|
|
volume = 1.0 0.6
|
|
pitch = 0.0 0.1
|
|
pitch = 0.01 0.2
|
|
pitch = 1.0 0.5
|
|
loop = true
|
|
}
|
|
MODEL_MULTI_PARTICLE
|
|
{
|
|
name = core
|
|
modelName = ReStock/FX/restock-fx-skiff-core-1
|
|
transformName = fxTransformCore
|
|
emission = 0.0 0.0
|
|
emission = 0.01 0.1
|
|
emission = 0.075 0.25
|
|
emission = 1.0 1.0
|
|
speed = 0.0 0.8
|
|
speed = 1.0 1.0
|
|
}
|
|
MODEL_MULTI_PARTICLE
|
|
{
|
|
name = plume
|
|
modelName = ReStock/FX/restock-fx-skiff-plume-1
|
|
transformName = fxTransformPlume
|
|
emission = 0.0 0.0
|
|
emission = 0.01 0.1
|
|
emission = 0.075 0.25
|
|
emission = 1.0 1.0
|
|
speed = 0.0 0.8
|
|
speed = 1.0 1.0
|
|
}
|
|
}
|
|
}
|
|
|
|
@bulkheadProfiles = size1, size1p5, srf
|
|
|
|
@MODULE[ModuleEngines]
|
|
{
|
|
@name = ModuleEnginesFX
|
|
%runningEffectName = fx-skiff-running
|
|
}
|
|
@MODULE[ModuleGimbal]
|
|
{
|
|
@gimbalTransformName = B_Gimbal
|
|
}
|
|
@MODULE[ModuleJettison]
|
|
{
|
|
@jettisonName = Shroud1p5x3,Shroud2x3,Shroud1p5x3_2
|
|
}
|
|
|
|
MODULE
|
|
{
|
|
name = ModulePartVariants
|
|
baseVariant = Size1p5
|
|
VARIANT
|
|
{
|
|
// AKA 2.5m boattail (wtf)
|
|
name = Shroud
|
|
displayName = #autoLOC_8007104
|
|
themeName = Shroud
|
|
primaryColor = #999999
|
|
secondaryColor = #111111
|
|
sizeGroup = GroupA
|
|
GAMEOBJECTS
|
|
{
|
|
SkiffBoattail = true
|
|
SkiffCompact = false
|
|
Skiff1875 = false
|
|
Skiff125 = false
|
|
Shroud1p5x3 = false
|
|
Shroud2x3 = true
|
|
}
|
|
NODES
|
|
{
|
|
node_stack_top = 0.0, 1.80521, 0.0, 0.0, 1.0, 0.0, 2
|
|
node_stack_bottom = 0.0, -1.46, 0.0, 0.0, 1.0, 0.0, 2
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = Size1p5
|
|
displayName = #LOC_Restock_variant-engine_size1p5
|
|
primaryColor = #999999
|
|
secondaryColor = #f69449
|
|
GAMEOBJECTS
|
|
{
|
|
SkiffBoattail = false
|
|
SkiffCompact = false
|
|
Skiff1875 = true
|
|
Skiff125 = false
|
|
Shroud1p5x3 = false
|
|
Shroud1p5x3_2 = true
|
|
Shroud2x3 = false
|
|
}
|
|
NODES
|
|
{
|
|
node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
|
|
node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = Size1
|
|
displayName = #LOC_Restock_variant-engine_size1
|
|
primaryColor = #999999
|
|
secondaryColor = #f69449
|
|
GAMEOBJECTS
|
|
{
|
|
SkiffBoattail = false
|
|
SkiffCompact = false
|
|
Skiff1875 = false
|
|
Skiff125 = true
|
|
Shroud1p5x3 = true
|
|
Shroud1p5x3_2 = false
|
|
Shroud2x3 = false
|
|
}
|
|
NODES
|
|
{
|
|
node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
|
|
node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = Bare
|
|
displayName = #LOC_Restock_variant-engine_compact
|
|
themeName = Bare
|
|
primaryColor = #999999
|
|
secondaryColor = #999999
|
|
GAMEOBJECTS
|
|
{
|
|
SkiffBoattail = false
|
|
SkiffCompact = true
|
|
Skiff1875 = false
|
|
Skiff125 = false
|
|
Shroud1p5x3 = true
|
|
Shroud1p5x3_2 = false
|
|
Shroud2x3 = false
|
|
}
|
|
NODES
|
|
{
|
|
node_stack_top = 0.0, 1.08738, 0.0, 0.0, 1.0, 0.0, 2
|
|
node_stack_bottom = 0.0, -1.413, 0.0, 0.0, 1.0, 0.0, 2
|
|
}
|
|
}
|
|
}
|
|
MODULE
|
|
{
|
|
name = ModuleColorChanger
|
|
moduleID = heatColor
|
|
animRate = 0.025
|
|
shaderProperty = _EmissiveColor
|
|
excludedRenderers = EngineCore
|
|
toggleInEditor = false
|
|
toggleInFlight = false
|
|
redCurve
|
|
{
|
|
key = 0 0 1 1
|
|
key = 1 1 1 1
|
|
}
|
|
greenCurve
|
|
{
|
|
key = 0 0 1 1
|
|
key = 1 1 1 1
|
|
}
|
|
blueCurve
|
|
{
|
|
key = 0 0 1 1
|
|
key = 1 1 1 1
|
|
}
|
|
alphaCurve
|
|
{
|
|
key = 0 0 1 1
|
|
key = 1 1 1 1
|
|
}
|
|
}
|
|
MODULE
|
|
{
|
|
name = ModuleColorChanger
|
|
moduleID = throttleColor
|
|
animRate = 1
|
|
shaderProperty = _TintColor
|
|
includedRenderers = EngineCore
|
|
toggleInEditor = false
|
|
toggleInFlight = false
|
|
redCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
greenCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
blueCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
alphaCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
}
|
|
MODULE
|
|
{
|
|
name = FXModuleThrottleEffects
|
|
fxModuleNames = heatColor
|
|
responseSpeed = 1.0
|
|
dependOnEngineState = True
|
|
dependOnThrottle = True
|
|
}
|
|
MODULE
|
|
{
|
|
name = FXModuleThrottleEffects
|
|
fxModuleNames = throttleColor
|
|
responseSpeed = 1.0
|
|
dependOnEngineState = True
|
|
dependOnThrottle = True
|
|
}
|
|
MODULE
|
|
{
|
|
name = FXModuleLookAtConstraint
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = B_SkiffCylUpper001
|
|
rotatorsName =B_SkiffCylLower001
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = B_SkiffCylUpper002
|
|
rotatorsName = B_SkiffCylLower002
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = B_SkiffCylLower001
|
|
rotatorsName = B_SkiffCylUpper001
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = B_SkiffCylLower002
|
|
rotatorsName = B_SkiffCylUpper002
|
|
}
|
|
}
|
|
}
|