mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
864 lines
19 KiB
INI
864 lines
19 KiB
INI
// ReStock+ 1.1.0
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// 1.875m BOOSTER OF BOOSTERS
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PART
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{
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name = restock-engine-galleon-1
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module = Part
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author = Chris Adderley (Nertea)
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rescaleFactor = 1.0
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node_stack_top = 0.0, 0.8, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.7, 0.0, 0.0, -1.0, 0.0, 2
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node_attach = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 2
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TechRequired = veryHeavyRocketry
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entryCost = 32000
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cost = 8000
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category = Engine
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title = #LOC_RestockPlus_restock-engine-galleon_title
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manufacturer = #LOC_RestockPlus_agency_paperclips
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description = #LOC_RestockPlus_restock-engine-galleon_description
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attachRules = 1,1,1,1,0
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mass = 5.0
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dragModelType = default
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maximum_drag = 0.2
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minimum_drag = 0.3
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angularDrag = 2
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crashTolerance = 15
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breakingForce = 150
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breakingTorque = 150
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maxTemp = 2000
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fuelCrossFeed = True
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bulkheadProfiles = size1, size1p5, size2, size3, srf
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tags = #LOC_RestockPlus_restock-engine-galleon_tags
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/// Flag to disable this part if MH is installed
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MHReplacement = True
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MODULE
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{
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name = ModuleEnginesFX
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thrustVectorTransformName = thrustTransform
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exhaustDamage = True
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ignitionThreshold = 0.1
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minThrust = 0
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maxThrust = 1350
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heatProduction = 175
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fxOffset = 0, 0, 0.1
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EngineType = LiquidFuel
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exhaustDamageDistanceOffset = 0.35
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runningEffectName = fx-mastodon-running
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PROPELLANT
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{
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name = LiquidFuel
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ratio = 0.9
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DrawGauge = True
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}
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PROPELLANT
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{
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name = Oxidizer
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ratio = 1.1
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}
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atmosphereCurve
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{
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key = 0 305
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key = 1 290
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key = 9 0.001
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}
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}
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MODULE
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{
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name = ModuleAlternator
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RESOURCE
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{
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name = ElectricCharge
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rate = 8.0
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}
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}
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MODULE
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{
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name = ModuleGimbal
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gimbalTransformName = B_Gimbal
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gimbalRange = 5
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gimbalResponseSpeed = 20
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useGimbalResponseSpeed = true
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}
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MODULE
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{
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name = ModuleJettison
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jettisonName = Shroud2x2,Shroud2x3,Shroud2x4,Shroud25
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bottomNodeName = bottom
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isFairing = True
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jettisonedObjectMass = 0.1
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jettisonForce = 5
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jettisonDirection = 0 0 1
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useMultipleDragCubes = false
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}
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MODULE
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{
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name = ModuleSurfaceFX
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thrustProviderModuleIndex = 0
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fxMax = 1
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maxDistance = 80
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falloff = 2
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thrustTransformName = thrustTransform
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}
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MODULE
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{
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name = ModuleTestSubject
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useStaging = True
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useEvent = True
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situationMask = 127
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CONSTRAINT
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{
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type = REPEATABILITY
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value = ALWAYS
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = REPEATABILITY
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value = BODYANDSITUATION
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prestige = Significant
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}
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CONSTRAINT
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{
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type = REPEATABILITY
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value = ONCEPERPART
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = GT
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value = 4000
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = LT
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value = 8000
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = GT
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value = 2000
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prestige = Significant
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = LT
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value = 4000
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prestige = Significant
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = GT
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value = 1000
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = ALTITUDEENV
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test = LT
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value = 2000
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = ALTITUDE
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test = GT
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value = 0
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situationMask = 8
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}
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CONSTRAINT
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{
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type = ALTITUDE
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test = LT
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value = 300000
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situationMask = 16
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body = _NotSun
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}
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CONSTRAINT
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{
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type = ALTITUDE
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test = LT
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value = 600000
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situationMask = 32
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body = _NotSun
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}
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CONSTRAINT
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{
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type = SPEED
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test = GT
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value = 0
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situationMask = 8
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = SPEED
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test = LT
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value = 600
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situationMask = 8
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = SPEED
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test = GT
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value = 300
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situationMask = 8
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prestige = Significant
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}
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CONSTRAINT
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{
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type = SPEED
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test = LT
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value = 1200
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situationMask = 8
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prestige = Significant
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}
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CONSTRAINT
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{
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type = SPEED
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test = GT
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value = 600
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situationMask = 8
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = SPEED
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test = LT
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value = 2500
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situationMask = 8
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = SPEEDENV
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test = LT
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value = 200
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = SPEEDENV
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test = GT
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value = 100
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prestige = Trivial
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}
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CONSTRAINT
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{
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type = SPEEDENV
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test = LT
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value = 100
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prestige = Significant
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}
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CONSTRAINT
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{
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type = SPEEDENV
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test = GT
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value = 50
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prestige = Significant
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}
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CONSTRAINT
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{
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type = SPEEDENV
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test = LT
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value = 50
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prestige = Exceptional
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}
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CONSTRAINT
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{
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type = SPEEDENV
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test = GT
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value = 20
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prestige = Exceptional
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}
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}
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MODEL
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{
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model = ReStock/Assets/Engine/restock-engine-mastodon-1
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}
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EFFECTS
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{
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engage
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_medium
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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flameout
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{
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AUDIO
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{
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channel = Ship
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clip = sound_explosion_low
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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fx-mastodon-running
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{
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_hard
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volume = 0.0 0.0
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volume = 0.01 0.2
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volume = 1.0 0.6
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pitch = 0.0 0.1
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pitch = 0.01 0.2
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pitch = 1.0 0.5
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loop = true
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}
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MODEL_MULTI_PARTICLE
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{
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name = core
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modelName = ReStock/FX/restock-fx-mastodon-core-1
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transformName = fxTransformCore
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.8
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speed = 1.0 1.0
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}
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MODEL_MULTI_PARTICLE
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{
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name = plume
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modelName = ReStock/FX/restock-fx-mastodon-plume-1
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.8
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speed = 1.0 1.0
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}
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MODEL_MULTI_PARTICLE
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{
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name = fire
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modelName = ReStock/FX/restock-fx-mastodon-plume-2
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transformName = fxTransformFire
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.8
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_light
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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}
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}
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}
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MODULE
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{
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name = ModulePartVariants
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baseVariant = Mid
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VARIANT
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{
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name = Mid
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displayName = #LOC_Restock_variant-engine_size1p5_white
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primaryColor = #cccccc
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secondaryColor = #ffffff
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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B_F1_25 = false
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B_F1_1875 = true
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B_F1_Boattail = false
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B_F1_Boattail375 = false
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B_F1_Compact = false
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Shroud2x2 = false
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Shroud2x3 = true
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Shroud2x4 = false
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Shroud25 = false
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Shroud25BoatWhite = false
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Shroud25BoatGrey = false
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Shroud25White = false
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Shroud25Grey = false
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Shroud1875White = true
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Shroud1875Grey = false
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ShroudCptWhite = false
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ShroudCptGrey = false
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375MountBoatWhite = false
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375MountBoatOrange = false
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25MountBoatWhite = false
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25MountBoatOrange = false
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}
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NODES
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{
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node_stack_top = 0.0, 0.2, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Full
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displayName = #LOC_Restock_variant-engine_boattail_size2_white
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primaryColor = #999999
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secondaryColor = #ffffff
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sizeGroup = GroupA
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GAMEOBJECTS
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{
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B_F1_25 = false
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B_F1_1875 = false
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B_F1_Boattail = true
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B_F1_Boattail375 = false
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B_F1_Compact = false
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Shroud2x2 = false
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Shroud2x3 = false
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Shroud2x4 = true
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Shroud25 = false
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Shroud25BoatWhite = true
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Shroud25BoatGrey = false
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Shroud25White = false
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Shroud25Grey = false
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Shroud1875White = false
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Shroud1875Grey = false
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ShroudCptWhite = false
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ShroudCptGrey = false
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375MountBoatWhite = false
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375MountBoatOrange = false
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25MountBoatWhite = true
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25MountBoatOrange = false
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}
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NODES
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{
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node_stack_bottom = 0.0, -2.95, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = 375Boat
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displayName = #LOC_Restock_variant-engine_boattail_size3_white
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primaryColor = #666666
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secondaryColor = #ffffff
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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B_F1_25 = false
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B_F1_1875 = false
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B_F1_Boattail = false
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B_F1_Boattail375 = true
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B_F1_Compact = false
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Shroud2x2 = false
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Shroud2x3 = false
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Shroud2x4 = false
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Shroud25 = false
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Shroud25BoatWhite = false
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Shroud25BoatGrey = false
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Shroud25White = false
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Shroud25Grey = false
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Shroud1875White = false
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Shroud1875Grey = false
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ShroudCptWhite = false
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ShroudCptGrey = false
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375MountBoatWhite = true
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375MountBoatOrange = false
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25MountBoatWhite = false
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25MountBoatOrange = false
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}
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NODES
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{
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node_stack_top = 0.0, 0.177279, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.54, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = 25Ring
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displayName = #LOC_Restock_variant-engine_size2_white
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primaryColor = #333333
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secondaryColor = #ffffff
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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B_F1_25 = true
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B_F1_1875 = false
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B_F1_Boattail = false
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B_F1_Boattail375 = false
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B_F1_Compact = false
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Shroud2x2 = false
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Shroud2x3 = false
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Shroud2x4 = false
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Shroud25 = true
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Shroud25BoatWhite = false
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Shroud25BoatGrey = false
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Shroud25White = true
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Shroud25Grey = false
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Shroud1875White = false
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Shroud1875Grey = false
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ShroudCptWhite = false
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ShroudCptGrey = false
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375MountBoatWhite = false
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375MountBoatOrange = false
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25MountBoatWhite = false
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25MountBoatOrange = false
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}
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NODES
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{
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node_stack_top = 0.0, 0.2, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Bare
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displayName = #LOC_Restock_variant-engine_compact_white
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themeName = Bare
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primaryColor = #111111
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secondaryColor = #ffffff
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sizeGroup = GroupC
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GAMEOBJECTS
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{
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B_F1_25 = false
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B_F1_1875 = false
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B_F1_Boattail = false
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B_F1_Boattail375 = false
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B_F1_Compact = true
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Shroud2x2 = true
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Shroud2x3 = false
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Shroud2x4 = false
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Shroud25 = false
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Shroud25BoatWhite = false
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Shroud25BoatGrey = false
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Shroud25White = false
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Shroud25Grey = false
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Shroud1875White = false
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Shroud1875Grey = false
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ShroudCptWhite = true
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ShroudCptGrey = false
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375MountBoatWhite = false
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375MountBoatOrange = false
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25MountBoatWhite = false
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25MountBoatOrange = false
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}
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NODES
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{
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node_stack_top = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 2
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node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = MidAlt
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displayName = #LOC_Restock_variant-engine_size1p5_grey-orange
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primaryColor = #3b572a
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secondaryColor = #f69449
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sizeGroup = GroupB
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GAMEOBJECTS
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{
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// Engine Core
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B_F1_25 = false
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B_F1_1875 = true
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B_F1_Boattail = false
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B_F1_Boattail375 = false
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B_F1_Compact = false
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// Shroud bases
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Shroud2x2 = false
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Shroud2x3 = true
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Shroud2x4 = false
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Shroud25 = false
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// Actual shroud colour objects
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Shroud25BoatWhite = false
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Shroud25BoatGrey= false
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Shroud25White= false
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Shroud25Grey= false
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Shroud1875White= false
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|
Shroud1875Grey= true
|
|
ShroudCptWhite= false
|
|
ShroudCptGrey = false
|
|
375MountBoatWhite = false
|
|
375MountBoatOrange = false
|
|
25MountBoatWhite = false
|
|
25MountBoatOrange = false
|
|
}
|
|
NODES
|
|
{
|
|
node_stack_top = 0.0, 0.2, 0.0, 0.0, 1.0, 0.0, 2
|
|
node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = FullAlt
|
|
displayName = #LOC_Restock_variant-engine_boattail_size2_grey-orange
|
|
primaryColor = #35472b
|
|
secondaryColor = #f69449
|
|
sizeGroup = GroupA
|
|
GAMEOBJECTS
|
|
{
|
|
// Engine Core
|
|
B_F1_25 = false
|
|
B_F1_1875 = false
|
|
B_F1_Boattail = true
|
|
B_F1_Boattail375 = false
|
|
B_F1_Compact = false
|
|
// Shroud bases
|
|
Shroud2x2 = false
|
|
Shroud2x3 = false
|
|
Shroud2x4 = true
|
|
Shroud25 = false
|
|
// Actual shroud colour objects
|
|
Shroud25BoatWhite = false
|
|
Shroud25BoatGrey= true
|
|
Shroud25White= false
|
|
Shroud25Grey= false
|
|
Shroud1875White= false
|
|
Shroud1875Grey= false
|
|
ShroudCptWhite= false
|
|
ShroudCptGrey = false
|
|
375MountBoatWhite = false
|
|
375MountBoatOrange = false
|
|
25MountBoatWhite = false
|
|
25MountBoatOrange = true
|
|
}
|
|
NODES
|
|
{
|
|
node_stack_bottom = 0.0, -2.95, 0.0, 0.0, -1.0, 0.0, 2
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = 375BoatAlt
|
|
displayName = #LOC_Restock_variant-engine_boattail_size3_grey-orange
|
|
primaryColor = #2c3626
|
|
secondaryColor = #f69449
|
|
sizeGroup = GroupB
|
|
GAMEOBJECTS
|
|
{
|
|
// Engine Core
|
|
B_F1_25 = false
|
|
B_F1_1875 = false
|
|
B_F1_Boattail = false
|
|
B_F1_Boattail375 = true
|
|
B_F1_Compact = false
|
|
// Shroud bases
|
|
Shroud2x2 = false
|
|
Shroud2x3 = false
|
|
Shroud2x4 = false
|
|
Shroud25 = false
|
|
// Actual shroud colour objects
|
|
Shroud25BoatWhite = false
|
|
Shroud25BoatGrey= false
|
|
Shroud25White= false
|
|
Shroud25Grey= false
|
|
Shroud1875White= false
|
|
Shroud1875Grey= false
|
|
ShroudCptWhite= false
|
|
ShroudCptGrey = false
|
|
375MountBoatWhite = false
|
|
375MountBoatOrange = true
|
|
25MountBoatWhite = false
|
|
25MountBoatOrange = false
|
|
}
|
|
NODES
|
|
{
|
|
node_stack_top = 0.0, 0.177279, 0.0, 0.0, 1.0, 0.0, 2
|
|
node_stack_bottom = 0.0, -2.54, 0.0, 0.0, -1.0, 0.0, 2
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = 25RingAlt
|
|
displayName = #LOC_Restock_variant-engine_size2_grey-orange
|
|
primaryColor = #20241d
|
|
secondaryColor = #f69449
|
|
sizeGroup = GroupB
|
|
GAMEOBJECTS
|
|
{
|
|
// Engine Core
|
|
B_F1_25 = true
|
|
B_F1_1875 = false
|
|
B_F1_Boattail = false
|
|
B_F1_Boattail375 = false
|
|
B_F1_Compact = false
|
|
// Shroud bases
|
|
Shroud2x2 = false
|
|
Shroud2x3 = false
|
|
Shroud2x4 = false
|
|
Shroud25 = true
|
|
// Actual shroud colour objects
|
|
Shroud25BoatWhite = false
|
|
Shroud25BoatGrey= false
|
|
Shroud25White= false
|
|
Shroud25Grey= true
|
|
Shroud1875White= false
|
|
Shroud1875Grey= false
|
|
ShroudCptWhite= false
|
|
ShroudCptGrey = false
|
|
375MountBoatWhite = false
|
|
375MountBoatOrange = false
|
|
25MountBoatWhite = false
|
|
25MountBoatOrange = false
|
|
}
|
|
NODES
|
|
{
|
|
node_stack_top = 0.0, 0.2, 0.0, 0.0, 1.0, 0.0, 2
|
|
node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = BareAlt
|
|
displayName = #LOC_Restock_variant-engine_compact_grey-orange
|
|
themeName = Bare
|
|
primaryColor = #111211
|
|
secondaryColor = #f69449
|
|
sizeGroup = GroupC
|
|
GAMEOBJECTS
|
|
{
|
|
// Engine Core
|
|
B_F1_25 = false
|
|
B_F1_1875 = false
|
|
B_F1_Boattail = false
|
|
B_F1_Boattail375 = false
|
|
B_F1_Compact = true
|
|
// Shroud bases
|
|
Shroud2x2 = true
|
|
Shroud2x3 = false
|
|
Shroud2x4 = false
|
|
Shroud25 = false
|
|
// Actual shroud colour objects
|
|
Shroud25BoatWhite = false
|
|
Shroud25BoatGrey= false
|
|
Shroud25White= false
|
|
Shroud25Grey= false
|
|
Shroud1875White= false
|
|
Shroud1875Grey= false
|
|
ShroudCptWhite= false
|
|
ShroudCptGrey = true
|
|
375MountBoatWhite = false
|
|
375MountBoatOrange = false
|
|
25MountBoatWhite = false
|
|
25MountBoatOrange = false
|
|
}
|
|
NODES
|
|
{
|
|
node_stack_top = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 2
|
|
node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2
|
|
}
|
|
}
|
|
}
|
|
MODULE
|
|
{
|
|
name = FXModuleLookAtConstraint
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = B_CylTop001
|
|
rotatorsName = B_CylBot001
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = B_CylTop002
|
|
rotatorsName = B_CylBot002
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = B_CylBot001
|
|
rotatorsName = B_CylTop001
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = B_CylBot002
|
|
rotatorsName = B_CylTop002
|
|
}
|
|
}
|
|
MODULE
|
|
{
|
|
name = FXModuleThrottleEffects
|
|
fxModuleNames = heatColor
|
|
responseSpeed = 1.0
|
|
dependOnEngineState = True
|
|
dependOnThrottle = True
|
|
}
|
|
MODULE
|
|
{
|
|
name = FXModuleThrottleEffects
|
|
fxModuleNames = throttleColor
|
|
responseSpeed = 1.0
|
|
dependOnEngineState = True
|
|
dependOnThrottle = True
|
|
}
|
|
MODULE
|
|
{
|
|
name = ModuleColorChanger
|
|
moduleID = heatColor
|
|
animRate = 0.025
|
|
shaderProperty = _EmissiveColor
|
|
excludedRenderers = EngineCore
|
|
toggleInEditor = false
|
|
toggleInFlight = false
|
|
redCurve
|
|
{
|
|
key = 0 0 1 1
|
|
key = 1 1 1 1
|
|
}
|
|
greenCurve
|
|
{
|
|
key = 0 0 1 1
|
|
key = 1 1 1 1
|
|
}
|
|
blueCurve
|
|
{
|
|
key = 0 0 1 1
|
|
key = 1 1 1 1
|
|
}
|
|
alphaCurve
|
|
{
|
|
key = 0 0 1 1
|
|
key = 1 1 1 1
|
|
}
|
|
}
|
|
MODULE
|
|
{
|
|
name = ModuleColorChanger
|
|
moduleID = throttleColor
|
|
animRate = 1
|
|
shaderProperty = _TintColor
|
|
includedRenderers = EngineCore
|
|
toggleInEditor = false
|
|
toggleInFlight = false
|
|
redCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
greenCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
blueCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
alphaCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
}
|
|
}
|