mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
317 lines
8.0 KiB
INI
317 lines
8.0 KiB
INI
// Patches applying art changes to heat shields
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// Contents:
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// - Heat Shield (0.625m) (HeatShield0)
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// - Heat Shield (1.25m) (HeatShield1)
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// - Heat Shield (2.5m) (HeatShield2)
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// - Heat Shield (3.75m) (HeatShield3)
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// - Heat Shield (10m) (InflatableHeatShield)
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// Heat Shield (0.625m)
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@PART[HeatShield0]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL
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{
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model = ReStock/Assets/Aero/restock-heatshield-0625-1
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}
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node_stack_bottom02 = 0.0, -0.0626, 0.0, 0.0, -1.0, 0.0, 0
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@node_stack_bottom = 0.0, -0.0095, 0.0, 0.0, -1.0, 0.0, 0
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!DRAG_CUBE {}
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DRAG_CUBE
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{
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cube = Fairing, 0.05634,0.7512,0.6665, 0.05634,0.7603,0.5694, 0.3044,0.9566,0.1698, 0.3044,0.932,0.1674, 0.05487,0.7518,0.4044, 0.05488,0.7514,0.4076, 0.001332,0.001115,-0.002111, 0.625,0.1071,0.625
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cube = Clean, 0.05805,0.485,0.4482, 0.05805,0.485,0.4482, 0.3831,0.9519,0.1482, 0.3831,0.9428,0.1694, 0.05805,0.4835,0.4482, 0.05805,0.4866,0.4482, 0,0.003277,-3.906E-10, 0.7,0.1,0.7
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}
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MODULE
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{
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name = ModuleJettison
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jettisonName = HeatShield0625Fairing
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bottomNodeName = bottom02
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isFairing = True
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jettisonedObjectMass = 0.5
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jettisonForce = 15
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jettisonDirection = 0 0 1
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stagingEnabled = False
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checkBottomNode = True
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}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = Classic
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VARIANT
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{
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name = Classic
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displayName = #LOC_Restock_variant-heat-shield-brown
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primaryColor = #8d6c24
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GAMEOBJECTS
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{
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HeatShield0625Brown = true
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HeatShield0625Red = false
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HeatShield0625Black = false
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}
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}
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VARIANT
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{
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name = Black
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displayName = #LOC_Restock_variant-heat-shield-black
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primaryColor = #303030
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GAMEOBJECTS
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{
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HeatShield0625Brown = false
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HeatShield0625Red = false
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HeatShield0625Black = true
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}
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}
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VARIANT
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{
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name = Red
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displayName = #LOC_Restock_variant-heat-shield-red
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primaryColor = #793b25
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GAMEOBJECTS
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{
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HeatShield0625Brown = false
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HeatShield0625Red = true
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HeatShield0625Black = false
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}
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}
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}
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@MODULE[ModuleColorChanger]
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{
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excludedRenderer = HeatShield0625Fairing
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excludedRenderer = HeatShield0625Internal
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}
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}
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// Heat Shield (1.25m)
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@PART[HeatShield1]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL
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{
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model = ReStock/Assets/Aero/restock-heatshield-125-1
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}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = Classic
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VARIANT
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{
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name = Classic
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displayName = #LOC_Restock_variant-heat-shield-brown
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primaryColor = #8d6c24
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GAMEOBJECTS
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{
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HeatShield125Brown = true
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HeatShield125Red = false
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HeatShield125Black = false
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}
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}
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VARIANT
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{
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name = Black
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displayName = #LOC_Restock_variant-heat-shield-black
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primaryColor = #303030
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GAMEOBJECTS
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{
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HeatShield125Brown = false
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HeatShield125Red = false
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HeatShield125Black = true
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}
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}
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VARIANT
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{
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name = Red
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displayName = #LOC_Restock_variant-heat-shield-red
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primaryColor = #793b25
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GAMEOBJECTS
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{
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HeatShield125Brown = false
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HeatShield125Red = true
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HeatShield125Black = false
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}
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}
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}
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@MODULE[ModuleColorChanger]
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{
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excludedRenderer = HeatShieldFairing
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excludedRenderer = HeatShieldInternals
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}
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@MODULE[ModuleJettison]
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{
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@jettisonName = HeatShield125Fairing
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}
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!DRAG_CUBE {}
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DRAG_CUBE
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{
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cube = Fairing, 0.3875,0.7461,0.7686, 0.3875,0.7461,0.7686, 1.435,0.9658,0.1822, 1.435,0.9675,0.3017, 0.3875,0.7461,0.7686, 0.3875,0.7461,0.7686, 0,-0.05126,0, 1.355,0.2838,1.355
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cube = Clean, 0.181,0.468,0.7344, 0.181,0.468,0.7344, 1.27,0.9574,0.1829, 1.27,0.9507,0.2177, 0.181,0.4664,0.7344, 0.181,0.4695,0.7344, 0,0.005576,-1.994E-09, 1.275,0.1702,1.275
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}
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}
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// Heat Shield (2.5m)
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@PART[HeatShield2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL
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{
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model = ReStock/Assets/Aero/restock-heatshield-25-1
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}
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@node_stack_top = 0.0, 0.149, 0.0, 0.0, 1.0, 0.0, 2
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = Classic
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VARIANT
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{
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name = Classic
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displayName = #LOC_Restock_variant-heat-shield-brown
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primaryColor = #8d6c24
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GAMEOBJECTS
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{
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HeatShield25Brown = true
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HeatShield25Red = false
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HeatShield25Black = false
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}
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}
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VARIANT
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{
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name = Black
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displayName = #LOC_Restock_variant-heat-shield-black
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primaryColor = #303030
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GAMEOBJECTS
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{
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HeatShield25Brown = false
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HeatShield25Red = false
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HeatShield25Black = true
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}
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}
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VARIANT
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{
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name = Red
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displayName = #LOC_Restock_variant-heat-shield-red
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primaryColor = #793b25
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GAMEOBJECTS
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{
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HeatShield25Brown = false
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HeatShield25Red = true
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HeatShield25Black = false
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}
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}
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}
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@MODULE[ModuleJettison]
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{
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@jettisonName = HeatShield25Fairing
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}
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@MODULE[ModuleColorChanger]
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{
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excludedRenderer = HeatShield25Fairing
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excludedRenderer = HeatShieldInternals
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}
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!DRAG_CUBE {}
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DRAG_CUBE
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{
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cube = Fairing, 1.436,0.7497,1.366, 1.436,0.7497,1.366, 5.323,0.9648,0.259, 5.323,0.9747,0.4709, 1.436,0.7497,1.366, 1.436,0.7497,1.366, 0,-0.1004,0, 2.609,0.5505,2.609
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cube = Clean, 0.7025,0.4649,1.357, 0.7025,0.4649,1.357, 4.982,0.9555,0.2587, 4.982,0.9499,0.327, 0.7025,0.4634,1.357, 0.7025,0.4665,1.357, 0,0.01104,-3.947E-09, 2.525,0.3277,2.525
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}
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}
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// Heat Shield (3.75m)
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@PART[HeatShield3]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL
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{
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model = ReStock/Assets/Aero/restock-heatshield-375-1
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}
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@MODULE[ModuleJettison]
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{
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@jettisonName = HeatShield375Fairing
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}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = Classic
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VARIANT
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{
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name = Classic
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displayName = #LOC_Restock_variant-heat-shield-brown
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primaryColor = #8d6c24
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GAMEOBJECTS
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{
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HeatShield375Brown = true
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HeatShield375Red = false
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HeatShield375Black = false
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}
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}
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VARIANT
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{
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name = Black
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displayName = #LOC_Restock_variant-heat-shield-black
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primaryColor = #303030
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GAMEOBJECTS
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{
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HeatShield375Brown = false
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HeatShield375Red = false
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HeatShield375Black = true
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}
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}
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VARIANT
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{
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name = Red
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displayName = #LOC_Restock_variant-heat-shield-red
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primaryColor = #793b25
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GAMEOBJECTS
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{
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HeatShield375Brown = false
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HeatShield375Red = true
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HeatShield375Black = false
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}
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}
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}
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@MODULE[ModuleColorChanger]
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{
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excludedRenderer = HeatShield375Fairing
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excludedRenderer = HeatShield375Internal
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}
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!DRAG_CUBE {}
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DRAG_CUBE
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{
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cube = Fairing, 3.357,0.7502,2.005, 3.357,0.7502,2.005, 12.44,0.9645,0.3456, 12.44,0.9656,0.6994, 3.357,0.7502,2.005, 3.357,0.7502,2.005, 0,-0.1559,0, 3.99,0.8369,3.99
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cube = Clean, 1.549,0.4589,1.967, 1.549,0.4589,1.967, 10.99,0.9578,0.3365, 10.99,0.9498,0.4388, 1.549,0.4573,1.967, 1.549,0.4603,1.967, 0,0.01101,-3.936E-09, 3.75,0.4864,3.75
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}
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}
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// Heat Shield (10m)
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@PART[InflatableHeatShield]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL {}
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MODEL
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{
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model = ReStock/Assets/Aero/restock-heatshield-inflatable-1
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}
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@MODULE[ModuleAnimateGeneric]
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{
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@animationName = Inflate
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}
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!DRAG_CUBE {}
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DRAG_CUBE
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{
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cube = A, 19.07,0.4872,8.728, 19.07,0.4871,8.728, 72.75,0.8279,2.352, 71.74,0.8437,2.415, 18.75,0.4822,9.129, 18.75,0.5195,9.129, -4.768E-07,0.9913,4.768E-07, 8.528,3.025,9.074
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cube = B, 5.042,0.7795,4.677, 5.042,0.7795,4.677, 4.271,0.8684,4.235, 3.585,0.6972,0.9259, 5.008,0.7754,4.212, 5.008,0.7758,4.212, -4.768E-07,2.057,0, 6.815,4.172,5.902
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}
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}
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