mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
7423c56f1d
- Disabled masks on spark, torch - Added masks to Vernor, all large RCS blocks (#628) - Fixed icon visibility of some masks
215 lines
4.1 KiB
INI
215 lines
4.1 KiB
INI
// Patches applying art changes to RCS blocks
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// Contents:
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// - RV-105 RCS Thruster Block (RCSBlock_v2)
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// - Place-Anywhere 7 Linear RCS Port (linearRcs)
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// - Vernor Engine (vernorEngine)
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// RCS block
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@PART[RCSBlock_v2]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL
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{
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model = ReStock/Assets/Control/restock-rcs-block-2
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}
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!EFFECTS {}
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EFFECTS
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{
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running
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{
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AUDIO_MULTI_POOL
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{
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channel = Ship
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transformName = RCSjet
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clip = sound_rocket_mini
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volume = 0.0 0.0
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volume = 0.1 0.0
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volume = 0.5 0.025
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volume = 1.0 0.1
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pitch = 1.0
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loop = true
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}
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MODEL_MULTI_PARTICLE
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{
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name = fx1
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modelName = ReStock/FX/restock-fx-rcs-1
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transformName = RCSjet
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emission = 0.0 0.0
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emission = 0.1 0.0
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emission = 1.0 1.0
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speed = 0.0 0.8
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speed = 1.0 1.0
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//localRotation = -90, 0, 0
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}
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MODEL_MULTI_PARTICLE
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{
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name = fx2
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modelName = ReStock/FX/restock-fx-rcs-1
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transformName = RCSjet
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emission = 0.0 0.0
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emission = 0.1 0.0
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emission = 1.0 1.0
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speed = 0.0 0.8
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speed = 1.0 1.0
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//localRotation = -90, 0, 0
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localPosition = 0, -0.015, 0
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}
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}
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}
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!MODULE[FXModuleAnimateRCS] {}
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MODULE
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{
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name = ModuleRestockDepthMask
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maskTransform = 4Mask
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}
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}
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// Linear RCS port
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@PART[linearRcs]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL
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{
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model = ReStock/Assets/Control/restock-rcs-linear-1
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}
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!EFFECTS {}
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EFFECTS
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{
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running
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{
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_mini
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volume = 0.0 0.0
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volume = 0.02 0.2
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volume = 0.5 0.2
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volume = 1.0 0.2
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pitch = 1.0
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loop = true
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}
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MODEL_MULTI_PARTICLE
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{
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name = fx1
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modelName = ReStock/FX/restock-fx-rcs-1
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transformName = RCSthruster
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emission = 0.0 0.0
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emission = 0.1 0.0
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emission = 1.0 1.0
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speed = 0.0 0.8
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speed = 1.0 1.0
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//localRotation = -90, 0, 0
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}
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MODEL_MULTI_PARTICLE
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{
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name = fx2
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modelName = ReStock/FX/restock-fx-rcs-1
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transformName = RCSthruster
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emission = 0.0 0.0
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emission = 0.1 0.0
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emission = 1.0 1.0
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speed = 0.0 0.8
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speed = 1.0 1.0
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//localRotation = -90, 0, 0
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localPosition = 0, -0.015, 0
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}
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}
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}
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MODULE
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{
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name = ModulePartVariants
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baseVariant = Pod
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VARIANT
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{
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name = Pod
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displayName = #LOC_Restock_variant-linear-rcs-pod
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primaryColor = #ffffff
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secondaryColor = #ffffff
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GAMEOBJECTS
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{
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RCSLinear = true
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RCSLinearBase = false
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}
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}
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VARIANT
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{
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name = Bare
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displayName = #LOC_Restock_variant-linear-rcs-bare
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primaryColor = #999999
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secondaryColor = #999999
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GAMEOBJECTS
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{
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RCSLinear = false
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RCSLinearBase = true
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}
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}
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}
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MODULE
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{
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name = ModuleRestockDepthMask
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maskTransform = 1Mask
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}
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MODULE
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{
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name = ModuleRestockDepthMask
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maskTransform = 1MaskShroud
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}
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}
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// Vernor Engine
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@PART[vernierEngine]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL
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{
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model = ReStock/Assets/Control/restock-rcs-vernor-1
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scale = 1,1,1
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}
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@scale = 1
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@rescaleFactor = 1
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!EFFECTS {}
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EFFECTS
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{
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running
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{
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_mini
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volume = 0.0 0.0
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volume = 0.02 0.2
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volume = 0.5 0.2
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volume = 1.0 0.2
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pitch = 1.0
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loop = true
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}
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MODEL_MULTI_PARTICLE
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{
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name = fx1
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modelName = ReStock/FX/restock-fx-vernor-1
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transformName = RCSthruster
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emission = 0.0 0.0
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emission = 0.1 0.0
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emission = 1.0 1.0
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speed = 0.0 0.8
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speed = 1.0 1.0
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localRotation = -180, 0, 0
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}
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}
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}
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MODULE
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{
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name = ModuleRestockDepthMask
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maskTransform = VernorMask
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}
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!MODULE[FXModuleAnimateRCS] {}
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}
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