mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
517 lines
11 KiB
INI
517 lines
11 KiB
INI
// Patches applying art changes to probe parts
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// Contents:
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// - Probodobodyne HECS (probeCoreHex_v2)
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// - Probodobodyne OKTO (probeCoreOcto_v2)
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// - Probodobodyne OKTO2 (probeCoreOcto2_v2)
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// - Probodobodyne Stayputnik (probeCoreSphere_v2)
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// - Probodobodyne QBE (probeCoreCube)
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// - Probodobodyne HECS2 (HECS2_ProbeCore)
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// - Probodobodyne RoveMate (roverBody_v2)
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// - RC-L01 Remote Guidance Unit (probeStackLarge)
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// - RC-001S Remote Guidance Unit (probeStackSmall)
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// QBE
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@PART[probeCoreCube]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL {
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model = ReStock/Assets/Command/restock-probe-qube-1
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}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = Bare
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VARIANT
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{
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name = Bare
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displayName = #LOC_Restock_variant-probe-bare
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primaryColor = #999999
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secondaryColor = #999999
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GAMEOBJECTS
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{
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QUBE = true
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QUBE_Foil = false
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QUBE_Common = false
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}
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}
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VARIANT
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{
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name = Gold
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displayName = #LOC_Restock_variant-probe-gold
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themeName = Gold
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primaryColor = #fccb0a
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TEXTURE
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{
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materialName=restock-probe-foil-1
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mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1
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_SpecMap = ReStock/Assets/Command/restock-probe-foil-1-s
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}
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GAMEOBJECTS
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{
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QUBE = false
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QUBE_Foil = true
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QUBE_Common = true
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}
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}
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VARIANT
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{
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name = Silver
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displayName = #LOC_Restock_variant-probe-silver
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themeName = Silver
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primaryColor = #cecece
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TEXTURE
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{
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materialName=restock-probe-foil-1
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mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1-silver
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_SpecMap = ReStock/Assets/Command/restock-probe-foil-1-silver-s
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}
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GAMEOBJECTS
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{
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QUBE = false
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QUBE_Foil = true
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QUBE_Common = true
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}
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}
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}
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}
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// Stayputnik
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@PART[probeCoreSphere_v2]
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{
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@author = Chris Adderley (Nertea)
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//!mesh = DELETE
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//!MODEL {}
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MODEL {
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model = ReStock/Assets/Command/restock-probe-sphere-1
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}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = Base
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VARIANT
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{
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name = Base
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displayName = #LOC_Restock_variant-stayputnik-pod
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primaryColor = #999999
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secondaryColor = #555555
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GAMEOBJECTS
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{
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SPHR = true
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SPHR_BARE = false
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}
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}
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VARIANT
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{
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name = Bare
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displayName = #LOC_Restock_variant-stayputnik-bare
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primaryColor = #999999
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secondaryColor = #999999
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GAMEOBJECTS
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{
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SPHR = false
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SPHR_BARE = true
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}
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}
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}
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}
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// HECS
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@PART[probeCoreHex_v2]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL {
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model = ReStock/Assets/Command/restock-probe-hecs-1
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}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = Bare
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VARIANT
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{
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name = Bare
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displayName = #LOC_Restock_variant-probe-bare
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primaryColor = #999999
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secondaryColor = #999999
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GAMEOBJECTS
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{
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HECS = true
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HECS_Foil = false
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HECS_Common = false
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}
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}
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VARIANT
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{
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name = Gold
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displayName = #LOC_Restock_variant-probe-gold
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themeName = Gold
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primaryColor = #fccb0a
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TEXTURE
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{
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materialName=restock-probe-foil-1
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mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1
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_SpecMap = ReStock/Assets/Command/restock-probe-foil-1-s
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}
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GAMEOBJECTS
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{
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HECS = false
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HECS_Foil = true
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HECS_Common = true
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}
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}
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VARIANT
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{
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name = Silver
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displayName = #LOC_Restock_variant-probe-silver
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themeName = Silver
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primaryColor = #cecece
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TEXTURE
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{
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materialName=restock-probe-foil-1
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mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1-silver
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_SpecMap = ReStock/Assets/Command/restock-probe-foil-1-silver-s
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}
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GAMEOBJECTS
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{
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HECS = false
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HECS_Foil = true
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HECS_Common = true
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}
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}
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}
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}
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// OKTO
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@PART[probeCoreOcto_v2]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL {
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model = ReStock/Assets/Command/restock-probe-okto-1
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}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = Bare
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VARIANT
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{
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name = Bare
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displayName = #LOC_Restock_variant-probe-bare
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primaryColor = #999999
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secondaryColor = #999999
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TEXTURE
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{
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materialName=restock-probe-foil-1
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mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1
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_SpecMap = ReStock/Assets/Command/restock-probe-foil-1-s
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}
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GAMEOBJECTS
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{
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OKTO = true
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OKTO_Foil = false
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OKTO_Common = false
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}
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}
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VARIANT
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{
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name = Gold
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displayName = #LOC_Restock_variant-probe-gold
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themeName = Gold
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primaryColor = #fccb0a
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GAMEOBJECTS
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{
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OKTO = false
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OKTO_Foil = true
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OKTO_Common = true
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}
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}
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VARIANT
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{
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name = Silver
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displayName = #LOC_Restock_variant-probe-silver
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themeName = Silver
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primaryColor = #cecece
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TEXTURE
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{
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materialName=restock-probe-foil-1
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mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1-silver
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_SpecMap = ReStock/Assets/Command/restock-probe-foil-1-silver-s
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}
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GAMEOBJECTS
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{
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OKTO = false
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OKTO_Foil = true
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OKTO_Common = true
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}
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}
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}
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}
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// OKTO2
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@PART[probeCoreOcto2_v2]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL {
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model = ReStock/Assets/Command/restock-probe-okto2-1
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}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = Bare
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VARIANT
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{
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name = Bare
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displayName = #LOC_Restock_variant-probe-bare
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primaryColor = #999999
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secondaryColor = #999999
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GAMEOBJECTS
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{
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OKTO2 = true
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OKTO2_Foil = false
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OKTO2_Common = false
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}
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}
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VARIANT
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{
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name = Gold
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displayName = #LOC_Restock_variant-probe-gold
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themeName = Gold
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primaryColor = #fccb0a
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TEXTURE
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{
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materialName=restock-probe-foil-1
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mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1
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_SpecMap = ReStock/Assets/Command/restock-probe-foil-1-s
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}
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GAMEOBJECTS
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{
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OKTO2 = false
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OKTO2_Foil = true
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OKTO2_Common = true
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}
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}
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VARIANT
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{
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name = Silver
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displayName = #LOC_Restock_variant-probe-silver
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themeName = Silver
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primaryColor = #cecece
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TEXTURE
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{
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materialName=restock-probe-foil-1
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mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1-silver
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_SpecMap = ReStock/Assets/Command/restock-probe-foil-1-silver-s
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}
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GAMEOBJECTS
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{
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OKTO2 = false
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OKTO2_Foil = true
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OKTO2_Common = true
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}
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}
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}
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}
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// HECS2
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@PART[HECS2_ProbeCore]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL {
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model = ReStock/Assets/Command/restock-probe-hecs2-1
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}
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!MODULE[ModulePartVariants] {}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = Gold
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VARIANT
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{
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name = Bare
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displayName = #LOC_Restock_variant-probe-bare
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primaryColor = #999999
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secondaryColor = #999999
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GAMEOBJECTS
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{
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HECS2 = true
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HECS2_Foil = false
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HECS2_Common = false
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}
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}
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VARIANT
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{
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name = Gold
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displayName = #LOC_Restock_variant-probe-gold
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themeName = Gold
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primaryColor = #fccb0a
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TEXTURE
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{
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materialName=restock-probe-foil-1
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mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1
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_SpecMap = ReStock/Assets/Command/restock-probe-foil-1-s
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}
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GAMEOBJECTS
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{
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HECS2 = false
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HECS2_Foil = true
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HECS2_Common = true
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}
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}
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VARIANT
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{
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name = Silver
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displayName = #LOC_Restock_variant-probe-silver
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themeName = Silver
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primaryColor = #cecece
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TEXTURE
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{
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materialName=restock-probe-foil-1
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mainTextureURL = ReStock/Assets/Command/restock-probe-foil-1-silver
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_SpecMap = ReStock/Assets/Command/restock-probe-foil-1-silver-s
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}
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GAMEOBJECTS
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{
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HECS2 = false
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HECS2_Foil = true
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HECS2_Common = true
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}
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}
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}
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}
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// Rover
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@PART[roverBody_v2]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL {
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model = ReStock/Assets/Command/restock-probe-rovemate-1
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}
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!MODULE[ModulePartVariants] {}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = White
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VARIANT
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{
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name = White
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displayName = #autoLOC_8007116
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themeName = White
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primaryColor = #ffffff
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GAMEOBJECTS
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{
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Rover_White = true
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Rover_Grey = false
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Rover_GoldFoil = false
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Rover_SilverFoil = false
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Rover_Common = false
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}
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}
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VARIANT
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{
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name = Gold
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displayName = #LOC_Restock_variant-probe-gold
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themeName = Gold
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primaryColor = #fccb0a
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GAMEOBJECTS
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{
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Rover_White = false
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Rover_Grey = false
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Rover_GoldFoil = true
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Rover_SilverFoil = false
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Rover_Common = true
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}
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}
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VARIANT
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{
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name = Silver
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displayName = #LOC_Restock_variant-probe-silver
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themeName = Silver
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primaryColor = #cecece
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GAMEOBJECTS
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{
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Rover_White = false
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Rover_Grey = false
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Rover_GoldFoil = false
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Rover_SilverFoil = true
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Rover_Common = true
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}
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}
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VARIANT
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{
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name = Bare
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displayName = #LOC_Restock_variant-probe-bare
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primaryColor = #999999
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secondaryColor = #999999
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GAMEOBJECTS
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{
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Rover_White = false
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Rover_Grey = true
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Rover_GoldFoil = false
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Rover_SilverFoil = false
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Rover_Common = false
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}
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}
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}
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}
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// 1.25m Stack Core
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@PART[probeStackSmall]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL {
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model = ReStock/Assets/Command/restock-drone-core-125-1
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}
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DRAG_CUBE
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{
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cube = Default, 0.3123,0.71,0.7274, 0.3123,0.7034,0.7331, 1.402,0.9681,0.1515, 1.402,0.9704,0.1515, 0.3077,0.701,0.7337, 0.3077,0.7054,0.7279, -0.005277,-9.855E-05,0.0009629, 1.261,0.2428,1.273
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}
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}
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// 2.5m Stack Core
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@PART[probeStackLarge]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL {
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model = ReStock/Assets/Command/restock-drone-core-25-1
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}
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DRAG_CUBE
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{
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cube = Default, 1.028,0.7385,1.39, 1.028,0.7359,1.38, 5.274,0.9786,0.1842, 5.274,0.9776,0.1842, 1.072,0.7048,1.374, 1.072,0.7024,1.385, -0.0003395,0.0003387,-0.00157, 2.57,0.4079,2.58
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}
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}
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