ReStocked/Distribution/Restock/GameData/ReStock/Patches/Command/restock-command-pods.cfg
DMagic1 3fc0233c31 Turn off multiple drag cubes for parts with cosmetic variants
Plug the drag hole in the tall 2.5m to 1.25m adaptor.
Plug the drag hole in the toroid fuel tank.
Plug the drag holes in the large and small stack probe cores.
Let the 0.625m heat shield generate cubes for the shrouded and unshrouded versions.
2019-02-11 13:27:35 -05:00

170 lines
2.9 KiB
INI

// Patches applying art changes to crewed command parts
// Contents:
// - PPD-12 Cupola Module (cupola)
// - Mk1-3 Command Pod (mk1-3pod)
// - Mk1 Command Pod (mk1pod_v2)
// - Mk1 Lander Can (landerCabinSmall)
// - Mk2 Lander Can (mk2LanderCabin_v2)
// Cupola
@PART[cupola]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
!MODULE[ModuleAnimateGeneric] {}
MODEL
{
model = ReStock/Assets/Command/restock-cupola-1
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
MODEL
{
model = ReStock/Assets/Command/restock-crewed-endcap-1
position = 0.0, -0.4, 0.0
scale = 1,-1,1
rotation = 0, 0, 0
}
}
// Mk1 Pod
@PART[mk1pod_v2]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
!MODULE[ModuleAnimateGeneric] {}
MODEL
{
model = ReStock/Assets/Command/restock-mk1-pod
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
!MODULE[ModulePartVariants] {}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Dark
VARIANT
{
name = Dark
displayName = #autoLOC_8007117
themeName = Dark
primaryColor = #4c4f47
secondaryColor =#4c4f47
GAMEOBJECTS
{
Mk1PodBlackWhite = false
Mk1PodWhite = false
Mk1PodDark = true
}
}
VARIANT
{
name = White
displayName = #autoLOC_8007119
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
Mk1PodBlackWhite = false
Mk1PodWhite = true
Mk1PodDark = false
}
}
VARIANT
{
name = GrayAndWhite
displayName = #autoLOC_8003112
themeName = GrayAndWhite
primaryColor = #ffffff
secondaryColor = #999999
GAMEOBJECTS
{
Mk1PodBlackWhite = true
Mk1PodWhite = false
Mk1PodDark = false
}
}
}
}
// Mk1-3 Pod
@PART[mk1-3pod]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
!MODULE[ModuleAnimateGeneric] {}
MODEL
{
model = ReStock/Assets/Command/restock-mk1-3-pod
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
}
// Mk1 Lander Can
@PART[landerCabinSmall]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
!MODULE[ModuleAnimateGeneric] {}
MODEL
{
model = ReStock/Assets/Command/restock-mk1-lander
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
}
// Mk2 Lander Can
@PART[mk2LanderCabin_v2]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Command/restock-mk2-lander
position = 0.0, 0.0, 0.0
scale = 1,1,1
rotation = 0, 0, 0
}
@MODULE[ModulePartVariants]
{
@VARIANT[Rover]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
Mk2RoverMode = true
Mk2LanderMode = false
COLLIDERS_ROVER = true
COLLIDERS_LANDER = false
}
}
@VARIANT[Lander]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
Mk2RoverMode = false
Mk2LanderMode = true
COLLIDERS_ROVER = true
COLLIDERS_LANDER = true
}
}
}
}