mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
890 lines
20 KiB
INI
890 lines
20 KiB
INI
// ReStock+ 1.1.0
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// 2.5m engine plate
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PART
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{
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name = restock-engineplate-25-1
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module = Part
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author = Andrew Cassidy (Cinebox) and Chris Adderley (Nertea)
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MODEL
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{
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model = ReStock/Assets/Coupling/restock-engineplate-25-1
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texture = blank, ReStock/Assets/Structural/restock-structural-tubes-1
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texture = blank-n, ReStock/Assets/Structural/restock-structural-tubes-1-n
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position = 0.0, -0.05, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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rescaleFactor = 1.0
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node_stack_top = 0.0, 0.15, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, 0, 0.0, 0.0, -1.0, 0.0, 2, 0, 0, 1, 0
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/// Flag to disable this part if MH is installed
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MHReplacement = True
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TechRequired = specializedConstruction
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entryCost = 3100
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cost = 300
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category = Coupling
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title = #LOC_RestockPlus_restock-engineplate-25-1_title // EP-25 Engine Plate
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manufacturer = #autoLOC_501682 // Rokea Inc
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description = #LOC_RestockPlus_restock-engineplate-25-1_description
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// A large plate for holding one or more engines, with included decoupler for anything attached below it.
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tags = #LOC_RestockPlus_restock-engineplate-25-1_tags
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// restock engine plate shroud boattail explo break decouple seperat split pancake 25 2.5 Falcon
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attachRules = 1,0,1,1,0
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mass = 0.25
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dragModelType = default
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maximum_drag = 0.2
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minimum_drag = 0.2
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angularDrag = 2
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crashTolerance = 9
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maxTemp = 2600 // = 3000
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fuelCrossFeed = True
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stageOffset = 1
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childStageOffset = 1
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bulkheadProfiles = size2
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breakingForce = 2500
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breakingTorque= 2500
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fx_gasBurst_white = 0.0, -0.05, 0.0, 0.0, 1.0, 0.0, decouple
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sound_vent_large = decouple
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NODE
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{
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name = N1_1
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transform = N1_1
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N2_1
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transform = N2_1
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N2_2
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transform = N2_2
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N3_1
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transform = N3_1
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N3_2
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transform = N3_2
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N3_3
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transform = N3_3
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N4_1
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transform = N4_1
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N4_2
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transform = N4_2
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N4_3
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transform = N4_3
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N4_4
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transform = N4_4
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N5_1
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transform = N5_1
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N5_2
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transform = N5_2
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N5_3
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transform = N5_3
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N5_4
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transform = N5_4
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N5_5
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transform = N5_5
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N7_1
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transform = N7_1
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N7_2
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transform = N7_2
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N7_3
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transform = N7_3
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N7_4
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transform = N7_4
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N7_5
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transform = N7_5
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N7_6
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transform = N7_6
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N7_7
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transform = N7_7
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N9_1
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transform = N9_1
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N9_2
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transform = N9_2
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N9_3
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transform = N9_3
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N9_4
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transform = N9_4
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N9_5
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transform = N9_5
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N9_6
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transform = N9_6
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N9_7
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transform = N9_7
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N9_8
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transform = N9_8
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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NODE
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{
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name = N9_9
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transform = N9_9
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size=1
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method=FIXED_JOINT
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rigid = true
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}
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MODULE
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{
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name = ModuleDynamicNodes
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autostrut = true
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NODE_SET
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{
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DisplayText = #autoLOC_8004445 // #autoLOC_8004445 = Single
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MeshTransform = N1
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NodePrefix = N1_
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SetCount = 1
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Symmetry = 0
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}
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NODE_SET
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{
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DisplayText = #autoLOC_8004446 // #autoLOC_8004446 = Double
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MeshTransform = N2
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NodePrefix = N2_
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SetCount = 2
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Symmetry = 1
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}
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NODE_SET
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{
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DisplayText = #autoLOC_8004447 // #autoLOC_8004447 = Triple
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MeshTransform = N3
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NodePrefix = N3_
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SetCount = 3
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Symmetry = 2
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}
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NODE_SET
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{
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DisplayText = #autoLOC_8004448 // #autoLOC_8004448 = Quad
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MeshTransform = N4
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NodePrefix = N4_
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SetCount = 4
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Symmetry = 3
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}
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NODE_SET
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{
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DisplayText = 4x1
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MeshTransform = N5
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NodePrefix = N5_
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SetCount = 5
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Symmetry = 3
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}
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NODE_SET
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{
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DisplayText = 6x1
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MeshTransform = N7
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NodePrefix = N7_
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SetCount = 7
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Symmetry = 5
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}
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NODE_SET
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{
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DisplayText = 8x1
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MeshTransform = N9
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NodePrefix = N9_
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SetCount = 9
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Symmetry = 7
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}
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}
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MODULE
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{
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name = ModuleDecouple
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ejectionForce = 250
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explosiveNodeID = bottom
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partDecoupled = false
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isEnginePlate = true
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}
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MODULE
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{
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name = ModulePartVariants
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baseVariant = Long
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baseMass = 0
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baseCost = 0
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useProceduralDragCubes = true
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VARIANT
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{
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name = Boattail-Dark
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mass = -0.03
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cost = 60
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displayName = #LOC_Restock_variant-engine_boattail_dark // Boattail (Dark)
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primaryColor = #4c4f47
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secondaryColor = #494d49
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themeName = Dark
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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Engineplate-25-White = false
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Engineplate-25-Metal = false
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Boattail-25-Colliders = true
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Boattail-25-White = false
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Boattail-25-Dark = true
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Boattail-25-Metal = false
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Boattail-25-Orange = false
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Shroud2xDummy = true
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Shroud2x0 = false
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Shroud2x1 = false
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Shroud2x2 = false
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Shroud2x3 = false
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Shroud2x4 = false
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Shroud2x0-Metal = false
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Shroud2x1-Metal = false
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Shroud2x2-Metal = false
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Shroud2x3-Metal = false
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Shroud2x4-Metal = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Boattail-White
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mass = -0.03
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cost = 60
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displayName = #LOC_Restock_variant-engine_boattail_white // Boattail (White)
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primaryColor = #ffffff
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secondaryColor = #ffffff
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themeName = White
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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Engineplate-25-White = false
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Engineplate-25-Metal = false
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Boattail-25-Colliders = true
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Boattail-25-White = true
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Boattail-25-Dark = false
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Boattail-25-Metal = false
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Boattail-25-Orange = false
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Shroud2xDummy = true
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Shroud2x0 = false
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Shroud2x1 = false
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Shroud2x2 = false
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Shroud2x3 = false
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Shroud2x4 = false
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Shroud2x0-Metal = false
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Shroud2x1-Metal = false
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Shroud2x2-Metal = false
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Shroud2x3-Metal = false
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Shroud2x4-Metal = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Boattail-Orange
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mass = -0.03
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cost = 60
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displayName = #LOC_Restock_variant-engine_boattail_orange // Boattail (Orange)
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primaryColor = #f49841
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secondaryColor = f49841
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themeName = Orange
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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Engineplate-25-White = false
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Engineplate-25-Metal = false
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Boattail-25-Colliders = true
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Boattail-25-White = false
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Boattail-25-Dark = false
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Boattail-25-Metal = false
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Boattail-25-Orange = true
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Shroud2xDummy = true
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Shroud2x0 = false
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Shroud2x1 = false
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Shroud2x2 = false
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Shroud2x3 = false
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Shroud2x4 = false
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Shroud2x0-Metal = false
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Shroud2x1-Metal = false
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Shroud2x2-Metal = false
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Shroud2x3-Metal = false
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Shroud2x4-Metal = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Boattail-Metal
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mass = -0.03
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cost = 60
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displayName = #LOC_Restock_variant-engine_boattail_metal // Boattail (Metal)
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primaryColor = #6f6e6d
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secondaryColor = #6f6e6d
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themeName = Metal
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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Engineplate-25-White = false
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Engineplate-25-Metal = false
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Boattail-25-Colliders = true
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Boattail-25-White = false
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Boattail-25-Dark = false
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Boattail-25-Metal = true
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Boattail-25-Orange = false
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Shroud2xDummy = true
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Shroud2x0 = false
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Shroud2x1 = false
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Shroud2x2 = false
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Shroud2x3 = false
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Shroud2x4 = false
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Shroud2x0-Metal = false
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Shroud2x1-Metal = false
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Shroud2x2-Metal = false
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Shroud2x3-Metal = false
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Shroud2x4-Metal = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Short
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mass = -0.04
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cost = 0
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displayName = #LOC_Restock_variant-tube-length-short // Short
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primaryColor = #3a562a
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secondaryColor = #999999
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themeName = White
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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Engineplate-25-White = true
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Engineplate-25-Metal = false
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Boattail-25-Colliders = false
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|
Boattail-25-White = false
|
|
Boattail-25-Dark = false
|
|
Boattail-25-Metal = false
|
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Boattail-25-Orange = false
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Shroud2xDummy = false
|
|
Shroud2x0 = true
|
|
Shroud2x1 = false
|
|
Shroud2x2 = false
|
|
Shroud2x3 = false
|
|
Shroud2x4 = false
|
|
Shroud2x0-Metal = false
|
|
Shroud2x1-Metal = false
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|
Shroud2x2-Metal = false
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Shroud2x3-Metal = false
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|
Shroud2x4-Metal = false
|
|
}
|
|
NODES
|
|
{
|
|
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 2
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}
|
|
}
|
|
VARIANT
|
|
{
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name = Medium-Short
|
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mass = -0.03
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cost = 0
|
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displayName = #LOC_Restock_variant-tube-length-med-short // Medium-Short
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primaryColor = #3a562a
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secondaryColor = #999999
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themeName = White
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sizeGroup = GroupB
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|
GAMEOBJECTS
|
|
{
|
|
Engineplate-25-White = true
|
|
Engineplate-25-Metal = false
|
|
Boattail-25-Colliders = false
|
|
Boattail-25-White = false
|
|
Boattail-25-Dark = false
|
|
Boattail-25-Metal = false
|
|
Boattail-25-Orange = false
|
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Shroud2xDummy = false
|
|
Shroud2x0 = false
|
|
Shroud2x1 = true
|
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Shroud2x2 = false
|
|
Shroud2x3 = false
|
|
Shroud2x4 = false
|
|
Shroud2x0-Metal = false
|
|
Shroud2x1-Metal = false
|
|
Shroud2x2-Metal = false
|
|
Shroud2x3-Metal = false
|
|
Shroud2x4-Metal = false
|
|
}
|
|
NODES
|
|
{
|
|
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = Medium
|
|
mass = -0.02
|
|
cost = 0
|
|
displayName = #LOC_Restock_variant-tube-length-med // Medium
|
|
primaryColor = #3a562a
|
|
secondaryColor = #999999
|
|
themeName = White
|
|
sizeGroup = GroupB
|
|
GAMEOBJECTS
|
|
{
|
|
Engineplate-25-White = true
|
|
Engineplate-25-Metal = false
|
|
Boattail-25-Colliders = false
|
|
Boattail-25-White = false
|
|
Boattail-25-Dark = false
|
|
Boattail-25-Metal = false
|
|
Boattail-25-Orange = false
|
|
Shroud2xDummy = false
|
|
Shroud2x0 = false
|
|
Shroud2x1 = false
|
|
Shroud2x2 = true
|
|
Shroud2x3 = false
|
|
Shroud2x4 = false
|
|
Shroud2x0-Metal = false
|
|
Shroud2x1-Metal = false
|
|
Shroud2x2-Metal = false
|
|
Shroud2x3-Metal = false
|
|
Shroud2x4-Metal = false
|
|
}
|
|
NODES
|
|
{
|
|
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 2
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = Medium-Long
|
|
mass = -0.01
|
|
cost = 0
|
|
displayName = #LOC_Restock_variant-tube-length-med-long // Medium-Long
|
|
primaryColor = #3a562a
|
|
secondaryColor = #999999
|
|
themeName = White
|
|
sizeGroup = GroupB
|
|
GAMEOBJECTS
|
|
{
|
|
Engineplate-25-White = true
|
|
Engineplate-25-Metal = false
|
|
Boattail-25-Colliders = false
|
|
Boattail-25-White = false
|
|
Boattail-25-Dark = false
|
|
Boattail-25-Metal = false
|
|
Boattail-25-Orange = false
|
|
Shroud2xDummy = false
|
|
Shroud2x0 = false
|
|
Shroud2x1 = false
|
|
Shroud2x2 = false
|
|
Shroud2x3 = true
|
|
Shroud2x4 = false
|
|
Shroud2x0-Metal = false
|
|
Shroud2x1-Metal = false
|
|
Shroud2x2-Metal = false
|
|
Shroud2x3-Metal = false
|
|
Shroud2x4-Metal = false
|
|
}
|
|
NODES
|
|
{
|
|
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 2
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = Long
|
|
mass = 0
|
|
cost = 0
|
|
displayName = #LOC_Restock_variant-tube-length-long // Long
|
|
primaryColor = #3a562a
|
|
secondaryColor = #999999
|
|
themeName = White
|
|
sizeGroup = GroupB
|
|
GAMEOBJECTS
|
|
{
|
|
Engineplate-25-White = true
|
|
Engineplate-25-Metal = false
|
|
Boattail-25-Colliders = false
|
|
Boattail-25-White = false
|
|
Boattail-25-Dark = false
|
|
Boattail-25-Metal = false
|
|
Boattail-25-Orange = false
|
|
Shroud2xDummy = false
|
|
Shroud2x0 = false
|
|
Shroud2x1 = false
|
|
Shroud2x2 = false
|
|
Shroud2x3 = false
|
|
Shroud2x4 = true
|
|
Shroud2x0-Metal = false
|
|
Shroud2x1-Metal = false
|
|
Shroud2x2-Metal = false
|
|
Shroud2x3-Metal = false
|
|
Shroud2x4-Metal = false
|
|
}
|
|
NODES
|
|
{
|
|
node_stack_bottom = 0.0, -3.80, 0.0, 0.0, -1.0, 0.0, 2
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = Short-Metal
|
|
mass = -0.04
|
|
cost = 0
|
|
displayName = #LOC_Restock_variant-tube-length-short-alt // Short (Alternate)
|
|
primaryColor = #6f6e6d
|
|
secondaryColor = #6f6e6d
|
|
themeName = Metal
|
|
sizeGroup = GroupB
|
|
GAMEOBJECTS
|
|
{
|
|
Engineplate-25-White = false
|
|
Engineplate-25-Metal = true
|
|
Boattail-25-Colliders = false
|
|
Boattail-25-White = false
|
|
Boattail-25-Dark = false
|
|
Boattail-25-Metal = false
|
|
Boattail-25-Orange = false
|
|
Shroud2xDummy = false
|
|
Shroud2x0 = false
|
|
Shroud2x1 = false
|
|
Shroud2x2 = false
|
|
Shroud2x3 = false
|
|
Shroud2x4 = false
|
|
Shroud2x0-Metal = true
|
|
Shroud2x1-Metal = false
|
|
Shroud2x2-Metal = false
|
|
Shroud2x3-Metal = false
|
|
Shroud2x4-Metal = false
|
|
}
|
|
NODES
|
|
{
|
|
node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 2
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = Medium-Short-Metal
|
|
mass = -0.03
|
|
cost = 0
|
|
displayName = #LOC_Restock_variant-tube-length-med-short-alt // Medium-Short (Alternate)
|
|
primaryColor = #6f6e6d
|
|
secondaryColor = #6f6e6d
|
|
themeName = Metal
|
|
sizeGroup = GroupB
|
|
GAMEOBJECTS
|
|
{
|
|
Engineplate-25-White = false
|
|
Engineplate-25-Metal = true
|
|
Boattail-25-Colliders = false
|
|
Boattail-25-White = false
|
|
Boattail-25-Dark = false
|
|
Boattail-25-Metal = false
|
|
Boattail-25-Orange = false
|
|
Shroud2xDummy = false
|
|
Shroud2x0 = false
|
|
Shroud2x1 = false
|
|
Shroud2x2 = false
|
|
Shroud2x3 = false
|
|
Shroud2x4 = false
|
|
Shroud2x0-Metal = false
|
|
Shroud2x1-Metal = true
|
|
Shroud2x2-Metal = false
|
|
Shroud2x3-Metal = false
|
|
Shroud2x4-Metal = false
|
|
}
|
|
NODES
|
|
{
|
|
node_stack_bottom = 0.0, -1.30, 0.0, 0.0, -1.0, 0.0, 2
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = Medium-Metal
|
|
mass = -0.02
|
|
cost = 0
|
|
displayName = #LOC_Restock_variant-tube-length-med-alt // Medium (Alternate)
|
|
primaryColor = #6f6e6d
|
|
secondaryColor = #6f6e6d
|
|
themeName = Metal
|
|
sizeGroup = GroupB
|
|
GAMEOBJECTS
|
|
{
|
|
Engineplate-25-White = false
|
|
Engineplate-25-Metal = true
|
|
Boattail-25-Colliders = false
|
|
Boattail-25-White = false
|
|
Boattail-25-Dark = false
|
|
Boattail-25-Metal = false
|
|
Boattail-25-Orange = false
|
|
Shroud2xDummy = false
|
|
Shroud2x0 = false
|
|
Shroud2x1 = false
|
|
Shroud2x2 = false
|
|
Shroud2x3 = false
|
|
Shroud2x4 = false
|
|
Shroud2x0-Metal = false
|
|
Shroud2x1-Metal = false
|
|
Shroud2x2-Metal = true
|
|
Shroud2x3-Metal = false
|
|
Shroud2x4-Metal = false
|
|
}
|
|
NODES
|
|
{
|
|
node_stack_bottom = 0.0, -1.925, 0.0, 0.0, -1.0, 0.0, 2
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = Medium-Long-Metal
|
|
mass = -0.01
|
|
cost = 0
|
|
displayName = #LOC_Restock_variant-tube-length-med-long-alt // Medium-Long (Alternate)
|
|
primaryColor = #6f6e6d
|
|
secondaryColor = #6f6e6d
|
|
themeName = Metal
|
|
sizeGroup = GroupB
|
|
GAMEOBJECTS
|
|
{
|
|
Engineplate-25-White = false
|
|
Engineplate-25-Metal = true
|
|
Boattail-25-Colliders = false
|
|
Boattail-25-White = false
|
|
Boattail-25-Dark = false
|
|
Boattail-25-Metal = false
|
|
Boattail-25-Orange = false
|
|
Shroud2xDummy = false
|
|
Shroud2x0 = false
|
|
Shroud2x1 = false
|
|
Shroud2x2 = false
|
|
Shroud2x3 = false
|
|
Shroud2x4 = false
|
|
Shroud2x0-Metal = false
|
|
Shroud2x1-Metal = false
|
|
Shroud2x2-Metal = false
|
|
Shroud2x3-Metal = true
|
|
Shroud2x4-Metal = false
|
|
}
|
|
NODES
|
|
{
|
|
node_stack_bottom = 0.0, -2.55, 0.0, 0.0, -1.0, 0.0, 2
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = Long-Metal
|
|
mass = 0
|
|
cost = 0
|
|
displayName = #LOC_Restock_variant-tube-length-long-alt // Long (Alternate)
|
|
primaryColor = #6f6e6d
|
|
secondaryColor = #6f6e6d
|
|
themeName = Metal
|
|
sizeGroup = GroupB
|
|
GAMEOBJECTS
|
|
{
|
|
Engineplate-25-White = false
|
|
Engineplate-25-Metal = true
|
|
Boattail-25-Colliders = false
|
|
Boattail-25-White = false
|
|
Boattail-25-Dark = false
|
|
Boattail-25-Metal = false
|
|
Boattail-25-Orange = false
|
|
Shroud2xDummy = false
|
|
Shroud2x0 = false
|
|
Shroud2x1 = false
|
|
Shroud2x2 = false
|
|
Shroud2x3 = false
|
|
Shroud2x4 = false
|
|
Shroud2x0-Metal = false
|
|
Shroud2x1-Metal = false
|
|
Shroud2x2-Metal = false
|
|
Shroud2x3-Metal = false
|
|
Shroud2x4-Metal = true
|
|
}
|
|
NODES
|
|
{
|
|
node_stack_bottom = 0.0, -3.80, 0.0, 0.0, -1.0, 0.0, 2
|
|
}
|
|
}
|
|
}
|
|
MODULE
|
|
{
|
|
name = ModuleJettison
|
|
jettisonName = Shroud2x0,Shroud2x1,Shroud2x2,Shroud2x3,Shroud2x4,Shroud2x0-Metal,Shroud2x1-Metal,Shroud2x2-Metal,Shroud2x3-Metal,Shroud2x4-Metal,Shroud2xDummy
|
|
bottomNodeName = bottom
|
|
isFairing = True
|
|
jettisonedObjectMass = 0.1
|
|
jettisonForce = 5
|
|
jettisonDirection = 0 0 1
|
|
stagingEnabled = false
|
|
useMultipleDragCubes = false
|
|
}
|
|
}
|