mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
104383865e
- Shroud shader normalization - General fixes to shroud ordering - Fixed swivel gimbal actuators - Fixed duplicate shroud UI items in a number of engines - Minor texture fixes to 2.5m engines
1236 lines
24 KiB
INI
1236 lines
24 KiB
INI
// Patches applying art changes to 1.25m engines
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// Contents:
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// - LV-N "Nerv" Atomic Rocket Motor (nuclearEngine)
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// - S3 KS-25 "Vector" Liquid Fuel Engine (SSME)
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// - LV-909 "Terrier" Liquid Fuel Engine (liquidEngine3_v2)
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// - LV-T45 "Swivel" Liquid Fuel Engine (liquidEngine2)
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// - LV-T30 "Reliant" Liquid Fuel Engine (liquidEngine)
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// LV-N
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@PART[nuclearEngine]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL {
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model = ReStock/Assets/Engine/restock-engine-nerv-1
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}
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@manufacturer = #autoLOC_501637 //#autoLOC_501637 = Rockomax Conglomerate
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%node_attach = 0.0, 1.40383, 0.0, 0.0, 1.0, 0.0, 1
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@attachRules = 1,1,1,0,0
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!fx_exhaustFlame_blue = DELETE
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!fx_exhaustLight_blue = DELETE
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!fx_smokeTrail_light = DELETE
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!sound_vent_medium = DELETE
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!sound_rocket_hard = DELETE
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!sound_vent_soft = DELETE
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!sound_explosion_low = DELETE
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!EFFECTS {}
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EFFECTS
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{
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engage
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_medium
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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flameout
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{
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AUDIO
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{
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channel = Ship
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clip = sound_explosion_low
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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fx-nerv-running
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{
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_hard
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volume = 0.0 0.0
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volume = 1.0 1.0
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pitch = 0.0 0.2
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pitch = 1.0 1.0
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loop = true
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}
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MODEL_MULTI_PARTICLE
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{
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name = core
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modelName = ReStock/FX/restock-fx-nerv-core-1
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transformName = fxTransformCore
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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MODEL_MULTI_PARTICLE
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{
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name = turbo
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modelName = ReStock/FX/restock-fx-nerv-turbo-1
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transformName = fxTransformTurbo
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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MODEL_MULTI_PARTICLE
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{
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name = plume
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modelName = ReStock/FX/restock-fx-nerv-plume-1
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_light
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transformName = smokePoint
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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}
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}
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}
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@MODULE[ModuleEngines]
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{
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@name = ModuleEnginesFX
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%runningEffectName = fx-nerv-running
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}
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@MODULE[ModuleAnimateHeat]
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{
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@name = FXModuleAnimateThrottle
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%animationName = restock-nerv-heat-1
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%layer = 1
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%responseSpeed = 0.005
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}
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MODULE
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{
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name = FXModuleAnimateThrottle
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animationName = restock-nerv-throttle-1
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layer = 2
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responseSpeed = 1.0
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dependOnEngineState = True
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dependOnThrottle = True
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}
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}
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// Vector
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@PART[SSME]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL {
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model = ReStock/Assets/Engine/restock-engine-vector-1
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}
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@bulkheadProfiles = srf, size1, size2
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node_attach = 0.0,0,0.0 , 0.0, 1.0, 0.0, 1
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!EFFECTS {}
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EFFECTS
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{
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engage
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_soft
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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flameout
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{
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PREFAB_PARTICLE
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{
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prefabName = fx_exhaustSparks_flameout_2
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transformName = thrustTransform
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oneShot = true
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}
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AUDIO
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{
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channel = Ship
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clip = sound_explosion_low
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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fx-vector-running
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{
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_hard
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volume = 0.0 0.0
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volume = 1.0 1.0
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pitch = 0.0 0.2
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pitch = 1.0 1.0
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loop = true
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}
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MODEL_MULTI_PARTICLE
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{
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name = core
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modelName = ReStock/FX/restock-fx-vector-core-1
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transformName = fxTransformCore
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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MODEL_MULTI_PARTICLE
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{
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name = plume
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modelName = ReStock/FX/restock-fx-vector-plume-1
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_light
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transformName = smokePoint
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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localOffset = 0, 0, 0
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}
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}
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}
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MODULE
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{
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name = ModulePartVariants
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baseVariant = Size1
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VARIANT
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{
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name = Size1
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displayName = #LOC_Restock_variant-engine_size1
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primaryColor = #999999
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secondaryColor = #000000
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GAMEOBJECTS
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{
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Var_25 = false
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Var_25_Boat = false
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Var_125 = true
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Var_Compact = false
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Var_UpperGimbals = false
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Var_LowerGimbals = false
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Fairing125 = true
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Fairing25 = false
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Fairing25_Boat = false
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FairingCompact = false
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}
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NODES
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{
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node_stack_top = 0.0,0.0,0.0 , 0.0, 1.0, 0.0, 1
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}
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}
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VARIANT
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{
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name = Size2
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displayName = #LOC_Restock_variant-engine_size2
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primaryColor = #000000
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secondaryColor = #999999
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GAMEOBJECTS
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{
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Var_25 = true
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Var_25_Boat = false
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Var_125 = false
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Var_Compact = false
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Var_UpperGimbals = true
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Var_LowerGimbals = true
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Fairing125 = false
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Fairing25 = true
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Fairing25_Boat = false
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FairingCompact = false
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}
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NODES
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{
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node_stack_top = 0.0,0.634,0.0 , 0.0, 1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Boattail
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displayName = #LOC_Restock_variant-engine_boattail
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primaryColor = #ffffff
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secondaryColor = #f69449
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GAMEOBJECTS
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{
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Var_25 = false
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Var_25_Boat = true
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Var_125 = false
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Var_Compact = false
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Var_UpperGimbals = true
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Var_LowerGimbals = true
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Fairing125 = false
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Fairing25 = false
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Fairing25_Boat = false
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FairingCompact = false
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}
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NODES
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{
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node_stack_top = 0.0,0.634,0.0 , 0.0, 1.0, 0.0, 2
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}
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}
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VARIANT
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{
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name = Compact
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displayName = #LOC_Restock_variant-engine_compact
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primaryColor = #999999
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secondaryColor = #555555
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GAMEOBJECTS
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{
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Var_25 = false
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Var_25_Boat = false
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Var_125 = false
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Var_Compact = true
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Var_UpperGimbals = true
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Var_LowerGimbals = true
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Fairing125 = false
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Fairing25 = true
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Fairing25_Boat = false
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FairingCompact = true
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}
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NODES
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{
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node_stack_top = 0.0,0.422,0.0 , 0.0, 1.0, 0.0, 1
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}
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}
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}
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@MODULE[ModuleEnginesFX]
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{
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%runningEffectName = fx-vector-running
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}
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@MODULE[ModuleJettison]
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{
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@jettisonName = Fairing125,Fairing25,FairingCompact
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}
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@MODULE[ModuleGimbal]
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{
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@gimbalTransformName = B_Gimbal
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gimbalResponseSpeed = 8
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useGimbalResponseSpeed = true
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}
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MODULE
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{
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name = FXModuleLookAtConstraint
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// Ringed
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CONSTRAINLOOKFX
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{
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targetName = CylBot017
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rotatorsName = CylTop017
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}
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CONSTRAINLOOKFX
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{
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targetName = CylBot018
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rotatorsName = CylTop018
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}
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CONSTRAINLOOKFX
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{
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targetName = CylBot019
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rotatorsName = CylTop019
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}
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CONSTRAINLOOKFX
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{
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targetName = CylBot020
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rotatorsName = CylTop020
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}
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CONSTRAINLOOKFX
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{
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targetName = CylTop017
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rotatorsName = CylBot017
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}
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CONSTRAINLOOKFX
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{
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targetName = CylTop018
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rotatorsName = CylBot018
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}
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CONSTRAINLOOKFX
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{
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targetName = CylTop019
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rotatorsName = CylBot019
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}
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CONSTRAINLOOKFX
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{
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targetName = CylTop020
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rotatorsName = CylBot020
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}
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}
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@MODULE[FXModuleAnimateThrottle]
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{
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@animationName = restock-vector-heat-1
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%layer = 1
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}
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MODULE
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{
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name = FXModuleAnimateThrottle
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animationName = restock-vector-throttle-1
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layer = 2
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responseSpeed = 1.0
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dependOnEngineState = True
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dependOnThrottle = True
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}
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}
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// Terrier
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@PART[liquidEngine3_v2]
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{
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@author = Porkjet and Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL {
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model = ReStock/Assets/Engine/restock-engine-terrier-1
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}
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node_attach = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 1
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@attachRules = 1,1,1,0,0
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!fx_exhaustFlame_blue = DELETE
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!fx_exhaustLight_blue = DELETE
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!fx_smokeTrail_light = DELETE
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!sound_vent_medium = DELETE
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!sound_rocket_hard = DELETE
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!sound_vent_soft = DELETE
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!sound_explosion_low = DELETE
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!EFFECTS {}
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EFFECTS
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{
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engage
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_medium
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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flameout
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{
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AUDIO
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{
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channel = Ship
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clip = sound_explosion_low
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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fx-terrier-running
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{
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_hard
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volume = 0.0 0.0
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volume = 1.0 1.0
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pitch = 0.0 0.2
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pitch = 1.0 1.0
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loop = true
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}
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MODEL_MULTI_PARTICLE
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{
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modelName = ReStock/FX/restock-fx-terrier-1
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transformName = fxTransformCore
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.8
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_light
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transformName = smokePoint
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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localOffset = 0, 0, 0
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}
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}
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}
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@bulkheadProfiles = srf, size1
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!MODULE[ModulePartVariants] {}
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MODULE
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{
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name = ModulePartVariants
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baseVariant = Size1
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VARIANT
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{
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name = Size1
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displayName = #LOC_Restock_variant-engine_size1
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primaryColor = #999999
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secondaryColor = #ffb80c
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GAMEOBJECTS
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{
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LV_909_Boattail = false
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LV_909_Basic = true
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LV_909_Compact = false
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Shroud909 = true
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Shroud909_Compact = false
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}
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}
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VARIANT
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{
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name = Boattail
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displayName = #LOC_Restock_variant-engine_boattail
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primaryColor = #ffffff
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secondaryColor = #ffb80c
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GAMEOBJECTS
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{
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LV_909_Boattail = true
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LV_909_Basic = false
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LV_909_Compact = false
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Shroud909 = false
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Shroud909_Compact = false
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}
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}
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VARIANT
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{
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name = Compact
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displayName = #LOC_Restock_variant-engine_compact
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primaryColor = #999999
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secondaryColor = #555555
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GAMEOBJECTS
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{
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LV_909_Boattail = false
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LV_909_Basic = false
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LV_909_Compact = true
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Shroud909 = false
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Shroud909_Compact = true
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}
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}
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}
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@MODULE[ModuleEngines]
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{
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@name = ModuleEnginesFX
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%runningEffectName = fx-terrier-running
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}
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@MODULE[ModuleJettison]
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{
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@jettisonName = Shroud909,Shroud909_Compact
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}
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@MODULE[ModuleGimbal]
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{
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@gimbalTransformName = Gimbal
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gimbalResponseSpeed = 8
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useGimbalResponseSpeed = true
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}
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!MODULE[FXModuleAnimateThrottle] {}
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MODULE
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{
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name = FXModuleThrottleEffects
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fxModuleNames = heatColor
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responseSpeed = 0.005
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dependOnEngineState = True
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dependOnThrottle = True
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}
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MODULE
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{
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name = FXModuleThrottleEffects
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fxModuleNames = throttleColor
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responseSpeed = 1.0
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dependOnEngineState = True
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dependOnThrottle = True
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}
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MODULE
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{
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name = ModuleColorChanger
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moduleID = heatColor
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animRate = 0.0005
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shaderProperty = _EmissiveColor
|
|
excludedRenderer = EngineCore909
|
|
toggleInEditor = false
|
|
toggleInFlight = false
|
|
redCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
greenCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
blueCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
alphaCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
}
|
|
MODULE
|
|
{
|
|
name = ModuleColorChanger
|
|
moduleID = throttleColor
|
|
animRate = 1
|
|
shaderProperty = _EmissiveColor
|
|
includedRenderer = EngineCore909
|
|
toggleInEditor = false
|
|
toggleInFlight = false
|
|
redCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
greenCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
blueCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
alphaCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
// Reliant
|
|
@PART[liquidEngine]
|
|
{
|
|
@author = Porkjet and Chris Adderley (Nertea)
|
|
|
|
!mesh = DELETE
|
|
!MODEL {}
|
|
MODEL {
|
|
model = ReStock/Assets/Engine/restock-engine-reliant-1
|
|
}
|
|
%rescaleFactor = 1
|
|
@scale = 1
|
|
|
|
@attachRules = 1,1,1,0,0
|
|
|
|
!fx_exhaustFlame_blue = DELETE
|
|
!fx_exhaustLight_blue = DELETE
|
|
!fx_smokeTrail_light = DELETE
|
|
!fx_exhaustSparks_flameout = DELETE
|
|
!sound_vent_medium = DELETE
|
|
!sound_rocket_hard = DELETE
|
|
!sound_vent_soft = DELETE
|
|
!sound_explosion_low = DELETE
|
|
|
|
!EFFECTS {}
|
|
EFFECTS
|
|
{
|
|
engage
|
|
{
|
|
AUDIO
|
|
{
|
|
channel = Ship
|
|
clip = sound_vent_medium
|
|
volume = 1.0
|
|
pitch = 2.0
|
|
loop = false
|
|
}
|
|
}
|
|
flameout
|
|
{
|
|
PREFAB_PARTICLE
|
|
{
|
|
prefabName = fx_exhaustSparks_flameout
|
|
transformName = thrustTransform
|
|
oneShot = true
|
|
}
|
|
AUDIO
|
|
{
|
|
channel = Ship
|
|
clip = sound_explosion_low
|
|
volume = 1.0
|
|
pitch = 2.0
|
|
loop = false
|
|
}
|
|
}
|
|
fx-reliant-running
|
|
{
|
|
AUDIO
|
|
{
|
|
channel = Ship
|
|
clip = sound_rocket_hard
|
|
volume = 0.0 0.0
|
|
volume = 1.0 1.0
|
|
pitch = 0.0 0.2
|
|
pitch = 1.0 1.0
|
|
loop = true
|
|
}
|
|
MODEL_MULTI_PARTICLE
|
|
{
|
|
name = turbo
|
|
modelName = ReStock/FX/restock-fx-reliant-turbo-1
|
|
transformName = fxTransformTurbo
|
|
emission = 0.0 0.0
|
|
emission = 0.01 0.1
|
|
emission = 0.075 0.25
|
|
emission = 1.0 1.0
|
|
speed = 0.0 0.35
|
|
speed = 1.0 1.0
|
|
}
|
|
MODEL_MULTI_PARTICLE
|
|
{
|
|
name = core
|
|
modelName = ReStock/FX/restock-fx-reliant-core-1
|
|
transformName = fxTransformCore
|
|
emission = 0.0 0.0
|
|
emission = 0.01 0.1
|
|
emission = 0.075 0.25
|
|
emission = 1.0 1.0
|
|
speed = 0.0 0.35
|
|
speed = 1.0 1.0
|
|
}
|
|
MODEL_MULTI_PARTICLE
|
|
{
|
|
name = plume
|
|
modelName = ReStock/FX/restock-fx-reliant-plume-1
|
|
transformName = fxTransformPlume
|
|
emission = 0.0 0.0
|
|
emission = 0.01 0.1
|
|
emission = 0.075 0.25
|
|
emission = 1.0 1.0
|
|
speed = 0.0 0.35
|
|
speed = 1.0 1.0
|
|
}
|
|
PREFAB_PARTICLE
|
|
{
|
|
prefabName = fx_smokeTrail_light
|
|
transformName = smokePoint
|
|
emission = 0.0 0.0
|
|
emission = 0.05 0.0
|
|
emission = 0.075 0.25
|
|
emission = 1.0 1.25
|
|
speed = 0.0 0.25
|
|
speed = 1.0 1.0
|
|
localOffset = 0, 0, 0
|
|
}
|
|
}
|
|
}
|
|
|
|
@bulkheadProfiles = srf, size1
|
|
%node_attach = 0.0, 0.90182625, 0.0, 0.0, 1.0, 0.0, 1
|
|
@node_stack_top = 0.0, 0.90182625, 0.0, 0.0, 1.0, 0.0
|
|
@node_stack_bottom = 0.0, -0.90925375, 0.0, 0.0, -1.0, 0.0
|
|
|
|
MODULE
|
|
{
|
|
name = ModulePartVariants
|
|
baseVariant = Size1
|
|
VARIANT
|
|
{
|
|
name = Size1
|
|
displayName = #LOC_Restock_variant-engine_size1
|
|
primaryColor = #999999
|
|
secondaryColor = #999999
|
|
GAMEOBJECTS
|
|
{
|
|
LV_T30_Basic = true
|
|
LV_T30_Compact = false
|
|
LV_T30_Boattail = false
|
|
ShroudT30 = true
|
|
ShroudT30_Compact = false
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = Boattail
|
|
displayName = #LOC_Restock_variant-engine_boattail
|
|
primaryColor = #ffffff
|
|
secondaryColor = #ffb80c
|
|
GAMEOBJECTS
|
|
{
|
|
LV_T30_Basic = false
|
|
LV_T30_Compact = false
|
|
LV_T30_Boattail = true
|
|
ShroudT30 = false
|
|
ShroudT30_Compact = false
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = Compact
|
|
displayName = #LOC_Restock_variant-engine_compact
|
|
primaryColor = #999999
|
|
secondaryColor = #555555
|
|
GAMEOBJECTS
|
|
{
|
|
LV_T30_Basic = false
|
|
LV_T30_Compact = true
|
|
LV_T30_Boattail = false
|
|
ShroudT30 = false
|
|
ShroudT30_Compact = true
|
|
}
|
|
}
|
|
}
|
|
@MODULE[ModuleEngines]
|
|
{
|
|
@name = ModuleEnginesFX
|
|
%runningEffectName = fx-reliant-running
|
|
}
|
|
@MODULE[ModuleJettison]
|
|
{
|
|
@jettisonName = ShroudT30,ShroudT30_Compact
|
|
}
|
|
|
|
!MODULE[FXModuleAnimateThrottle] {}
|
|
MODULE
|
|
{
|
|
name = FXModuleThrottleEffects
|
|
fxModuleNames = heatColor
|
|
responseSpeed = 0.005
|
|
dependOnEngineState = True
|
|
dependOnThrottle = True
|
|
}
|
|
MODULE
|
|
{
|
|
name = FXModuleThrottleEffects
|
|
fxModuleNames = throttleColor
|
|
responseSpeed = 1.0
|
|
dependOnEngineState = True
|
|
dependOnThrottle = True
|
|
}
|
|
|
|
MODULE
|
|
{
|
|
name = ModuleColorChanger
|
|
moduleID = heatColor
|
|
animRate = 0.005
|
|
shaderProperty = _EmissiveColor
|
|
excludedRenderer = EngineCoreT30
|
|
toggleInEditor = false
|
|
toggleInFlight = false
|
|
redCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
greenCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
blueCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
alphaCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
}
|
|
MODULE
|
|
{
|
|
name = ModuleColorChanger
|
|
moduleID = throttleColor
|
|
animRate = 1
|
|
shaderProperty = _EmissiveColor
|
|
includedRenderer = EngineCoreT30
|
|
toggleInEditor = false
|
|
toggleInFlight = false
|
|
redCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
greenCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
blueCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
alphaCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
}
|
|
}
|
|
|
|
// Swivel
|
|
@PART[liquidEngine2]
|
|
{
|
|
@author = Porkjet and Chris Adderley (Nertea)
|
|
|
|
!mesh = DELETE
|
|
!MODEL {}
|
|
MODEL {
|
|
model = ReStock/Assets/Engine/restock-engine-swivel-1
|
|
}
|
|
@bulkheadProfiles = srf, size1
|
|
rescaleFactor =1.0
|
|
@node_stack_top = 0.0, 9.0182625, 0.0, 0.0, 1.0, 0.0
|
|
@node_stack_bottom = 0.0, -7.179225, 0.0, 0.0, -1.0, 0.0
|
|
%node_attach = 0.0, 9.0182625, 0.0, 0.0, 1.0, 0.0, 1
|
|
@attachRules = 1,1,1,0,0
|
|
|
|
!fx_exhaustFlame_blue = DELETE
|
|
!fx_exhaustLight_blue = DELETE
|
|
!fx_smokeTrail_light = DELETE
|
|
!fx_exhaustSparks_flameout = DELETE
|
|
!sound_vent_medium = DELETE
|
|
!sound_rocket_hard = DELETE
|
|
!sound_vent_soft = DELETE
|
|
!sound_explosion_low = DELETE
|
|
|
|
EFFECTS
|
|
{
|
|
engage
|
|
{
|
|
AUDIO
|
|
{
|
|
channel = Ship
|
|
clip = sound_vent_medium
|
|
volume = 1.0
|
|
pitch = 2.0
|
|
loop = false
|
|
}
|
|
}
|
|
flameout
|
|
{
|
|
PREFAB_PARTICLE
|
|
{
|
|
prefabName = fx_exhaustSparks_flameout
|
|
transformName = thrustTransform
|
|
oneShot = true
|
|
}
|
|
AUDIO
|
|
{
|
|
channel = Ship
|
|
clip = sound_explosion_low
|
|
volume = 1.0
|
|
pitch = 2.0
|
|
loop = false
|
|
}
|
|
}
|
|
fx-swivel-running
|
|
{
|
|
AUDIO
|
|
{
|
|
channel = Ship
|
|
clip = sound_rocket_hard
|
|
volume = 0.0 0.0
|
|
volume = 1.0 1.0
|
|
pitch = 0.0 0.2
|
|
pitch = 1.0 1.0
|
|
loop = true
|
|
}
|
|
MODEL_MULTI_PARTICLE
|
|
{
|
|
name = core
|
|
modelName = ReStock/FX/restock-fx-swivel-core-1
|
|
transformName = fxTransformCore
|
|
emission = 0.0 0.0
|
|
emission = 0.01 0.1
|
|
emission = 0.075 0.25
|
|
emission = 1.0 1.0
|
|
speed = 0.0 0.35
|
|
speed = 1.0 1.0
|
|
}
|
|
MODEL_MULTI_PARTICLE
|
|
{
|
|
name = plume
|
|
modelName = ReStock/FX/restock-fx-swivel-plume-1
|
|
transformName = fxTransformPlume
|
|
emission = 0.0 0.0
|
|
emission = 0.01 0.1
|
|
emission = 0.075 0.25
|
|
emission = 1.0 1.0
|
|
speed = 0.0 0.35
|
|
speed = 1.0 1.0
|
|
}
|
|
PREFAB_PARTICLE
|
|
{
|
|
prefabName = fx_smokeTrail_light
|
|
transformName = smokePoint
|
|
emission = 0.0 0.0
|
|
emission = 0.05 0.0
|
|
emission = 0.075 0.25
|
|
emission = 1.0 1.25
|
|
speed = 0.0 0.25
|
|
speed = 1.0 1.0
|
|
localOffset = 0, 0, 0
|
|
}
|
|
}
|
|
}
|
|
|
|
@MODULE[ModuleEngines]
|
|
{
|
|
@name = ModuleEnginesFX
|
|
%runningEffectName = fx-swivel-running
|
|
}
|
|
MODULE
|
|
{
|
|
name = ModulePartVariants
|
|
baseVariant = Size1
|
|
VARIANT
|
|
{
|
|
name = Size1
|
|
displayName = #LOC_Restock_variant-engine_size1
|
|
primaryColor = #999999
|
|
secondaryColor = #ffb80c
|
|
GAMEOBJECTS
|
|
{
|
|
LV_T45_Boattail = false
|
|
LV_T45_Basic = true
|
|
LV_T45_Compact = false
|
|
T45_Piston001 = true
|
|
T45_Piston002 = true
|
|
T45_Piston003 = false
|
|
T45_Piston004 = false
|
|
Engine = true
|
|
EngineBoattail = false
|
|
ShroudT45 = true
|
|
ShroudT45_Compact = false
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = Boattail
|
|
displayName = #LOC_Restock_variant-engine_boattail
|
|
primaryColor = #ffffff
|
|
secondaryColor = #ffb80c
|
|
GAMEOBJECTS
|
|
{
|
|
LV_T45_Boattail = true
|
|
LV_T45_Basic = false
|
|
LV_T45_Compact = false
|
|
T45_PistonTop001 = false
|
|
T45_PistonTop002 = false
|
|
T45_PistonTop003 = false
|
|
T45_PistonTop004 = false
|
|
Engine = false
|
|
EngineBoattail = true
|
|
ShroudT45 = false
|
|
ShroudT45_Compact = false
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = Compact
|
|
displayName = #LOC_Restock_variant-engine_compact
|
|
primaryColor = #999999
|
|
secondaryColor = #555555
|
|
GAMEOBJECTS
|
|
{
|
|
LV_T45_Boattail = false
|
|
LV_T45_Basic = false
|
|
LV_T45_Compact = true
|
|
T45_Piston001 = false
|
|
T45_Piston002 = false
|
|
T45_Piston003 = true
|
|
T45_Piston004 = true
|
|
Engine = true
|
|
EngineBoattail = false
|
|
ShroudT45 = false
|
|
ShroudT45_Compact = true
|
|
}
|
|
}
|
|
}
|
|
@MODULE[ModuleJettison]
|
|
{
|
|
@jettisonName = ShroudT45,ShroudT45_Compact
|
|
}
|
|
|
|
@MODULE[ModuleGimbal]
|
|
{
|
|
@gimbalTransformName = Gimbal
|
|
gimbalResponseSpeed = 8
|
|
useGimbalResponseSpeed = true
|
|
}
|
|
MODULE
|
|
{
|
|
name = FXModuleLookAtConstraint
|
|
|
|
// Basic
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = T45_PistonTop001
|
|
rotatorsName = T45_Piston001
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = T45_PistonTop002
|
|
rotatorsName = T45_Piston002
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = T45_Piston001
|
|
rotatorsName = T45_PistonTop001
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = T45_Piston002
|
|
rotatorsName = T45_PistonTop002
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = T45_PistonTop004
|
|
rotatorsName = T45_Piston003
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = T45_PistonTop003
|
|
rotatorsName = T45_Piston004
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = T45_Piston001
|
|
rotatorsName = T45_PistonTop004
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = T45_Piston002
|
|
rotatorsName = T45_PistonTop003
|
|
}
|
|
|
|
}
|
|
!MODULE[FXModuleAnimateThrottle] {}
|
|
MODULE
|
|
{
|
|
name = FXModuleThrottleEffects
|
|
fxModuleNames = heatColor
|
|
responseSpeed = 0.005
|
|
dependOnEngineState = True
|
|
dependOnThrottle = True
|
|
}
|
|
MODULE
|
|
{
|
|
name = FXModuleThrottleEffects
|
|
fxModuleNames = throttleColor
|
|
responseSpeed = 1.0
|
|
dependOnEngineState = True
|
|
dependOnThrottle = True
|
|
}
|
|
|
|
MODULE
|
|
{
|
|
name = ModuleColorChanger
|
|
moduleID = heatColor
|
|
animRate = 0.0005
|
|
shaderProperty = _EmissiveColor
|
|
excludedRenderer = EngineCoreT45
|
|
toggleInEditor = false
|
|
toggleInFlight = false
|
|
redCurve
|
|
{
|
|
key = 0 1
|
|
key = 1 1
|
|
}
|
|
greenCurve
|
|
{
|
|
key = 0 1
|
|
key = 1 1
|
|
}
|
|
blueCurve
|
|
{
|
|
key = 0 1
|
|
key = 1 1
|
|
}
|
|
alphaCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
}
|
|
MODULE
|
|
{
|
|
name = ModuleColorChanger
|
|
moduleID = throttleColor
|
|
animRate = 1
|
|
shaderProperty = _EmissiveColor
|
|
includedRenderer = EngineCoreT45
|
|
toggleInEditor = false
|
|
toggleInFlight = false
|
|
redCurve
|
|
{
|
|
key = 0 1
|
|
key = 1 1
|
|
}
|
|
greenCurve
|
|
{
|
|
key = 0 1
|
|
key = 1 1
|
|
}
|
|
blueCurve
|
|
{
|
|
key = 0 1
|
|
key = 1 1
|
|
}
|
|
alphaCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
}
|
|
}
|