mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
180 lines
6.8 KiB
INI
180 lines
6.8 KiB
INI
@PART[*]:HAS[@PLUME[ReStock_HypergolicUpperWhite]]:AFTER[zRealPlume]:NEEDS[SmokeScreen]
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{
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%EFFECTS
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{
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ReStock_HypergolicUpperWhite
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{
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//Shock cone type effect
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MODEL_MULTI_SHURIKEN_PERSIST
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{
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//Get the inputs from the other config.
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transformName = #$/PLUME[ReStock_HypergolicUpperWhite]/transformName$
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localRotation = #$/PLUME[ReStock_HypergolicUpperWhite]/localRotation$
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localPosition = #$/PLUME[ReStock_HypergolicUpperWhite]/corePosition$
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fixedScale = #$/PLUME[ReStock_HypergolicUpperWhite]/coreScale$
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//
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name = core
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modelName = ReStock/FX/restock-fx-wolfhound-core
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decluster = false
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emitOnUpdate = true
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emission
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{
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density = #$@ReStockPlume/atmosphereKeys/key2$ 0
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density = #$@ReStockPlume/atmosphereKeys/key3$ 1
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density = #$@ReStockPlume/atmosphereKeys/key4$ 1
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density = #$@ReStockPlume/atmosphereKeys/key5$ 1
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power = #$@ReStockPlume/PowerKeys/startup$ 0
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power = #$@ReStockPlume/PowerKeys/flameout$ 0.5
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power = #$@ReStockPlume/PowerKeys/ignition$ 0.65
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power = #$@ReStockPlume/PowerKeys/deepThrottle$ 0.7
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power = #$@ReStockPlume/PowerKeys/maxThrottle$ 0.8
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}
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speed
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{
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density = #$@ReStockPlume/atmosphereKeys/key2$ 1
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density = #$@ReStockPlume/atmosphereKeys/key5$ 0.8
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power = #$@ReStockPlume/PowerKeys/ignition$ 0.7
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power = #$@ReStockPlume/PowerKeys/deepThrottle$ 0.8
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power = #$@ReStockPlume/PowerKeys/maxThrottle$ 1
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}
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}
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//Primary plume
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MODEL_MULTI_SHURIKEN_PERSIST
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{
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//Get the inputs from the other config.
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transformName = #$/PLUME[ReStock_HypergolicUpperWhite]/transformName$
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localRotation = #$/PLUME[ReStock_HypergolicUpperWhite]/localRotation$
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localPosition = #$/PLUME[ReStock_HypergolicUpperWhite]/plumePosition$
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fixedScale = #$/PLUME[ReStock_HypergolicUpperWhite]/plumeScale$
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//
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name = plume
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modelName = ReStock/FX/restock-fx-wolfhound-plume
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sizeClamp = 50
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decluster = false
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emitOnUpdate = true
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xyForce
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{
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density = 1 0
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density = 0 0
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}
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speed
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{
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density = 1.0 1
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density = 0.0 0.7
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power = #$@ReStockPlume/PowerKeys/ignition$ 1.2
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power = #$@ReStockPlume/PowerKeys/deepThrottle$ 1.5
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power = #$@ReStockPlume/PowerKeys/maxThrottle$ 2
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}
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logGrow
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{
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density = #$@ReStockPlume/atmosphereKeys/key0$ 0
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density = #$@ReStockPlume/atmosphereKeys/key1$ 0.2
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density = #$@ReStockPlume/atmosphereKeys/key2$ 0.5
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density = #$@ReStockPlume/atmosphereKeys/key3$ 0.5
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density = #$@ReStockPlume/atmosphereKeys/key4$ 0.5
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density = #$@ReStockPlume/atmosphereKeys/key5$ 0.5
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}
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zForce
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{
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density = #$@ReStockPlume/atmosphereKeys/key0$ 1
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density = #$@ReStockPlume/atmosphereKeys/key1$ 1.01
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density = #$@ReStockPlume/atmosphereKeys/key2$ 1.02
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density = #$@ReStockPlume/atmosphereKeys/key3$ 1.03
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density = #$@ReStockPlume/atmosphereKeys/key4$ 1.04
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density = #$@ReStockPlume/atmosphereKeys/key5$ 1
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}
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linGrow
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{
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density = #$@ReStockPlume/atmosphereKeys/key0$ -2
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density = #$@ReStockPlume/atmosphereKeys/key1$ -1
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density = #$@ReStockPlume/atmosphereKeys/key2$ 1
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density = #$@ReStockPlume/atmosphereKeys/key3$ 1.5
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density = #$@ReStockPlume/atmosphereKeys/key4$ 1.5
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density = #$@ReStockPlume/atmosphereKeys/key5$ 1
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}
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energy
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{
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density = #$@ReStockPlume/atmosphereKeys/key0$ 1
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density = #$@ReStockPlume/atmosphereKeys/key3$ 1
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density = #$@ReStockPlume/atmosphereKeys/key4$ 1
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density = #$@ReStockPlume/atmosphereKeys/key5$ 0.8
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}
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emission
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{
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density = #$@ReStockPlume/atmosphereKeys/key0$ 1.5
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density = #$@ReStockPlume/atmosphereKeys/key1$ 1.5
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density = #$@ReStockPlume/atmosphereKeys/key2$ 1.5
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density = #$@ReStockPlume/atmosphereKeys/key3$ 1
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density = #$@ReStockPlume/atmosphereKeys/key4$ 1
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density = #$@ReStockPlume/atmosphereKeys/key5$ 1
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power = #$@ReStockPlume/PowerKeys/startup$ 0
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power = #$@ReStockPlume/PowerKeys/flameout$ 0.4
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power = #$@ReStockPlume/PowerKeys/ignition$ 0.6
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power = #$@ReStockPlume/PowerKeys/deepThrottle$ 0.65
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power = #$@ReStockPlume/PowerKeys/maxThrottle$ 0.8
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}
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offset
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{
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density = #$@ReStockPlume/atmosphereKeys/key2$ 0
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density = #$@ReStockPlume/atmosphereKeys/key5$ 0.9
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}
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}
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AUDIO
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{
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name = audio
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channel = Ship
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clip = RealPlume/KW_Sounds/sound_altloop
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volume = 0.0 0.0
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volume = #$../../../PLUME[ReStock_HypergolicUpperWhite]/plumeScale$
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@volume,1 ^= :^:1.0 :
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pitch = 0.0 1.0
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pitch = 1.0 1.0
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loop = true
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}
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}
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&engage
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{
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AUDIO
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{
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channel = Ship
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clip = RealPlume/KW_Sounds/sound_liq6
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volume = 0.35
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pitch = 1.0
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loop = false
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}
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}
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&disengage
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_soft
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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&flameout
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{
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AUDIO
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{
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channel = Ship
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clip = sound_explosion_low
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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}
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}
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