mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
238 lines
5.0 KiB
INI
238 lines
5.0 KiB
INI
// ReStock+ 1.2.0
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// Spherical command pod
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PART
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{
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name = restock-pod-sphere-3
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module = Part
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author = Well
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MODEL
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{
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model = ReStock/Assets/Command/restock-pod-sphere-3
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position = 0.0, 0.2, 0.0
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rotation = 0.0, 0.0, 0.0
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scale = 1.0, 1.0, 1.0
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}
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rescaleFactor = 1.0
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CrewCapacity = 3
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// Attachment
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attachRules = 1,0,1,1,0
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node_stack_top = 0.0, 1.025, 0.0, 0.0, 1.0, 0.0, 1
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node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 1 //0.875 without model offset
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node_stack_airlock = 0.0, 0.489547, -0.803417, 0.0, 0.339048, -0.940769, 0
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/// Flag to disable this part if MH is installed
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MHReplacement = True
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TechRequired = start
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entryCost = 0
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cost = 2000
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category = Pods
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title = #LOC_RestockPlus_restock-pod-sphere-3_title // SP-3 'Mandarin' Reentry Module
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manufacturer = #autoLOC_501678 //#autoLOC_501678 = Probodobodyne Inc
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description = #LOC_RestockPlus_restock-pod-sphere-3_description
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// We hired a shady interior decorator to fit three seats into the same space as one. The occupants are no longer able to move their arms to access the controls, but at least they'll probably survive.
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mass = 2
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dragModelType = default
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maximum_drag = 0.2
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minimum_drag = 0.15
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angularDrag = 2
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CoMOffset = 0.0, -0.2, 0.0
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CoPOffset = 0.0, 0.2, 0.0
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crashTolerance = 12
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maxTemp = 2000 // = 3400
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explosionPotential = 0
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vesselType = Ship
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stagingIcon = DECOUPLER_VERT
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stageOffset = 1
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childStageOffset = 1
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bulkheadProfiles = size1
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breakingForce = 150
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breakingTorque = 150
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tags = #LOC_RestockPlus_restock-pod-sphere-3_tags
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// 3 capsule control ?eva fly ?iva pilot rocket space history historical pod voskhod restock sardines
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INTERNAL
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{
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name = restock-pod-sphere-3-IVA
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}
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MODULE
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{
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name = ModuleCommand
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minimumCrew = 1
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}
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RESOURCE
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{
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name = ElectricCharge
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amount = 40
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maxAmount = 40
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}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = White
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VARIANT
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{
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name = Bare
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displayName = #LOC_Restock_variant-pod_bare // Bare
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themeName = White
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primaryColor = #999999
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secondaryColor = #aaaaaa
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GAMEOBJECTS
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{
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Fabric = false
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}
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}
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VARIANT
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{
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name = White
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displayName = #LOC_Restock_variant-pod_fabric_white // White Padding
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themeName = White
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primaryColor = #ffffff
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secondaryColor = #aaaaaa
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GAMEOBJECTS
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{
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Fabric = true
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}
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}
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}
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fx_gasBurst_white = 0.0, 0.0650517, 0.0, 0.0, 1.0, 0.0, decouple
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sound_vent_large = decouple
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MODULE
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{
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name = ModuleAnchoredDecoupler
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anchorName = Vostok_Decoupler
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ejectionForce = 10
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explosiveNodeID = bottom
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partDecoupled = false
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}
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MODULE
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{
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name = ModuleDataTransmitter
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antennaType = INTERNAL
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packetInterval = 1.0
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packetSize = 2
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packetResourceCost = 12.0
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requiredResource = ElectricCharge
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antennaPower = 5000
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optimumRange = 2500
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packetFloor = .1
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packetCeiling = 5
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}
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MODULE
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{
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name = ModuleScienceContainer
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reviewActionName = #autoLOC_502201 //#autoLOC_502201 = Review Stored Data
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storeActionName = #autoLOC_502202 //#autoLOC_502202 = Store Experiments
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evaOnlyStorage = True
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storageRange = 1.8
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}
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MODULE
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{
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name = ModuleAblator
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ablativeResource = Ablator
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lossExp = -7500
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lossConst = 0.1
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pyrolysisLossFactor = 6000
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reentryConductivity = 0.01
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ablationTempThresh = 500
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useChar = True
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charModuleName = shieldChar
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}
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MODULE
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{
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name = ModuleColorChanger
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moduleID = shieldChar
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shaderProperty = _BurnColor
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useRate = False
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toggleInEditor = False
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toggleInFlight = False
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redCurve
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{
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key = 0 0
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key = 1 1
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}
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greenCurve
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{
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key = 0 0
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key = 1 1
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}
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blueCurve
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{
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key = 0 0
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key = 1 1
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}
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alphaCurve
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{
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key = 0 0.8
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}
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}
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RESOURCE
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{
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name = Ablator
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amount = 20
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maxAmount = 20
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}
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MODULE
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{
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name = ModuleColorChanger
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shaderProperty = _EmissiveColor
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animRate = 0.8
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animState = false
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useRate = true
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toggleInEditor = true
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toggleInFlight = true
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toggleInFlight = true
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unfocusedRange = 5
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toggleName = #autoLOC_6001405 //#autoLOC_6001405 = Toggle Lights
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eventOnName = #autoLOC_6001409 //##autoLOC_6001409 = Lights On
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eventOffName = #autoLOC_6001408 //#autoLOC_6001408 = Lights Off
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toggleAction = True
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defaultActionGroup = Light
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redCurve
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{
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key = 0 0 0 3
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key = 1 1 0 0
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}
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greenCurve
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{
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key = 0 0 0 1
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key = 1 1 1 0
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}
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blueCurve
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{
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key = 0 0 0 0
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key = 1 0.7 1.5 0
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}
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alphaCurve
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{
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key = 0 1
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}
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}
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MODULE
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{
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name = ModuleConductionMultiplier
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modifiedConductionFactor = 0.003
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convectionFluxThreshold = 3000
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}
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DRAG_CUBE
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{
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cube = Default,2.543,1.0245,1.065,2.543,1.03905,0.977,2.449,0.9777,1.093,2.449,1.0857,1.246,2.634,1.04415,1.051,2.631,1.0437,0.9639, 0.04938,0.25,0.03567, 1.842,1.85,1.815
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}
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}
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