mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
249 lines
4.9 KiB
INI
249 lines
4.9 KiB
INI
// Patches applying art changes to jet engines
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// Contents:
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// - CR-7 R.A.P.I.E.R. Engine (RAPIER)
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// Rapier
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@PART[RAPIER]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL
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{
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model = ReStock/Assets/Engine/restock-engine-rapier-1
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}
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!EFFECTS {}
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EFFECTS
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{
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running_closed
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{
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_spurts
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volume = 0.0 0.0
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volume = 0.01 0.4
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volume = 1.0 1.0
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pitch = 0.0 0.2
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pitch = 0.01 0.6
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pitch = 1.0 1.8
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loop = true
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_aeroSpike
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transformName = smokePoint
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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localOffset = 0, 0, 1
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}
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MODEL_MULTI_PARTICLE
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{
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name = coreclosed
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modelName = ReStock/FX/restock-fx-rapier-closed-core-1
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transformName = fxTransformCore
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.5
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speed = 1.0 1.2
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}
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MODEL_MULTI_PARTICLE
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{
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name = plumeclosed
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modelName = ReStock/FX/restock-fx-rapier-closed-plume-1
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.5
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speed = 1.0 1.2
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}
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}
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power_open
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{
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_spurts
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volume = 0.0 0.0
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volume = 0.01 0.4
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volume = 1.0 1.0
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pitch = 0.0 0.2
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pitch = 0.01 0.6
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pitch = 1.0 1.8
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loop = true
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}
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MODEL_MULTI_PARTICLE
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{
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name = coreopen
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modelName = ReStock/FX/restock-fx-rapier-open-core-1
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transformName = fxTransformCore
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.5
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speed = 1.0 1.2
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}
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MODEL_MULTI_PARTICLE
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{
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name = plumeopen
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modelName = ReStock/FX/restock-fx-rapier-open-plume-1
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.5
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speed = 1.0 1.2
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}
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}
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running_open
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{
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AUDIO
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{
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channel = Ship
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clip = sound_jet_deep
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volume = 0.0 0.0
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volume = 0.05 0.6
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volume = 1.0 1.0
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pitch = 0.0 0.7
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pitch = 1.0 1.4
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loop = true
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_aeroSpike
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transformName = smokePoint
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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localOffset = 0, 0, 1
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}
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}
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engage
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_soft
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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flameout
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{
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PREFAB_PARTICLE
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{
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prefabName = fx_exhaustSparks_flameout_2
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transformName = smokePoint
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oneShot = true
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}
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AUDIO
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{
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channel = Ship
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clip = sound_explosion_low
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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}
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@MODULE[ModuleGimbal]
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{
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@gimbalTransformName = Gimbal
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gimbalResponseSpeed = 8
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useGimbalResponseSpeed = true
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}
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!MODULE[FXModuleAnimateThrottle] {}
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MODULE
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{
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name = FXModuleThrottleEffects
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fxModuleNames = heatColor
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responseSpeed = 1.0
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dependOnEngineState = True
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dependOnThrottle = True
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preferMultiMode = True
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}
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MODULE
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{
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name = FXModuleThrottleEffects
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fxModuleNames = throttleColor
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responseSpeed = 1.0
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dependOnEngineState = True
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dependOnThrottle = True
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preferMultiMode = True
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}
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MODULE
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{
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name = ModuleColorChanger
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moduleID = heatColor
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animRate = 0.025
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shaderProperty = _EmissiveColor
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excludedRenderer = EngineCore
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toggleInEditor = false
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toggleInFlight = false
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redCurve
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{
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key = 0 0 1 1
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key = 1 1 1 1
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}
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greenCurve
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{
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key = 0 0 1 1
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key = 1 1 1 1
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}
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blueCurve
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{
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key = 0 0 1 1
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key = 1 1 1 1
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}
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alphaCurve
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{
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key = 0 0 1 1
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key = 1 1 1 1
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}
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}
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MODULE
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{
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name = ModuleColorChanger
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moduleID = throttleColor
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animRate = 1
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shaderProperty = _TintColor
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includedRenderer = EngineCore
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toggleInEditor = false
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toggleInFlight = false
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redCurve
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{
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key = 0 1
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key = 1 1
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}
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greenCurve
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{
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key = 0 1
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key = 1 1
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}
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blueCurve
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{
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key = 0 1
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key = 1 1
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}
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alphaCurve
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{
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key = 0 0
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key = 1 1
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}
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}
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}
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