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ReStocked/Distribution/Restock/GameData/ReStock/Patches/Control/restock-sas.cfg

64 lines
1.7 KiB
INI

// Patches applying art changes to reaction wheels
// Contents:
// - Small Inline Reaction Wheel (sasModule)
// - Advanced Inline Stabilizer (advSasModule)
// - Advanced Reaction Wheel Module, Large (asasmodule1-2)
// .625m reaction wheel
@PART[sasModule]:HAS[RestockIgnore[]]
{
@author = Andrew Cassidy
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Control/restock-reactionwheel-625-1
}
DRAG_CUBE
{
cube = Default, 0.1161,0.7598,0.4096, 0.1161,0.7598,0.4096, 0.3074,0.9436,0.1761, 0.3074,0.9435,0.1761, 0.1161,0.7576,0.4096, 0.1161,0.7616,0.4096, 0,0,0, 0.629,0.185,0.629
}
%manufacturer = #autoLOC_501631 //#autoLOC_501631 = STEADLER Engineering Corps
%rescaleFactor = 1
%node_stack_bottom = 0.0, -0.0911109, 0.0, 0.0, -1.0, 0.0, 0
%node_stack_top = 0.0, 0.0911109, 0.0, 0.0, 1.0, 0.0, 0
}
// 1.25m reaction wheel
@PART[advSasModule]:HAS[RestockIgnore[]]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Control/restock-reactionwheel-125-1
}
DRAG_CUBE
{
cube = Default, 0.5389,0.7794,0.7665, 0.5389,0.7792,0.7665, 1.281,0.9797,0.1504, 1.281,0.9798,0.1504, 0.5389,0.7776,0.7665, 0.5389,0.7779,0.7665, 0,7.451E-09,-8.882E-16, 1.351,0.3993,1.351
}
%rescaleFactor = 1
}
// 2.5m reaction wheel
@PART[asasmodule1-2]:HAS[RestockIgnore[]]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL
{
model = ReStock/Assets/Control/restock-reactionwheel-25-1
}
DRAG_CUBE
{
cube = Default, 1.245,0.7807,1.345, 1.245,0.7807,1.345, 4.643,0.9184,0.5737, 4.643,0.959,0.5463, 1.245,0.7746,1.345, 1.245,0.7746,1.345, 0,0,0, 2.5,0.5,2.5
}
%rescaleFactor = 1
}